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-   -   [REL] War Ace Campaign (WAC) 5.0 2017 (https://www.subsim.com/radioroom/showthread.php?t=233626)

ThePrody 10-09-19 01:43 PM

@mikey Do i need to change something in Locations.cfg also ? I changed the name to Constanza in en_menu but i still spawn in the Gulf of Guinea

mikey117us 10-09-19 02:28 PM

Name bug Black Sea
 
No you need not change location name, try Konstanza ( German spelling ) also in flotilla name
Try Konstanza that is what I did following anvar1061
Paths in his post. In the land in editor the harbor name is Constanta, however the marker is Konstanza. I did one more thing but don’t think
It was necessary.

mikey117us 10-09-19 03:35 PM

further advances in WAC 5.2 Black Sea Campaign
 
I brought the Waterstreams On line in my Playable Type IIb.
As we are limited to the U-Boat Slots available, it is actually in the type IIa
slot. Once enabled you are in a Type IIb. ( My mod is a stretched to proper
type IIb dimensions, a Type IIa hull, with proper fitting of Type IIb Hardware
and fittings, Plus in two types early and 1943 with a Wintergarten, and eyecandy MG-15s )
U-18 Leaving Konstanza with Crew Wearing Crude but functional Tropical Uniforms.
https://i.imgur.com/GbGZ5r1.jpg
https://i.imgur.com/1ZipUZI.jpg
https://i.imgur.com/GQEFXZp.jpg
https://i.imgur.com/rs6RDko.jpg
https://i.imgur.com/LJun0sA.jpg
https://i.imgur.com/aFtlXVV.jpg
https://i.imgur.com/I1kUqkq.jpg
https://i.imgur.com/zKW1Q7u.jpg
https://i.imgur.com/YFWdXcc.jpg

ivanov.ruslan 10-09-19 09:55 PM

Wow!Nice work! :salute:

ThePrody 10-10-19 01:13 AM

Thanks mikey , it worked :Kaleun_Cheers:

It needs to be Konstanza , with "K"

Anvar1061 10-10-19 07:38 AM

Quote:

Originally Posted by ThePrody (Post 2631592)
Thanks mikey , it worked :Kaleun_Cheers:

It needs to be Konstanza , with "K"

Thanks Anvar1061

ArnoldR 10-10-19 10:54 AM

Quote:

Originally Posted by Anvar1061 (Post 2631627)
Thanks Anvar1061

Yes, thank you. You were right. Thanks to you, I learnt something new. :up:

The name of harbour must be written exactly the same way in:
-data/menu/"en_menu.txt"
-data/Campaigns/Campaign/"Campaign_LND.mis"

Moreover, the number assigned for each harbour in "en_menu.txt" is used in:
-data/Cfg/"Flotilla.cfg"

mikey117us 10-10-19 02:13 PM

Thanks Anvar1061
 
Yes being away from any subsim, and my PC over two years,
I would have never repaired the campaign without Anvar1061
advice on where to look! Thanks Anvar1061!! HanSolo78 for WAC!
Now since its release in 7 months no HotFix was asked for?
I Suggest it be made for others who may wish to use it.
There may be new interest in this campaign very soon.
Now back to the Playable Type IIb Restarbieten und Raparature
:Kaleun_Salute:

Randomizer 10-10-19 02:48 PM

Have succeeded in getting the Black Sea campaign to actually work with SH Commander but any Konstanza starts still begin at zero degrees lat and long in spite of editing Constansa to read Konstanza. I've given up but good on you for getting it to work.

A hot fix would be nice but it is clear none will be forthcoming.

-C

mikey117us 10-10-19 05:23 PM

Black Sea Campaign and SH3 Commander
 
I would be lost without SH3 Commander in any
Lengthy Campaign. I will dig around in there
When I can to fix any flotilla files etc. to make it
Work. It must be in there somewhere! I will report
Any fix asap.

Hamppupalaa 10-12-19 03:19 PM

Question; what exactly does UCS and TAM do? I know UCS stands for User Command Sounds or something like that but i didn't find any information on them.

Anvar1061 10-12-19 04:22 PM

Quote:

Originally Posted by Hamppupalaa (Post 2631974)
Question; what exactly does UCS and TAM do? I know UCS stands for User Command Sounds or something like that but i didn't find any information on them.

https://www.subsim.com/radioroom/ima...aleun_Wink.gif
https://www.designmodproject.de/foru...ermods#1401395
https://www.designmodproject.de/foru...art=45#1408172

Hamppupalaa 10-12-19 05:39 PM

Thanks a ton! :Kaleun_Salute: Cleared lots of things up

mikey117us 10-12-19 07:54 PM

SH3 Commander Fix for WAC 5.2 Black Sea Campaign
 
The Fix is Here!
It is one single Date Entry that confuses the entire SH3 Commander Platform
the Fix: uninstall ( if you want ) SH3 Commander and delete its folder.
Make sure you have a Campaign saved, or Start with a "player" profile
enter a campaign, go to barracks, then exit.
Open your Silent Hunter 3 Folder, then Data, then the Folder Cfg.
Scroll down to flotillas.cfg and open, go to entry 1:
Flotilla0=902
TO0=940
NbStartingDate0=5
NbDate0=6
Emblem0=data/Emblems/SubEmblems/Flotillas/1st flotilla.tga
NbBases0=2
Base0_0=750;Kiel
Date0_0_0=1939
Month0_0_0=8<<<<<<<<<<<CHANGE!!!!
Date0_0_1=1941
Month0_0_1=6
DeparturePointLong0_0=1219239.000000
DeparturePointLat0_0=6517773.000000
Heading0_0=296.965698
Base0_1=751;Brest

Find Month0_0_0=8 Change to read, Month0_0_0=9 ( 9!!! )

SH3 Commander is confused by the Pre-War August 1939 date to start
a campaign ( in GWX 3.0 gold I don't remember this happening but don't care )
FIX Part Two!!!
reinstall SH3 Commander in a directory separate from SH3.
Install SH3 Commander light for WAC
Install SH3Weather 1.5 ( link provided if you do not have it ) or SH3 Commander will give an error message ( unable to write Cfg to Scene.Sim )
Start a New Career and enjoy!
Link for SH3Weather1.5 a weather generated program based on calendar month below: (works fine with, or without EnvSimAct_10 enabled )
https://www.mediafire.com/file/9kavq...r_1_5.zip/file

Fifi 10-13-19 01:11 AM

Just a quick one: does the harbor ships spawning problem on return from mission has been fixed? :06:


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