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-   -   Kill Trigger Help: Kill 4 out of 8 to win (https://www.subsim.com/radioroom/showthread.php?t=148776)

LoBlo 02-28-09 11:38 PM

Kill Trigger Help: Kill 4 out of 8 to win
 
I'm trying to make a goal trigger that triggers when 4 out of 8 of the group of ships is destroyed, but ran into some snags. There is a "kill all in group" trigger and a "kill any in group" trigger, but not a "kill 50% of group" trigger.

Can anyone think of a way to get around this? Thanks.

Molon Labe 03-01-09 02:08 AM

Quote:

Originally Posted by LoBlo
I'm trying to make a goal trigger that triggers when 4 out of 8 of the group of ships is destroyed, but ran into some snags. There is a "kill all in group" trigger and a "kill any in group" trigger, but not a "kill 50% of group" trigger.

Can anyone think of a way to get around this? Thanks.

Kill trigger on each one, have an aggregate trigger test for completion of those. Set the aggregate trigger to require 4 of them to be satisfied to fire.

LoBlo 03-01-09 11:52 AM

Yeah, but statistically that means there are over 70 different combinations of kills possible (kill 1, 2, 3, 4 or kill 1, 2, 3, 5 or kill 1, 2, 3, 6)...

... there has to be a faster way, right?:o:doh::dead:

LoBlo 03-01-09 02:16 PM

Ohhhhhh...

... I didn't realize that the sim would aggregate for you (its a seperate trigger type). I thought it had to be aggregated manually with and/or doctrines. The aggregate goal makes things a lot easier.

Thanks!

Molon Labe 03-01-09 02:51 PM

You're welcome.


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