SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mission Designers' Forum (https://www.subsim.com/radioroom/forumdisplay.php?f=222)
-   -   Japanese Subs along with 1.4 Patch (https://www.subsim.com/radioroom/showthread.php?t=199075)

redindus 10-11-12 12:04 PM

Japanese Subs along with 1.4 Patch
 
I was messing around and see how the Japanese Sub would react that came along with the patch 1.4. Realise that the Japanese sub wouldnt do nothing, sitting there and didnt follow the way points or attack near merchant ship that is firing at it. I tested twice to see what is going wrong and i dont see anything can be done about it, the rest other ships seem to work okay. Guess this model or ship's model need more work and seem bugged.

Have anyone noticed this too?

Armistead 10-11-12 03:29 PM

You won't find any working enemy AI subs in 1.4 or 1.5 unless you use a mod. Even with that, they just roam the surface, can't dive, but will use their deckguns, etc..

redindus 10-12-12 04:24 AM

Quote:

Originally Posted by Armistead (Post 1946694)
You won't find any working enemy AI subs in 1.4 or 1.5 unless you use a mod. Even with that, they just roam the surface, can't dive, but will use their deckguns, etc..

Thank you for the reply, is there any way i can get my hands on the mod? Also after the battle report, is there a way i can til if the enemy AI subs is sunk?

I am using this naval engagement to carry out my battle reports for War in the Pacific board game. Since i cant seem to find a realible naval combat simulations.

I have Pacific Storm Allies, but its lack of realism and also have ordered Great Naval Battles Vol 3 "Fury in the Pacific" its old but not sure if it will work or not.


All times are GMT -5. The time now is 10:02 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.