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-   -   Optimize your FSX - graphics tweaks (https://www.subsim.com/radioroom/showthread.php?t=188580)

Sledgehammer427 10-09-11 04:28 PM

Optimize your FSX - graphics tweaks
 
Running my old machine I was finding FSX was running really slow. I found a copy of PC Pilot a couple months back and a month ago I picked up another copy (Issue 74) with a headline that read, on the cover,
HOW TO IMPROVE YOUR FRAME RATES IN FSX - MASSIVE HINTS AND TIPS GUIDE!

So of course, I bought it.

Here's a complete transcription of the article, minus some of the informative parts, simply the list of tweaks. The person who is providing the tweaks is Matijs Kok

Quote:

Graphics Settings
Target Frame Rate
If I have one piece of advice for you, it is this one: Always leave your target frame rate at "unlimited" as you will always achieve far better FPS. only when you're experiencing wildly fluctuating FPS does it make sense to set a limit. Limiting frame rates may have worked in FS2004 but not in FSX
Filtering
Set this to anisotropic, but it may be better to set that in your graphics card driver settings.
Anti-aliasing
Set to "on" but as with filtering, it may be better to set that in your graphics card driver settings.

Global texture resolution
always leave this at maximum.
Preview DirectX 10 (not an option on my game but perhaps on others-SH427)
if you have add-ons that use it, give it a try! It will often gain you far better FPS, but only on Vista or Windows 7.
Lens Flare
this feature is demanding on resources, but looks superb if you fly at higher altitudes
Light Bloom
this is also very demanding and "buggy" so only try this if you are already achieving high FPS.
Advanced Animations
always on
Informational text
continous is the best option here, unless you have a very wide screen.

Aircraft
Default Cockpit view
set to 3d unless you still use 2d panels
Show cockpit tooltips
set to "on" as some add-on aircraft make heavy use of this feature
High resolution 3-D virtual cockpit
always leave this on
2d Panel transparency
of little use.
Aircraft Casts Shadows on ground
this is nice for small aircraft as it gives you some depth perception (useful for aircraft like the A2A Piper cub! -SH427) but it's "buggy" so I would suggest leaving it off

Aircraft Casts Shadows on itself
This can look great, but on complex aircraft like the Aerosoft F-16 or Catalina this can cause a serious drop in FPS.

Aircraft Landing lights illuminate the ground
buggy but through necessity leave it on.

Scenery
Level of Detail Radius
with this its best to use the medium setting rather than small as the former works fine most of the time
Mesh Complexity
this setting is dependent on the situation. Check the manual if you're using 3rd party scenery, if it doesn't include mesh set this at 50%
Mesh resolution
as above
Texture resolution
unless the manual for a 3rd party add-on says otherwise set this to 60cm
Water Effects
Highest levels only look good in the Caribbean and it has a major negative impact on FPS. so for most of the FS world, setting this at a Mid1.x looks best.
Land Detail Textures
always leave this on.

Scenery Complexity
set this to "extremely dense" unless you are flying at low altitudes
Autogen density (the bane of flightsimmers everywhere. Rendering trees.
-SH427)
this can have a detrimental effect on FPS and often doesn't look too good. So unless you are flying very low and very slow, things are a lot faster and smoother with a low setting. However, do read the manual for your particular scenery add ons, as some profucts, such as VFR Germany, use this to very good evvect. Keep in Mind that even a very low setting will show more than FS2004 would show at maximum settings.
Ground scenery shadows
if you have a lot of objects in view this slows things down quite a bit, so I personally always leave this deactivated.
Special effects Detail
always leave this on high

