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-   -   The types VIIB,VIIC,VIIC-41 from 1939 to 1945. (https://www.subsim.com/radioroom/showthread.php?t=212557)

Wise 11-04-17 01:25 PM

Quote:

Originally Posted by kurfürst (Post 2523141)
I will have a word with Jogi Löw, now his team has a new goal to reach!

Hi, Arnd!
Excellent humour, mate!:haha:
I have sent to you personal message, don't miss!:)

MLF 03-20-18 02:33 PM

Hi Alex,

Any happening on this, please?

Regards,

MLF

Wise 03-25-18 11:36 PM

Andrey will soon return froma business trip and write everything in detail and show. Taking this opportunity, I want to apologize to all for my precipitate promise of release to the World Cup 2018 finals. Unfortunately, we will not be in time. But there are reasons for this. Wait for Andrey's explanations..

MLF 03-28-18 10:54 AM

:Kaleun_Salute:

regards,

MlF

Sphere 04-02-18 07:22 AM

Hello everybody!
Note: All screenshots are made on a laptop with disabled AA and AF smoothing

Let's start with the tower.
So, since the VIIB subturms were completed, the following was done:
Regular turm 1 VIIB series



Alternative turm 1 VIIB series, design U-46 (subturm)



Turm VIIB_2 (1942) design U-84



It should be noted that the VIIB series will not have a radar and a snorkel. Technically and historically, this is impossible!
We can say that the VIIB series is completely ready. It remains only to put in each turm a new hatch and A shaped frame for Flak artillery.

VIIC series, the following turms are ready:
Regular turm VIIC-1
Without photo. Nothing new, only constructive and graphical edits.

Alternative turm-1 VIIC series, design U-96 (subturm)



Special "radar" turm VIIC-1. We spent two months trying to make a radar antenna a separate model and to save the player from having to use JSGME. But alas, nothing happened. The design of the turm before installing the FuMO29 antenna and with it, looks quite different. Additionally, the AO map is affected. If remove the antenna, then the turm remains stained, and if clear the card from these spots, when installing the antenna, the shadows of lighting and reflection look terrible.Include through JSGME after obtaining of the radar FuMO-29.



On turm 2 I have nothing to please you. Wise now completes it and prepares for export to the game format.
Status - texturing.

Turm 3
There are a lot of changes. Completely redesigned snorkel case. A new snorkel and a new hydraulic system. After a long discussion, we decided that in the VIIC VIIC / 41 series, a snorkel of an early design will be installed, i.e. with external gasket of the air intake pipe.

***Photo in the next post.

Skins set adapted to new U-boats. It:
Skin Dark VII 7st.flotilla(Wise)
Skin Rusty Dark Blue VII(Ahnenerbe)
Skin Rusty Light Blue VII(Ahnenerbe)
Skin U46 VIIB(Wise)
Skin U47 VIIB(Wise)
Skin U69 VIIC(Wise)
Skin U73 VIIB(Ahnenerbe)
Skin U83 VIIB(Ahnenerbe)
Skin U70 VIIC(Ahnenerbe)
Skin U82 VIIC(Ahnenerbe)
Skin U93 VIIC(Ahnenerbe)
Skin U96 VIIC(Wise)
Skin U201 VIIC(Wise)
Skin U225 VIIC(Ahnenerbe)
Skin U237 VIIC(Ahnenerbe)
Skin U253 VIIC(Wise)
Skin U404 VIIC(Ahnenerbe)
Skin U453 VIIC(Ahnenerbe)
Skin U458 VIIC(Ahnenerbe)
Skin U552 VIIC(Wise)
Skin U556 VIIC(Ahnenerbe)
Skin U562 VIIC(Ahnenerbe)
Skin U-702 VIIC-Ahnenerbe

The optical window of the survey periscope was converted. Under the transparent glass model elements of a prismatic head are added.



A new hatch was made.
Status - texturing.



During our absence, a new anti-aircraft mount Flakvierling 38/43 (heavily armored) was made.
Approximate weight of about 50,000 triangles (maximum).
Status - calibration of seats under the game characters.



C30 on C30-37
C38 on C30-37U
Status - texturing
LM-43U
LM-44U
Status - expect texturing

In sum, the last months of the winter were spent on debugging the tower. Elimination of visual defects, model errors and other. At this time, work with guns and towers 2-3-4 were suspended.
Indeed, the Wise man did not correctly establish the deadline for completing the work. But the work on the mod does not stop.

Wow! Limit 25 photos in one post. About shnorhel and turm-3 in a next post.

gap 04-02-18 08:08 AM

Amazing work. I am speechless :yep:

Sphere 04-02-18 10:28 AM

continue...
The case of the snorkel has no bottom, instead of it there is a hull of the submarine. Some elements have not yet been imported into the scene of the Max, are polished in the Inventor. Changes were made to the board in the area of the snorkel and the tank of the port side.


Anvar1061 04-02-18 10:34 AM

Waiting for the Miracle

Fubar2Niner 04-02-18 12:15 PM

Absolutely incredible work. When I think you can't get any better you blow me away yet again :Kaleun_Applaud: :Kaleun_Salute:

Best regards.

Fubar2Niner

Niume 04-02-18 01:07 PM

Can;t wait to see the skins

stork100 04-02-18 06:51 PM

Phenomenal work. Very best wishes towards this project.

J0313 04-02-18 08:47 PM

This is absolutely amazing!

makman94 04-03-18 11:43 PM

3D modding at its best !!!

You guys have gone way beyond greatest expectations for sh3 :Kaleun_Thumbs_Up:

ivanov.ruslan 04-04-18 01:36 AM

Great work :Kaleun_Thumbs_Up:

MLF 04-04-18 06:27 AM

:Kaleun_Thumbs_Up::Kaleun_Salute:

Brilliant 3D work.



One question.......Will it float? :)

Keep up the good work and thank you.

Regards,

MLF


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