SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [WIP] MEGA-mod for CREW MEMBERS (https://www.subsim.com/radioroom/showthread.php?t=198394)

silentmichal 09-12-12 08:43 AM

[WIP] MEGA-mod for CREW MEMBERS
 
//EDITED 31st of August, 2018//
//CREATED September 12th, 2012//

Hi everyone!:Kaleun_Salute:

I'm working now on a modification of sub's crew. This mod changes the behavior of the crew: they walk (not teleport), climb the ladder, and overall now it seemes to be more realistic. I'm still working on this MOD, this is beta version. The latest version of this mod is 0.3b. I'm working now on compatible with TDW UIs and another mods. Also I'm adding next 6 crew members, because in the real u-boat VII C there were 44 people. Now, with my mod there are 38 crew members). It's based on MightyFine Crew Mod (by Heretic), and PE_MORE_CREW (by Paris England).

Features:
+ Now, there are 38 crew members (in stock version - 29)
+ Crew members don't teleport - now they're walking on the U-boat
+ Animations are quite ok
+ When bad weather, crew isn't on the deck (only this added)
+ Mod is compatible with JSGME.



And, unfortunately, awful lots of bugs (known):
- The crew comes upon himself,
- Sometimes, the crew is frozen (they aren't moving),
- The crew of the 88mm division's acting like they were drunk,
- After torpedo attack, added crew doesn't come out,
- Sometimes, man of FlaK gun... levitates!
- You will most likely need to load a mission/campaign TWICE for the crew to appear load your campaign, once loaded hit RETURN TO MAIN MENU and then reload.
- Sometimes the crew escapes from the ship at sea and levitate.


The above mentioned bugs of this modification. But I know where are errors, I'm working on it.

There are some pictures:


https://uce1835b4c11f6ae0f2656a028ce..._oZynHfJU/file

https://uc728bf1cfc92ffe092c0bbe3b40...ltWTlmGN8/file

https://ucedc230f70f3f9802131495e1e4...lqPw1Kjrw/file

https://ucdafd03abb2236327330c302333...tp8lJO1lQ/file

https://uca432901e64f911ddac27156a46...vfMj1PgFI/file

https://uc9362bf51bb8f072b8be558dc33...LraXe57D4/file

https://uca1ef8f5806de69a3d8de23085e...u9e9D-8CM/file

https://uc3e13d971faa8809401568f821c...eKscS4yHY/file

https://uca285213f46b71bace65cc3edf8...wPXaE_-Sc/file

https://uc7403f8bd1b52c972e568b4e973...5vA4V4aJk/file




This mod CONTAINS MightyFine Crew mod.

The latest version of this mod is 0.3b.

You can download this mod here:


MEGA-mod for crew members 0.3b:
https://www.dropbox.com/s/3ewilcvji7...0beta.zip?dl=0

https://drive.google.com/open?id=1wG...f6doRcBf6nZvoy


MEGA-mod for crew members 0.3b for TDW UIs (experimental):
https://www.dropbox.com/s/0rbbwrxgq9...20UIs.zip?dl=0

https://drive.google.com/open?id=1hE...FJIKXCp7yuj1D_




I hope you'll enjoy it :).


Best regards,
Mike

Sepp von Ch. 09-12-12 09:25 AM

Hello silentmichal!

I wish only, that the crew isn't on the deck. It is really nice and realistic in port, but in nord and mid Atlantic?

I know there are a number of photos, where is the crew on board (most often in south atlantic), but it was only for a few hours. I wish not another megamod. I wish compatible and stable your wonderful "More crew" mod.

silentmichal 09-12-12 09:37 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1933288)
Hello silentmichal!

I wish only, that the crew isn't on the deck. It is really nice and realistic in port, but in nord and mid Atlantic?

I know there are a number of photos, where is the crew on board (most often in south atlantic), but it was only for a few hours. I wish not another megamod. I wish compatible and stable your wonderful "More crew" mod.

It's only BETA version, there are awful lots of bugs. You have to load game (mission) twice. And, maybe there was bad weather...

desperado100 09-12-12 09:57 AM

This is awesome. Keep up the good work! :up:

silentmichal 09-12-12 01:28 PM

Quote:

Originally Posted by desperado100 (Post 1933300)
This is awesome. Keep up the good work! :up:


Thanks!

