SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Do we really need a Silent Hunter 6? (https://www.subsim.com/radioroom/showthread.php?t=166229)

SabreHawk 03-26-10 03:07 PM

Oh my, well I dont know about SH6 or care right now. I think we should concetrate on coming to grips with what we have in front of us now.

But what I really want to know is how Olaf's sister Olga got in here.:har:

Frederf 03-26-10 03:10 PM

We're going to keep needing attempts at Silent Hunter until UBI gets it right!

AVGWarhawk 03-26-10 03:26 PM

Quote:

Originally Posted by TDK1044 (Post 1335360)
You know, we have Silent Hunter III with the truly excellent Grey Wolves Expansion mod. We have Silent Hunter IV and the excellent mods to both the fleet boat game and the U Boat game. Now we have Silent Hunter 5, which by the end of the year will be a heavily modded and very playable game.

I personally wouldn't mind at all if we didn't see another WWII sub sim for 3 or 4 years. At that point, either Ubisoft could release another one, hopefully having learned something from the SH5 fiasco, or there may even be a new interested Publisher by then.

I think the last thing we need is 'Silent Hunter 6 Fiasco in the Pacific' about 12 months down the line.

Please send me the SH6 Fiasco in the Pacific I want a copy! :D:yeah:

kylesplanet 03-26-10 03:31 PM

Quote:

Originally Posted by AVGWarhawk (Post 1335542)
Please send me the SH6 Fiasco in the Pacific I want a copy! :D:yeah:

I hear ya brother! Get us back to the Pacific and I'll pre-order. :ahoy:

tonibamestre 03-26-10 03:32 PM

I expect SH to progress into a mid 70s-modern extreme naval warfare simulator,thus implementing sub forces and being able to manage full CVBGs from several Navies in a GLOBAL coverage.I dont mind really if is published or developed by UBI or other Team.
In a short future,Massive Multiplayer Online must be the first target,giving main roles to player s creation and imagination in order to writte perhaps a very different nowadays peace.

walsh2509 03-26-10 03:43 PM

Quote:

Originally Posted by Buddahaid (Post 1335369)
And my bones tell me the DRM schemes are here to stay for PC games, so we just might as well move out of our parents basements and learn how to kiss girls. :o


I might get into a bit of trouble for that ...


52 !

razark 03-26-10 03:45 PM

Quote:

Originally Posted by tonibamestre (Post 1335552)
I expect SH to progress into a mid 70s-modern extreme naval warfare simulator,thus implementing sub forces and being able to manage full CVBGs from several Navies in a GLOBAL coverage.

Simply put, why would you expect this?

There have been 5 versions of Silent Hunter so far. They've all been WWII sims. They've all been sub sims.

With four sequels, the only move to anything beyond WWII sub sim was Destroyer Command, and that was a long time ago. All surface ship and more modern subs have been mods. Nothing official from the devs.

Not that I have a problem with a Cold War/Modern sim. I'm just not sure it fits under the Silent Hunter name.


As for the original question, "Do we really need a Silent Hunter 6?" No. We don't. We didn't need a Silent Hunter 5. Or 1, 2, or 3. We don't need computer games at all.

We might want them, though. I'd love to see a Silent Hunter 6 in the Pacific. If it comes with DRM, I'll have to pass. If it has gameplay like SH5, I'll pass as well. But if they demonstrate they have learned from this release, it could be worth it. There's some interesting things going on with SH5, and it could have a lot of potential.

alexradu89 03-26-10 04:05 PM

You know what would be funny and pretty cool too ? SH6 being an online game where everyone is part of the crew, this having 30-40 people connected at once, doing various tasks around the sub... my guess is we wouldn't even leave the port before sinking because the Helmsman went afk :damn: but oh it would be so funny :rotfl2:

Nisgeis 03-26-10 04:11 PM

Quote:

Originally Posted by alexradu89 (Post 1335574)
You know what would be funny and pretty cool too ? SH6 being an online game where everyone is part of the crew, this having 30-40 people connected at once, doing various tasks around the sub... my guess is we wouldn't even leave the port before sinking because the Helmsman went afk :damn: but oh it would be so funny :rotfl2:

Or, as he can't be the captain, he steers the boat into another ship and everyone dies.

CaptBackasswards 03-26-10 04:12 PM

Maybe they need to raise the bar higher next time. A complete sub simulator with both the Pacific and Atlantic threaters in one simulation. Polished before release, of course.

BlackSpot 03-26-10 04:16 PM

Quote:

Originally Posted by CaptBackasswards (Post 1335582)
Polished before release, of course.

Nope! If it's going to be in Polish I'm not buying. :down:

robbo180265 03-26-10 04:26 PM

Quote:

Originally Posted by BlackSpot (Post 1335586)
Nope! If it's going to be in Polish I'm not buying. :down:

:rotfl2::rotfl2:

vanjast 03-26-10 04:27 PM

Quote:

Originally Posted by BlackSpot (Post 1335465)
@ Buddahaid ROLF:har:

Don't be so critical... 6 months alone in a desert or jungle , you'll find her more attractive than a lone wandering sheep.

:D:haha::har:

Nordmann 03-26-10 04:33 PM

Quote:

Originally Posted by CaptBackasswards (Post 1335582)
Maybe they need to raise the bar higher next time. A complete sub simulator with both the Pacific and Atlantic threaters in one simulation.

Yes, and by that time, we will have established colonies on other planets.

BlackSpot 03-26-10 04:34 PM

Quote:

Originally Posted by Nordmann (Post 1335607)
Yes, and by that time, we will have established colonies on other planets.

:rotfl2: :rotfl2:


All times are GMT -5. The time now is 01:32 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.