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-   -   Resolution Fix for windows7 with GWX and OLC2 (https://www.subsim.com/radioroom/showthread.php?t=233419)

Marek Shields 09-15-17 09:27 PM

Resolution Fix for windows7 with GWX and OLC2
 
Hello folks!

I have decided to install SH3 again after a long break to give it another go but I am having a bit of an issue with the resolution for the game with windows 7. I am using an nVidia GPU and when I fire up SH3 (mod list below), the game runs in widescreen but the GUI is stretched. I tried to use the SH3_XPSP2_Res_Fix but to no avail on Windows 7, the game just crashes after the GWX intro movie. Would someone be so kind as to take a look at my mod list and perhaps suggest a fix to the issue or maybe suggest a replacement mod if I am doing something wrong?

I don't mind running in 4:3 aspect ratio if that will get rid of the stretching issue. I was just hoping for a slightly higher resolution (even at 4:3) to get the most out of the game.

SuperMod:
GWX 3.0 (or whatever the latest version is on SubSim)

Mods:
GWX - Captain America's Officer Icons
GWX - English Nav Map and Grid Refs
GWX - Main movie - 'Das Boot'
GWX Turm Lights fix
OLC 'Gold' MkII ~ Option 4 ~ Environment with EDE and GUI with LRT
DBSM for SH3
DBSM_SH3_Speech_Fix
LifeBoats&Debris_v4
Pascal_portpeople
Real Depth Charge
Seabed_Repair_Mod
Spirit of machines
Torpedo damage Final ver 2.0
UAS Aircraft Sounds
Waterstr+Exhaust-CombiV2.3
Supplement to V16B1 (JSGME)

I also have the VB16B1 hardcode fixes in place as part of the 'Supplement to V16B1 mod. Not sure if they are recommend or not given the rest of the mods I have.

Any help or suggestions that you could offer would be greatly appreciated.

Thanks in advance!
Marek

lederhosen 09-16-17 03:26 AM

Ahnenerbe or ARB widescreen is the only way to go for this problem. They are both here in subsim

Marek Shields 09-21-17 08:20 PM

Perhaps I am doing something wrong here that I don't quite understand. I used the most popularly downloaded widescreen patch for SH3

http://www.subsim.com/radioroom/down...o=file&id=1092

dropped all of the files in the main SH3 folder in Steam, and edited the d3d9.cfg file to change the resolution. However, most of the UI seems streched out. As I am running the naval academy missions just to check the graphics, the dials on the TDC are definitely streched and the ship identification manual is also very stretched out. I also tired setting the resolution in that file to what I heard was the SH3 native resolution of 1280x1024 but the game still loaded in widescreen for reasons I can't seem to figure out.

As I mentioned, I don't mind playing the game in a 4:3 aspect ratio if that will fix the stretching issue. Oddly, or maybe not for those who have played for some time, it seems that GWX 3.0 already allows for widescreen though the 2D models in the UI (TDC and such) are stretched to some degree. The GWX loading screen fits on my 1920x1080 screen and the game loads in what appears to be the same resolution.

Marek Shields 09-23-17 09:00 PM

From a resolution standpoint, all is well now after I found and installed the Ahnenerbe WideGui 1920 x 1080 Final mod. Having some other issues now which I will make a separate post about. Thanks for the help!


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