Mine is a Athlon 64 3000+, 1.5GB DDR, GeForce 6600 256MB... I can run the demo in medium settings, no AA:nope:
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I just bought the Deluxe Edition... I'll try it and report the results here.
* I hope it runs better than the demo. |
Indeed. I just discovered that my video card is completely outdated! This is so sad!
And now I'm stuck with it, because this new ATI card that is far superior to mine will not run DX10, so it's not worth the 400$. But that means I'll have to spend 5 months or so with an outdated vid-card! 5 months of FSX with crappy settings! 5 months with Medieval TW2 with ugly Shader 1.0! Bleh. 400$ is too much for a temporary card that will need to be replaced by something that will cost 900$ or whatever. Is there an intermediate card out there? Something almost as good as SUBMAN's card, but cheaper than 400$ (ATI's new X1950 XTX) while still better than my pre-historic 9800? |
Ouch! Trying to DL this from MS, and they are giving me only 45K/sec!!!! This is going to take forever at that speed! i am showing 3 hours right now!
-S PS. I even have 8 hooks into it! I hate to be only DL'ing with only 1 thread! |
FSX is based to run on Windows XP.... Vistas isn't even out of testing yet so that's why it's XP based, kinda hard to build a game on an OS that isn't finished. As for DX10 that will not be out until after Vistas is finally finished. So that all means FSX should play just fine with XP and DX9.... right from the devs at MS. All the extra glam and glitter will be with Vistas and DX10, but that's still a ways off. And graphics cards for DX10 aren't even out or on the shelves yet. So we still have awhile to wait once Vistas is fully finished.... again from the devs.
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Thanks Ted, that's great news. :up:
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It runs pretty good on my ALX, I don't have any real problems with it.
It's always been an issue for developers. They have the ability to takes things to the next 3 levels, it's just that everyone doesn't have the hardware to run it, so they scale back and add options for lower end systems. The old Janes series games, when released, had resolutions nobody could run. Eventually hardware caught up. Three years from now my high end system will be sitting in the garage next to my Kaypro CP/M luggable machine. |
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