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-   -   Help me destroy Renown and Royal Oak (https://www.subsim.com/radioroom/showthread.php?t=238677)

HarunaMaru 09-23-18 05:51 AM

Help me destroy Renown and Royal Oak
 
Just infiltrated Scapa, have 4 torpedos, none of which are magnetic due to dud tendency. Is there any way for me to destroy both of them in one go? How many torpedoes do I need per each? What depth and what ship sections? Does it matter?

Fifi 09-23-18 06:06 AM

Hi,
Usually you’ll need 3 torpedoes to sink for sure a capital war ship.
But sometimes only 2 can make it... just don’t leave the area before he definitely sink otherwise it will not credit you.
To settle the right depth, you need to identify the ship with the ID book, then send the data to TDC. Up left in periscope view, you’ll see the ship’s hull shape, and you can adjust the right depth to not pass it underneath :yep:

Be aware that in rough sea above 10m/s, even if you set the right depth, your torpedo can pass underneath because of waves elevating the ship.

HarunaMaru 09-23-18 06:50 AM

Is one meter bellow keel too low for magnetic torpedo detonation? Asking for future reference

HarunaMaru 09-23-18 06:59 AM

Also, where are French Battleships kept? What Ports in general house battleships and carriers?

Captain_AJ 09-23-18 09:28 AM

Quote:

Originally Posted by HarunaMaru (Post 2569800)
Is one meter bellow keel too low for magnetic torpedo detonation? Asking for future reference


Experience dictates while using magnetic detonator set the depth to the draft of the ship as recorded in the ID Book, otherwise, the torpedo will go under the ship and miss


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