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-   -   No weapons? (https://www.subsim.com/radioroom/showthread.php?t=88809)

Djmitri 01-27-06 04:50 AM

No weapons?
 
Hi guys :arrgh!:

I would like to know if it's possibile to set to an AI sub, with scripts or triggers, any weapons, like torpedo, CM, missile, etc etc.

In other words, a sub without weapons...

Is it possible?

Thank you

Djmitri :cool:

Kapitan 01-27-06 11:07 AM

i dont think you can but i might be wrong but why would you want to anyway ?

Djmitri 01-27-06 11:34 AM

Because i would like to do that an escorted boat is without weapons beacause it's moving from russia to China with others boats with weapons...

oh i don't know...can i do that that boat doesn't attack other boats?


it's important that it's not fire because there are other sub and fregate that have weapons and attack the opposite side...

:cry: :cry: :cry:

Molon Labe 01-27-06 11:54 AM

The "transit" tactic may keep it from firing, I think this is superior to setting it to peacetime ROE because (I think) it won't fire even if it is fired upon. I'm not sure though. :oops:

OKO 01-27-06 12:03 PM

to complete :
the best thing is to put you "unarmed" sub in a different side than his dudes.
You set the ROE to the side of your "unarmed" to peacetime, and you make alliance beetween the unarmed and his friends.
This way, you could have friends able to engage, when the unarmed will never engage, and they could communicate with link.

Is it ok ? Am I clear enought ?

Djmitri 01-27-06 12:28 PM

That's good, very good! :up:

:rock: :rock: :rock:

Thank you Oko! ;)

Only one thing:
Can i do the same thing doing a trigger and in the trigger doctrine write this:

not ( attack sideX by "unarmed" )
then

TRIGGER FIRED

Is it possible and it'll works?
I will do like Oko said, but i just want only to know if it's possible do it like that,i have thought that before.

Thank you for answers.
I'm sorry for my English :(

Djmitri :cool:

OKO 01-27-06 12:35 PM

It won't work I'm afraid.
what do you want to do exactly ?
checking, at the mission end, that the unarmed didn't engage any other boat ?

Djmitri 01-27-06 12:46 PM

I will do like that

Quote:

Originally Posted by OKO
the best thing is to put you "unarmed" sub in a different side than his dudes.
You set the ROE to the side of your "unarmed" to peacetime, and you make alliance beetween the unarmed and his friends.
This way, you could have friends able to engage, when the unarmed will never engage, and they could communicate with link.

:up:

But i would like to know, if the way that i said will works or not?
Only that...
I don't think so, but just know :P

Fish 01-27-06 01:56 PM

Try "neutral" as side.

OKO 01-27-06 03:52 PM

if you use neutral for "unarmed" ship, he won't have links with his friendly side
so, in case of they are engaged, the neutral won't react to torpedo launch if one of the friendly side detcte it
So it's better to use another side, allied, but not neutral.

Djmitri, I can't see how your proposition could work, sorry ...

Bill Nichols 01-27-06 03:57 PM

In cases like this, I use TRANSIT (Not TRANSIT SEARCH) tactic. It doesn't hurt to also make the unit a Neutral or another side set to PEACETIME.

Djmitri 01-27-06 06:56 PM

ok i'm trying to do the thing said from OKO.

i did a trigger called "ROE",
trigger type: event trigger, trigger activation: automatic
in the page 4
action; run script, script to run: "ROE"


script "ROE"
Set ROE to SideX to: Peace Time

Set Alliance sideX with SideY

end script


Is it right? :roll:

Thank you guys, for answers :up:

Djmitri

OKO 01-27-06 07:27 PM

I'm in MP game at this time
i can't leave (i'm the host)
tomorrow, I'll post you an example scenario to do that Djmitri

Djmitri 01-28-06 08:35 AM

i have tried to do what oko said...but the "unarmed" go where they want...

Why?

i have assigned to it a particular course, speed and depth...but it doesn't want to follow.

:cry: :cry: :cry:

OKO 01-29-06 03:37 PM

is it a part of a convoy ?
if yes, put him in a formation with others.


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