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-   -   Searching for a modlist for 2019 (https://www.subsim.com/radioroom/showthread.php?t=239663)

Bauta 01-13-19 01:23 PM

Searching for a modlist for 2019
 
Hi there
I havent been playing this game for 3 or 4 years and recently reinstalled it.

I am searching for a Modlist to get maximum fun and depth (:D) out of it.

What mods would you recommend ? So far i saw GWX and MEP everywhere , what are the upsides to the old Living silent Hunter mods ?

I read that the OLC 'Gold' MkIIMod is utdated by a different Mod right now but i couldnt find it .
It would also be really nice to have widescreen

Aktungbby 01-13-19 05:13 PM

welcome aboard!
 
Bauta!:Kaleun_Salute:

Bauta 01-13-19 09:45 PM

Thanks, ive been here a while its just that i am usually not posting a lot

propbeanie 01-13-19 10:50 PM

Do like I did, and use MultiSH3 (Maiks Serious SH3 Mod Archives), and make a Stock install, a GWX install, a WAC install, an NYGM install, and an LSH install - try them all... maybe more... :yeah:

bstanko6 01-14-19 04:59 PM

If you want a really gritty, realistic encounter minus the fluff of harbour planes and traffic, I suggest NYGM. Truly a challenge. If you combine this with 100% realism, it doesn't get better! For those looking for serious immersion.

Generic Mod Enabler - v2.6.0.157
[C:\myUboat\SilentHunterIII\MODS]

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
Merchant_Fleet_Mod_3.2
Stiebler4C_SubsFlag
NYGM_HiRes_Submarines_3_6F
Harbor Traffic Add-In
M.E.P v5
Optional - ShipVanishingHull for MEP v5
Optional - Stock Reflections for MEP v5
1500 meter bearing overlay
Single Merchant Contact Mod
Depthcharge Shake v2.01
Ahnenerbe WideGui 1920 x 1080 Final
Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D
Color Dials with Dark Compass
NYGM Tonnage War Minefield Mod
Lighthouses and Entrance Points for NYGM3.6F beta
DD_VisibleMines_V1.0
Fubars harbor personnel
Das Boot Clothes
Bearded faces
RL_E v2 standard
RealDC_4
SHIV U-Boat Missions-Flaggen für SHIII
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Real Depth Charge
Thomsen's WhispeRING RING mod
KB's Diesel Sound Mod
TheRealPing
RadioMessage - MorseCodeOnly
TorpedoTubesFfireFinal vStock
Optional O2-Gauges v2 (for V16B1)
Aces' Radio Room Postcards
depth charge explosions and fire light
Stiebler4C_Addon_for_V16B1
Optional - FSF for MEP v5
TKSS18 German U-Boats Compilation(noEagle)
TKSS18 German U-Boats Compilation2(noEagle)
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
FixAllSubGWX
Stiebler_EnvSim
M.E.P v5 - VisualSensors for NYGM 3.6D
Haunting Atlantic Wind
Supplement to V16B1 (JSGME)

hauangua 01-15-19 02:44 AM

Quote:

Originally Posted by bstanko6 (Post 2586609)
Generic Mod Enabler - v2.6.0.157
[C:\myUboat\SilentHunterIII\MODS]

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
Merchant_Fleet_Mod_3.2
Stiebler4C_SubsFlag
NYGM_HiRes_Submarines_3_6F
Harbor Traffic Add-In
M.E.P v5
Optional - ShipVanishingHull for MEP v5
Optional - Stock Reflections for MEP v5
1500 meter bearing overlay
Single Merchant Contact Mod
Depthcharge Shake v2.01
Ahnenerbe WideGui 1920 x 1080 Final
Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D
Color Dials with Dark Compass
NYGM Tonnage War Minefield Mod
Lighthouses and Entrance Points for NYGM3.6F beta
DD_VisibleMines_V1.0
Fubars harbor personnel
Das Boot Clothes
Bearded faces
RL_E v2 standard
RealDC_4
SHIV U-Boat Missions-Flaggen für SHIII
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Real Depth Charge
Thomsen's WhispeRING RING mod
KB's Diesel Sound Mod
TheRealPing
RadioMessage - MorseCodeOnly
TorpedoTubesFfireFinal vStock
Optional O2-Gauges v2 (for V16B1)
Aces' Radio Room Postcards
depth charge explosions and fire light
Stiebler4C_Addon_for_V16B1
Optional - FSF for MEP v5
TKSS18 German U-Boats Compilation(noEagle)
TKSS18 German U-Boats Compilation2(noEagle)
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
FixAllSubGWX
Stiebler_EnvSim
M.E.P v5 - VisualSensors for NYGM 3.6D
Haunting Atlantic Wind
Supplement to V16B1 (JSGME)

Hi bstanko6
Sure your Mod list is correct?
I see many "errors" for example :
Why hsie addon before supplement v16b1?
Why hires submarine + TKSS18 German U-boat?
What is "nygm3.6 beta?... Maybe you wanted write "MFM beta"?

bstanko6 01-15-19 02:57 AM

I modified or rewrote some of these mods to fit others. Adjust them to your liking. They work perfectly for me.

NYGM makes you place files in certain positions and tgesecrewrite over others per instructions.

hauangua 01-15-19 03:08 AM

This is my Mod list :

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
NYGM_2017A
IABLShipsforNYGM_New_Thomsen
Widescreen MaGui v3.4-SA
WideScreen MaGui v3.4-SA FIX for NYGM v2017A
TMT mod(NYGM version)
Supplement to V16B1 (JSGME)
Stiebler4B_Addon_for_V16B1
NYGM_HiRes_Submarines_3_6F
M.E.P v6
M.E.P v6 - VisualSensors for NYGM 3.6F..................(For Stiebelr patch, need read Readme file for good work)
Torpedo alarm Mod nygm
Sh3 log v1(NO Jsgme )
Extra_files_for_Hsie_patch_V16B1
Tycho patch (with Tycho Crono Patch)

THEBERBSTER 01-15-19 01:05 PM

A Warm Welcome To The Subsim Community > Bauta
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below


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