Could fish swimming around the hull only while in port work? Once at sea they're gone and less of a strain on the whole system. I've no idea if it would work of not... it was just a wild hairbrained thought.... that no one else came up with. LOL
BTW.. I don't really care if there is wildlife in the sim. I'm only out to find shipping to sink. Realism is great but fish and whales could be overdoing it a bit. Just my dumb 2 cents. Besides, I'm sick of those seagulls pooping all over the bridge. What a freeking mess. Let em stay on land and eat french fries in the McDonalds' parking lots. And you do know what fish, whales and such do in water don't ya? :D |
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:rotfl2::haha::har:
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If someone makes a GR2 with animated fish and attach it to the bunker and to the sub it would work, but the fish would always stay near the sub and it will look awkward.
A correct solution would require fish that are driven by AI code, like the birds that appear near land...this could be modded using a modified executable and a custom dll but it would require very good modding/programming skills to say the least... Another solution would be to add them just like the dolphins are added: make an animated model and place it all around the world in the editor. |
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Fom this link it is possible to download for free many 3D fish models (including sharks, marlins, and small fishes) in several formats. Just in case someone knows how to convert them in DAT or GR2 format. ;)
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:salute: Hi
First test :D : http://dl.dropbox.com/u/8655607/fish01.jpg For the texture i can only use them present with the attached object... for the moment.... |
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