what texture are you using and how many mip maps?
|
Quote:
ambient occlusion and normal maps: DX1 dds format, 1024 x 1024 pixels, 11 mip levels each. PS: congratulations for your recently earned and well deserved patch :) |
Scene LOD for the iceburg is 6.027+ to 12.055+
Scene LOD for most terrain GR2's are higher. Maybe that is the problem. I'll look into the GR2 and see if we can up the LOD range. |
Quote:
|
Kaleun no more.
Now itīs time to leave the Kriegsmarine and join the career of a cruise ship captain. Beautiful work! :Kaleun_Applaud: |
Quote:
Quote:
|
Your inbox is full. :03:
|
Quote:
|
Amazing work going on here. Thank you so much.
|
Quote:
|
Hi
I look forward to the next update. The coast looks absolutely fantastic. And I have to admit I'm really looking forward to the Norwegian fjords. :Kaleun_Salute: :Kaleun_Applaud: |
Quote:
It will take a while before I start editing Norwegian fjords; I had planned to finish with Eurepean temperate terrain types first, but if you have direct experience of Norwegian vegetation and landscapes (see post #29 in this thread for the kind of information that I looking for), I might actually do an exception :03: :salute: |
Hi Gap
Unfortunately, I'm from the Czech Republic, so I do not know the details of the Norwegian climate. Holt will have to wait for the fjords, but that does not mean I will not look forward. You do a great job and push SH5 a little higher. |
Just wanted to break in and say, excellent work!
The fields are so lush and yummy looking. It's the lack of stuff like this that turned me off SH5. Love how the sea stack has geological layers - reminds me of the hills in Pennsylvania. |
Quote:
Quote:
|
All times are GMT -5. The time now is 12:00 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.