Weather
Cloud Draw Distance
if you fly airliners, its nice to set this to 110km, but its one of the first settings to reduce if you are seeing low FPS
Thermal Visualisation
unless you fly gliders, keep this off.
Cloud Detail
Detailed clouds look a LOT better. but it can take a huge toll on your FPS . Leave it on, but it is one of the first things to switch off if needed.
Cloud Coverage Density
this can be used to tweak the clouds, but a low setting often looks odd...
Download Winds Aloft
keep this on unless you are flying at very low altitude. This can save you a lot of FPS!
Disable Turbulence
Why turn this off?! (the magazine actually says this-SH427)
Rate at which weather changes over time
I prefer to leave this on High since it gives me a better idea on the weather.
Traffic
Airliner Traffic
if you are not flying an airliner or landing at a major airport, set this to low or even consider turning it off. This option can take a huge toll on framerates so settings over 50% is never a good idea. If the airport has built-in static aircraft you could get away with very low settings.
General Aviation Traffic
as with airliner Traffic, be cautious with this setting. May people set it too high which has a detrimental impact.
Airport Vehicles
not used by all addons but has a small effect on performance as they are repetitive objects. Keep it on medium.
Road Vehicles
This is one of those settings that can make FSX look very good but takes a huge toll on FPS. settings over 30% are not advised.
Ships and Ferries
if you are lading at Heathrow or Frankfurt, why have these settings at anything over 0? (Seattle and Rotterdam look kinda ghostly though...-SH427)
Leisure Boats
Same with ships and ferries but they do look very cool at islands like Ibiza and take a relative low toll on your FPS
(love buzzing Sampans in my Catalina!-Sh427)

There is more reading, that talks about setting specific stuff, if you guys want the headers are
USING THE SETTINGS TO SUIT YOUR TYPE OF FLYING
VFR SCENERY AND HIGHLY COMPLEX AIRCRAFT
MESH SCENERY, MEDIUM COMPLEXITY AIRCRAFT
and OTHER ASPECTS THAT AFFECT FRAME RATES

If you guys would like any info on that, let me know. I'm going to take a breather.

Hope this helps you like it did me! Thanks Mathijs!

Skybird 10-09-11 04:32 PM

Now printing it out. Will check it over the week. Thanks! :salute:

Skybird 10-10-11 02:52 AM

Had a sleepless night tonight, and thus continued to test and experiment, and did some reading on the web.

On the DX10 option it needs to be said,m that this is no final implementation, but something like a preview mode, unfinished. It thus may look nicier and some people even report slightly higher frames (not all), but it also casues several grapohical artifacts, like external lights shining thorugh the views and airframe when looking out of the cockpit window, default textures in the ground shining through where they shoiuld be covered by scenery textures (streuck me with some German Airport sceneries, immediately gone when deactivating DX10), and more.

Shadows in Flightsims I always deactivate and minimise, they always are a hog on frames, with relatively little visual value, since on most opportunities they would not play a role anyway (hehehe, SBP until today ships without any shadows at all...) But they can hit the system even when not being close to the ground.

Texyture resolution, well, addon scneries often demand a minimum setting here. This recommendation should be followed.

Same is true for the various graphics settings like traffic, scenery and autogen density. Addons often demand vertain settings here in order to show all individual objects included in the scenery.

I recommend to check the English feature list for that FluSi-Fix tool I linked too in th eother thread, it alters many entries in the config and solves internal issues of FS that are not mentioned here and that many people have never heared of. It is in principle nothing else but a more comfortable way to edit the config both for the sim itself or individual planes. It has worked reliably for me since FS2002.

Skybird 10-11-11 06:51 PM

Three more tips.

FSX needs frames set to unlimited in order to acchiueve fastest texture reload, however, that leads to huge jumps in frame rates and directs more calculation power to frames than maybe is needed, witgh theressources for that lacking elsewehre. So the recommendation is to fix frames via an external tool to 30 frames. I used fps-limiter. IU now have a fixed framerate of 30 but still maximum terxture loading speed that FSX can get on my system. V-snych can be deactivated with such frames.

Antialias and Ansitropic filtering should be set in the GPU driver, not in the sim'S options.

I tried out an online automatic fsx.cfg modificator. You send your config, give some info on your system, they then modify the config file and set it up for download, and you can get it and replace the original default one with the modified version. I need to create some critical frame situations to see how big the improvements are, and the effects may vary on systems, so everybody should check and see for himself. The author is posting in the Avsim forums and seems to be a well-known guru there, or am I wrong?

http://www.venetubo.com/fsx.html

Alex 10-12-11 06:48 AM

Just added this thread to my favourites, thanks for all these priceless informations you've gathered, guys ! :salute:

SilentPrey 11-12-11 02:43 PM

Awesome. Thanks for posting this, I've been winging it for a while with marginal results. This should work wonders.

johan_d 11-15-11 02:12 PM

Check the forums at www.avsim.com for a wealth of info and files.

silentmichal 08-28-13 04:48 PM

Well done!
 
Many thanks, now I can play it with 40FPS, again thanks :)!


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