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-   -   Landing Ship dissappears (https://www.subsim.com/radioroom/showthread.php?t=132271)

Factor 03-04-08 12:43 PM

Landing Ship dissappears
 
after stalking a landing ship for about two hours, i get into a perfect firing position, and letting two fish find thier mark, after the second torpedo impact, the ship dissapears into thin air. kinda ruins immersion. i sunk a british medium old tanker with no problems 12 hours (game time) earlier.

anyway using mods in this order

PE 1_1
ROW Special Effects with stock zones vs_6b
PE 1_1 a3_new_scene_test
Spaxs SH4 Speach Fix
Patch for pe1_Alpha

any feedback is greatly appreciative

nautilus42 03-04-08 02:18 PM

Quote:

Originally Posted by Factor
after stalking a landing ship for about two hours, i get into a perfect firing position, and letting two fish find thier mark, after the second torpedo impact, the ship dissapears into thin air. kinda ruins immersion. i sunk a british medium old tanker with no problems 12 hours (game time) earlier.

anyway using mods in this order

PE 1_1
ROW Special Effects with stock zones vs_6b
PE 1_1 a3_new_scene_test
Spaxs SH4 Speach Fix
Patch for pe1_Alpha

any feedback is greatly appreciative

ALL these MODS (
PE 1_1
ROW Special Effects with stock zones vs_6b
PE 1_1 a3_new_scene_test
Patch for pe1_Alpha9

not compatible with UBM = (SH4 1.5), it woks for sure, but its not compatible. I have many Problems, no CTD but even Graphic_Problems.


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