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-   -   [REL] Hitman GUI 1.0 for NYGM3 and GWX3 (Pic Heavy!) (https://www.subsim.com/radioroom/showthread.php?t=167126)

Hitman 04-05-10 08:27 AM

[REL] Hitman GUI 1.0 for NYGM3 and GWX3 (Pic Heavy!)
 
Not everything I wanted made it into this final version, but I had to draw a line and release it somewhen, so here it is. Special thanks to Verte, Stiebler and BillCar for testing the NYGM3 and GWX3 versions respectively, providing feedback :) I'm sorry that not all your suggestions could be implemented, guys, but I have so little spare time that it was better to release it as it is, than to withold it more.

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The purpose of this GUI is to provide a inmersive and realistic view, as well as allowing the user to have most tools and settings in all stations. A very important principle followed is to keep a coherence between the size of objects in all stations. Now what you see in 1.5x zoom in the periscopes will appear to you as similarly sized as what you see from the bridge. This helps estimating distances by naked eye and keeping a good situational awareness.

There is a good bunch of documentation added, a GUI manual, a Document about german optics in UBoats, and a document about how the real Kaleuns constructed the firing solutions. Read them through if you want to understand well how this GUI works and why some design decissions were taken.

Minor glitches can and will probably arise, as I haven't enough time to make intensive tests of all this. I hope I will be correctinga nd adding things slowly in the future.

Thanks to NYGM, GWX teams and karamazov for permissions, and to Manos and OLC for technical help :up:

Happy hunting, and sink them all!!

Download links:

NYGM3: http://www.mediafire.com/?nmbaujnwmxy

GWX3: http://www.mediafire.com/?3mgh2nttdz0

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Pictures/Features:

ATTACK PERISCOPE:

http://img97.imageshack.us/img97/2775/atpb.jpg


OBSERVATION PERISCOPE:

http://img688.imageshack.us/img688/706/obp.jpg

UZO:

http://img688.imageshack.us/img688/2299/uzo.jpg

SWITCHABLE TDC PANEL (NOT SLIDE-OUT, APPEARS WHEN CLICKING A BUTTON) WITH LOCK/UNLOCK BUTTON IN MENU BAR:

http://img196.imageshack.us/img196/171/tdch.jpg

HANHART 30 SECONDS/15 MINUTES CHRONOMETER WITH SPEED TABLE (NOT SLIDE-OUT, APPEARS WHEN CLICKING A BUTTON) :

http://img15.imageshack.us/img15/6425/speedzw.jpg

TORPEDO AND SALVO SETTINGS PANEL (NOT SLIDE-OUT, APPEARS WHEN CLICKING A BUTTON):

http://img130.imageshack.us/img130/4610/torps.jpg

SLIDE OUT WIZ WHEEL FOR AOB AND ENEMY COURSE:

http://img153.imageshack.us/img153/4791/wizwheel.jpg

DRAGGABLE PLOTTING TOOL AND DRAGGABLE HANHART 60 SECONDS/30 MINUTES CHRONO:

http://img693.imageshack.us/img693/9506/plotter.jpg

COMPASS WITH VERNIER (NOT SLIDE-OUT, APPEARS WHEN CLICKING A BUTTON). VERNIER FUNCTIONAL AND ROTATING TO INDICATE SINGLE UNITS:

http://img151.imageshack.us/img151/3510/kompass.jpg

ENLARGED DEPTH DIAL (NOT SLIDE-OUT, APPEARS WHEN CLICKING A BUTTON):

http://img683.imageshack.us/img683/1807/tiefe.jpg

sergei 04-05-10 08:36 AM

Wow :DL
It looks like you have put a lot of thought and hard work into this Hitman.
I'll give it a test drive this afternoon.
Good work mate :up:

flakmonkey 04-05-10 08:36 AM

Now thats a nice looking GUI, downloading now, Thanks Hitman:up:

Fader_Berg 04-05-10 09:16 AM

Superb... Plain, stylish and practical. Just the way I want it. I'll try this out right away.

MH 04-05-10 09:52 AM

Thnx for the nice and interesting UI.
I have one problem i cant seem to be able close any screens that open after pressing additional function button since the button get covered by the view that slides out.
How do i close additional functions without having to switch stations and coming back.

