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-   -   SH3 Commander-The Complete Super Deluxe Thallium Commander's Special Ultimate Edition (https://www.subsim.com/radioroom/showthread.php?t=147237)

John Pancoast 03-15-21 10:52 AM

Quote:

Originally Posted by uboot556 (Post 2736246)
this is the list of activated mods
Ahnenerbe WideGui 1920 x 1080 Final="Torpedo_HAHD_1024""TKSS18 German U-Boats Compilation No Eagle"
TKSS18 German U-Boats Compilation No Eagle="New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)""U-Boat IXC 40"
[MODS]
Supplement to V16B1 (JSGME)=1
Ahnenerbe WideGui 1920 x 1080 Final=2
GWX - No Medals on Crew=3
GWX - Enhanced Damage Effects=4
Torpedo_HAHD_1024=5
LifeBoats&Debris_v4=6
TKSS18 German U-Boats Compilation No Eagle=7
FixAllSubGWX=8
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)=9
U-Boat IXC 40=10
PS:with the 1.6b patch i activated the 4G mode

Ok thanks. If the order listed here is the order they're installed, you're going to have lots of conflicts between the mods.
I.e., the Supplement to V16B1 should generally be last. Otherwise its files can be overwritten by other mods.
Via JSGME, do this procedure to produce a list of the mods and their order and then post that here.

1. Start JSGME.
2. Click on the "tasks" button.
3. Click on "Export activated mods list" from the menu that appears.
4. Copy/paste that list in this thread.

uboot556 03-15-21 04:57 PM

In this way?
Supplement to V16B1 (JSGME)
Ahnenerbe WideGui 1920 x 1080 Final
GWX - No Medals on Crew
GWX - Enhanced Damage Effects
Torpedo_HAHD_1024
TKSS18 German U-Boats Compilation No Eagle
FixAllSubGWX
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat IXC 40
PS.is possible that the problem is in the order in which i activade the mods?

John Pancoast 03-15-21 06:04 PM

Quote:

Originally Posted by uboot556 (Post 2736532)
In this way?
Supplement to V16B1 (JSGME)
Ahnenerbe WideGui 1920 x 1080 Final
GWX - No Medals on Crew
GWX - Enhanced Damage Effects
Torpedo_HAHD_1024
TKSS18 German U-Boats Compilation No Eagle
FixAllSubGWX
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat IXC 40
PS.is possible that the problem is in the order in which i activade the mods?

Could be. Try starting with the GWX specific mods, then the other mods, then H.sie's supplement last.
I am not familiar/do not use many of these mods. Look for JSGME conflict messages each time you apply one.

uboot556 03-16-21 02:06 PM

in this configuration everything works fine
Torpedo_HAHD_1024
LifeBoats&Debris_v4
GWX - Late War Sensors Snorkel Antennas
GWX - No Medals on Crew
Ahnenerbe WideGui 1920 x 1080 Final
at this point i think the problem is between Torpedo HAHD and Ahnenerbe WideGui mods and in which order i activated.
now i try with U-Boat compilation and let's see if it is ok or not

John Pancoast 03-16-21 04:09 PM

Quote:

Originally Posted by uboot556 (Post 2736771)
in this configuration everything works fine
Torpedo_HAHD_1024
LifeBoats&Debris_v4
GWX - Late War Sensors Snorkel Antennas
GWX - No Medals on Crew
Ahnenerbe WideGui 1920 x 1080 Final
at this point i think the problem is between Torpedo HAHD and Ahnenerbe WideGui mods and in which order i activated.
now i try with U-Boat compilation and let's see if it is ok or not

Sounds like you're on the right path. :up:

JerseySeven 06-03-21 05:13 PM

Questions on SH3 Commander
 
I'm using the version of SH3 Commander (version 3.0.2.203) that came with the Living SH3 mega mod.

1. Do I need to rollback every time I exit, even if I am not enabling or disabling mods. Doesn't selecting "rollback automatically on exiting" mean I have to re-set all my preferences whenever I re-start it?

2. If I want to save mid-patrol (due to life getting in the way of gaming), do I select "return to base" (which seems the only option)? Then when I restart, can I load the save where I left off, or will it consider it a new patrol?

I've read all of the documentation that came with LSH3 and the SH3 Commander user guide and I am unclear about these things and would appreciate some help. Thank you!!

John Pancoast 06-03-21 06:40 PM

Quote:

Originally Posted by JerseySeven (Post 2751017)
I'm using the version of SH3 Commander (version 3.0.2.203) that came with the Living SH3 mega mod.

1. Do I need to rollback every time I exit, even if I am not enabling or disabling mods. Doesn't selecting "rollback automatically on exiting" mean I have to re-set all my preferences whenever I re-start it?

2. If I want to save mid-patrol (due to life getting in the way of gaming), do I select "return to base" (which seems the only option)? Then when I restart, can I load the save where I left off, or will it consider it a new patrol?

I've read all of the documentation that came with LSH3 and the SH3 Commander user guide and I am unclear about these things and would appreciate some help. Thank you!!

1. Yes, it's good to have the rollback auto option checked. No, it doesn't affect your preferences.
2. No, on selecting "return to base". That ends the patrol. You should have a save option by hitting the esc key. You then name the save whatever you want, and upon restarting the game, that name will appear in the list after choosing "career" from the main menu.

JerseySeven 06-03-21 06:50 PM

Quote:

Originally Posted by John Pancoast (Post 2751024)
1. Yes, it's good to have the rollback auto option checked. No, it doesn't affect your preferences.
2. No, on selecting "return to base". That ends the patrol. You should have a save option by hitting the esc key. You then name the save whatever you want, and upon restarting the game, that name will appear in the list after choosing "career" from the main menu.


Thank you so much, Admiral! That information should help immensely.


BTW: I'm currently reading Blair's "Silent Victory" and have both volumes of his "Hitler's U-Boat War" to follow that.

John Pancoast 06-03-21 06:53 PM

Quote:

Originally Posted by JerseySeven (Post 2751026)
Thank you so much, Admiral! That information should help immensely.


BTW: I'm currently reading Blair's "Silent Victory" and have both volumes of his "Hitler's U-Boat War" to follow that.

Good reads. Any questions/problems just ask; lots of good help from everyone here.

ivanov.ruslan 10-28-21 09:18 PM

Hello, what is the meaning of the option "already in SH3" and "realistic"
https://i.postimg.cc/jLgvQhpF/commander-1-os.png

I actually found it
https://www.subsim.com/radioroom/sho...98&postcount=2


I was just wondering if this had anything to do with fatigue,as,when the "no fatigue" option is selected, from time to time, messages such as "currently cannot be done, Herr Kaleun" are read


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