DrJones 09-12-12 04:44 PM

Hey Mate...

that is a really good work you make here....it is a great step to test such a good idea wich has a lot of potenial for future developement....

may be in the future the behavior of the whole crew may depend on different situations in time weather location aso....

Best Regards and keep up that work

DrJones:salute:

GT182 09-12-12 06:48 PM

Voted yes, but with concerns. Don't get me is wrong as this will be one very nice mod and it should be made. Just don't over do it.

I don't believe that crew would be out just standing on the fore or aft decks doing nothing but standing there. Especially once out in open waters, or in enemy territory. It would be too dangerous for their safety. The only times they would above deck would be for repairs, getting the reserve torpedos transfered inside, the Watch on the Conn, or manning the flak and deckguns. The only other times on deck would be leaving the sub pen or entering their home port as a salute.

But it's your choice Michal on what you want to do for your mod. Don't take my comments the wrong way, as I'm not critisizing your mod. This will be a very nice addition and it needs to be made to add a touch more realism.

Captain73 09-13-12 01:39 AM

:salute: Hi Silentmichal! Voted YES! I completely agree with the above GT182! I would not want that team fell ill with pneumonia!!! :haha:
And better, that would fashion SH5 Type-7 Radio Room Tweaks byTheBeast was together with You! Maybe you should join forces??? :hmmm:
God help you!!!
With respect Ralf73!

Captain73 09-13-12 03:50 AM

My mother always said: Dress for the weather! :gulp:

http://img-fotki.yandex.ru/get/5601/...9d_6009e55a_XL
http://lib.rus.ec/i/46/182946/i_003.jpg

Kalleblom 09-13-12 04:00 AM

Quote:

Originally Posted by Ralf73 (Post 1933639)
My mother always said: Dress for the weather! :gulp:

http://img-fotki.yandex.ru/get/5601/...9d_6009e55a_XL

Or: There´s no bad weather, only bad clothes! :haha:

Captain73 09-13-12 04:27 AM

Quote:

Originally Posted by Kalleblom (Post 1933641)
Or: There´s no bad weather, only bad clothes! :haha:

So my father used to say!!! :haha:

gap 09-13-12 04:30 AM

Quote:

Originally Posted by GT182 (Post 1933520)
The only times they would above deck would be for repairs, getting the reserve torpedos transfered inside, the Watch on the Conn, or manning the flak and deckguns. The only other times on deck would be leaving the sub pen or entering their home port as a salute.

...or for shooting at a passing polar bear LOL :o

http://2.bp.blogspot.com/_rqH4fUbko2...Polar+Bear.jpg

kapitan_zur_see 09-13-12 05:08 AM

Just a little thought: Maybe add a line in the watch officer's dialog box while on surface to request sea men to clear out the deck, just like they do when ordered to submerge. Although it looks nice on very calm weather, it feels odd past any forms of waves, even small one (Especially since clothes have not been yet modded out). This way, you won't have to add any icon to the GUI and won't mess with people's mod choice regarding this. Otherwise, it looks very nice when submerged and adds to the immersion factor! :up:

Maybe when surfaced would you be able to make some seamen remotely go back to the inside, some seamen wandering about the sub back and forth from time to time, to add a little more life to it. I guess it is planned, though... :know:

silentmichal 09-13-12 05:49 AM

OK, thanks for suggestions, I'll try to do it more realistic. But now, i have to repair critical bugs, then I'll do details. You have to know: I'm only 14 years old, and I go to school every day (not in Saturday and Sunday). I haven't got much time for developing this mod, but I'll do it in my free time.


Salute, Michal.:Kaleun_Salute:

Pyrolosis 09-13-12 06:16 AM

Damn those German's, shooting polar bears with Machine guns in the middle of the ocean. Hardly sporting! :arrgh!: And I voted yes, more crew would be a great mod. Maybe you could add hamocks and such to the torpedo room. It's very bare in there.


All times are GMT -5. The time now is 08:40 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.