Stiebler 04-05-10 09:59 AM

I have tested Hitman's new mod with NYGM, and it works perfectly - nice, simple and uncluttered.

This is a fantastic extra mod to have, which surpasses Hitman's previous effort to make manual targetting more realistic. It will be available very shortly from NYGM's web page at SubSim, see my signature.

[Edit: Download is now available.]

@MH:
Quote:

I have one problem i cant seem to be able close any screens that open after pressing additional function button since the button get covered by the view that slides out.
How do i close additional functions without having to switch stations and coming back.
Click on the Zeiss icon/badge. This is shown in Hitman's manual.


Stiebler.

Alex 04-05-10 10:24 AM

One of the finest looking GUI, neat work, Hitman.
Thank you ! Will use this one ! *stamps feet* http://i9.photobucket.com/albums/a75.../attention.gif

:|\\

heidelbergensis 04-05-10 11:45 AM

You guys are committed to have me coming back to SH3, ¿it isn´t?......

¡¡¡WELL, YOU ALREADY DID IT !!! ¿¿NOW YOU´RE HAPPY, AREN´T YOU???:D:D

MOST HISTORICAL AND MOST INSPIRED GUI EVER; The documentation included deserves also a salute. The developers of SHV should see this; (and ´m serious on this ;))

LGN1 04-05-10 11:52 AM

Hi Hitman,

very nice mod :up: Really great :up:

There is just one small thing I am missing: the torpedo tube selector from the attack map. I know that you can select the tubes via the green/shining tube buttons, however, in this case the door of the previously selected tube is closed automatically. If you use the torpedo tube selector the tube doors remain open. Thus, you can easily switch between tubes, order the WA to open the doors,... without bothering about the tube doors.

Anyway, great mod!

Cheers, LGN1

Hitman 04-05-10 12:15 PM

Thanks guys, my pleasure doing mods for people like you who appreciate it :salute:

Quote:

I have one problem i cant seem to be able close any screens that open after pressing additional function button since the button get covered by the view that slides out.
How do i close additional functions without having to switch stations and coming back.
Like Stiebler said, click the Zeiss logo ... it's in the manual :arrgh!:

Quote:

There is just one small thing I am missing: the torpedo tube selector from the attack map. I know that you can select the tubes via the green/shining tube buttons, however, in this case the door of the previously selected tube is closed automatically. If you use the torpedo tube selector the tube doors remain open. Thus, you can easily switch between tubes, order the WA to open the doors,... without bothering about the tube doors.
May be in a future version I can add that to the current panels, dunno :hmmm:

BTW, for those who were still wondering if this GUI replicates real items or not, here are some pictures :DL:

The Ultra-rare Zeiss 10x UZO, from which almost no picture is available:

http://img101.imageshack.us/img101/3...rinezeiss1.jpg

http://img175.imageshack.us/img175/7...zeiss10x80.jpg

Anschutz Gyro compass repeater with black centre (This one was in a destroyer):

http://img401.imageshack.us/img401/1694/repeater.jpg

Hanhart 60 seconds chrono:

http://img691.imageshack.us/img691/2...hgookiqejl.jpg

30 seconds Hanhart (The main needle has been replaced with a non-original one):

http://img339.imageshack.us/img339/1...chhanhart3.jpg

Screen capture from real filming through a Uboat periscope (Not the fake cinema mask you are used to see in propaganda films), where the protruding part that holds the bearing repeater can be seen. It is copied in my attack periscope.

http://img528.imageshack.us/img528/4...lteilkreis.jpg

Triangle with graded scale:

http://img248.imageshack.us/img248/3144/winkel2.png


My commitment to realism is obsessive :rock:

KL-alfman 04-05-10 12:30 PM

your new GUI is breath-taking and beautiful.
will try it out when being in port again.

thx for your outstanding work!! http://www.my-smileys.de/smileys3/anbet.gif

Loltak 04-05-10 12:43 PM

Wow :yeah:
Very clean UI, i like that. Just what you need.
I can't not try it :)

Fader_Berg 04-05-10 12:57 PM

How do I get to the recognition manual?

sergei 04-05-10 01:12 PM

Quote:

Originally Posted by Fader_Berg (Post 1348356)
How do I get to the recognition manual?

'n' works.
And again to hide it :DL

Dani 04-05-10 03:34 PM

Can't download the GWX 3 version. :wah:
The link is not working properly.


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