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-   -   Lolwaffle Dogfights (https://www.subsim.com/radioroom/showthread.php?t=160645)

Oberon 01-23-10 12:17 PM

Lolwaffle Dogfights
 
http://img138.imageshack.us/img138/9...2010152948.jpg

Amazing how much attention you grab in a B-29!!

http://img222.imageshack.us/img222/9...2010152336.jpg

Task Force powers up his Me-BBQ

http://img254.imageshack.us/img254/2...2010151731.jpg

How did I get away with this part 1

http://img651.imageshack.us/img651/2...2010151753.jpg

How did I get away with this part 2

http://img138.imageshack.us/img138/8...2010151341.jpg

Hunter about to redecorate Task Forces Dora

http://img258.imageshack.us/img258/6...2010144922.jpg

The reason why you didn't see me flying any of the modern jets...

Kptlt. Neuerburg 01-23-10 12:25 PM

Man I wish I was there! It would be cool to have something like a weekend dogfight night.

HunterICX 01-23-10 12:44 PM

I happen to spectate that clipping with the Arado, hilarious! :haha:

HunterICX

Schroeder 01-23-10 12:54 PM

@Oberon

You mustn't pull too hard on take off with the Korea jets. Otherwise their tail will hit the ground and you go kabooom. Apart from that you can't do much wrong in those (except the F84).

Task Force 01-23-10 02:56 PM

Yea, lol. was fun...

but we need to turn the external mod off... made the game very easy... well, for the side with good ground attack planes... lol

Oberon 01-23-10 02:58 PM

That's the craziest thing, I didn't pull back at all with the MiG-17, it just flipped up of his own accord :06: Caught me by surprise and before I could correct it I was cartwheeling down the runway :doh:
The F-84 was my bad though, pulled up too hard and forgot the length of the craft. So used to tail-draggers over tricycles :damn:

Oberon 01-23-10 03:03 PM

Quote:

Originally Posted by Task Force (Post 1244291)
Yea, lol. was fun...

but we need to turn the external mod off... made the game very easy... well, for the side with good ground attack planes... lol

That would be why you did more damage to our base than we did to yours...well...right up until the point Hunter nuked it :03: Besides, I had externals off the whole mission, probably because I never actually managed to land until right at the end. A lovely three point landing it was, and then I went to taxi over to Hunter and flipped the bloody thing on its roof again. :damn:
I also managed to powerslide a Spitfire :doh: Took a corner too fast, she went over on her starboard wing, spun slightly to the left and then righted herself :doh:
Truely indestructible these Spits, particularly since you hit me about three or four times with the He-162 according to the playback. Then you BBQ'd yourself into oblivion.

Your outing with the 262 was memorable too, I saw you come out and prepared to dive on you after you'd taken off and before you could climb to danger altitude. Then I just saw a fireball on the taxi-way and 'Task Force bailed out'. :har:

Task Force 01-23-10 03:10 PM

Lol, yea... I did BBQ myself afiew times...

well, we actualy did the most damage with the FW190 D13. lol

Oberon 01-23-10 03:22 PM

Quote:

Originally Posted by Task Force (Post 1244300)
Lol, yea... I did BBQ myself afiew times...

well, we actualy did the most damage with the FW190 D13. lol

Indeed, those were good bombing runs :salute: Then Schroeder strafed himself into the ground and you and Hunter locked planes :har:

Schroeder 01-23-10 04:36 PM

Quote:

Originally Posted by Oberon (Post 1244316)
Indeed, those were good bombing runs :salute: Then Schroeder strafed himself into the ground and you and Hunter locked planes :har:

Don't:damn: mention :damn: that :damn: again!:damn:

I was so frustrated that this 1000kg bomb did zero damage to the parked planes. It was a SB1000 (I guess SB stands for Splitterbombe which means cluster bomb). Since when are planes immune to cluster bomb attacks?:damn:
The entire fore field was full of craters and all camo nets had been destroyed but all the planes were still there good as new.:damn:
Even those that were 2 metres away from the impact point of the bomb.:damn::damn::damn:
Are they friggin tanks?

Oberon 01-23-10 05:52 PM

Interesting...on my screen the whole lot went up. Bombers and all. There wasn't an explosion though, which was odd, just a small lag spike and then all the planes and hanger-things went damaged and black. :hmmm:

Task Force 01-23-10 05:55 PM

hmm. on my end only afiew planes got damaged... and alot of the buildings were distoryed...

HunterICX 01-24-10 12:02 PM

Seems the DF night was a succes, so why dont we have a team versus team dogfight on fridays?

unfortunate the scripts don't work, unless you program a dedicated server file to recognize victory conditions...and I haven't got a clue how that all works.

so instead, the goal is to accumulate as much points you can per team in a time limit or something, Bases/fleets/etc provide nice point farms.

but instead of having all the aircraft to pick, I divide them in groups for example - all the Bi-planes / All the aircraft till 1939 / All Carier aircraft and so on and on.

The mission will look different too, one has 2 aircraft bases, the other has 2 fleets, the other has 2 harbours or a fortified city/town.

I will pick small/online maps so we don't get lost.

there's one strict rule....when we dogfight the External death camera mod is turned off, to make it a fair fight and we'll have to decide either to defend or go offensive or divide roles in a team.
when we discover you have it turned on, you and your team are..disqualified and ofcourse the offender banned for the next Dogfight Friday :|\\

how does it sound?
Monday - Wednesday : Co-Op Campaign
Friday - Team vs Team Dogfight

HunterICX

SgtPotato 01-24-10 12:17 PM

That sound cool, we might need the break from the co-op campaign and honing our skills in dogfight.

Raptor1 01-24-10 12:18 PM

Quote:

Originally Posted by SgtPotato (Post 1244827)
That sound cool, we might need the break from the co-op campaign and honing our skills in dogfight.

What skills? :hmmm:


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