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-   -   South China Sea Beta now available (https://www.subsim.com/radioroom/showthread.php?t=237306)

Killerfish Games 04-20-18 08:42 AM

South China Sea Beta now available
 
Cold Waters version 1.12 is now available as an open beta and is a major update containing the full South China Sea campaign. Seawolf, Los Angeles Flight 2 and Los Angeles Flight 3 submarines are now also available as playable submarines.

To opt in to the beta:
Right click the Cold Waters in Steam library, go to properties and you should have new "BETAS" tab added, then use the pulldown to select the beta you would like to opt into -leave the early access code empty- and the new update should download. When you run the game the version number should read version 1.12.

https://steamcdn-a.akamaihd.net/stea...c48a63629d.jpg

https://steamcdn-a.akamaihd.net/stea...c7e240c127.jpg

https://steamcdn-a.akamaihd.net/stea...471fedc72b.jpg

Bilge_Rat 04-20-18 09:13 AM

cool. :up:

Rufus Shinra 04-20-18 10:15 AM

*sees the Yasen and Akula in addition to the Chinese and US units*

I love you, people. So. Much.

FPSchazly 04-20-18 10:30 AM

Great news! I'm excited to play.

PacificWolf 04-20-18 11:10 AM

Awesome job on the ships and new campaign, can't stop playing the Seawolf class, amazing model. Keep up the good work Devs:Kaleun_Thumbs_Up:

PacificWolf 04-20-18 11:12 AM

Quote:

Originally Posted by Rufus Shinra (Post 2550213)
*sees the Yasen and Akula in addition to the Chinese and US units*

I love you, people. So. Much.

Oh YES! (Heavy breathing) Can't wait to see the Russian campaign:)

jigawatts 04-20-18 12:20 PM

Is there anyway to try the Beta if running the GOG version?

GeneralGamer 04-20-18 04:44 PM

OMG You guys made my day and I'm sure for others as well!!!:Kaleun_Applaud:

I know what I'll be doing tonite. Thank you so much!!:yeah:

EMENL 04-20-18 05:54 PM

Been playing for the past two hours.
 
Keep getting my butt handed to me on the new campaign with a Seawolf on elite difficulty. Thought I had this game mastered, at least previously on the 1984 campaign. Time to develop a bunch of new shallow water tactics! Thank you Killerfish games for making one of my favorite sub games even better.

jrolson 04-20-18 08:50 PM

Campaign Bug
Doesn't tell you where the patrol is going.

https://i.imgur.com/TJmINCn.jpg

Overkill 04-20-18 09:39 PM

https://steamuserimages-a.akamaihd.n...5AD9A5CC95073/

:D

BooBooLovesAll 04-21-18 05:40 AM

Enjoying the beta, a lot!

Not sure if Killerfish monitors this thread, but some thoughts:

1) When identifying the Oil Rig, the crew member doesn't know what type of contact it is and skips the vocal portion

2) Not sure if there is any change to the sensors, weapons acquiring etc, but I find it a bit more of an improvement

3) The wires cut even on low angles seem to be much higher.

4) The noise level of the Seawolf is a bit higher than the Yasen? Was this done so the Seawolf would have a bit of a challenge? Not quite sure I would believe that if attempting to keep to a realistic theme.


Enjoying the beta, and the Seawolf looks incredible.

jrolson 04-21-18 12:30 PM

Seems like noise makers, moss, and knuckles don't work against those yellow torpedoes.

Is this a bug?

Bilge_Rat 04-22-18 06:56 AM

Had a chance to play this, very nice, nice change from the north atlantic.

feels very finished to me.

Rufus Shinra 04-22-18 06:29 PM

Dunno about you people, but the seafloor in the SCS seems much more beautiful to me.


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