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-   -   Ejecting/Bailout Pilots, sunk ship survivors? (https://www.subsim.com/radioroom/showthread.php?t=153125)

Caseck 06-25-09 03:00 PM

Ejecting/Bailout Pilots, sunk ship survivors?
 
Dunno' if anyone still uses these forums, but worth a try!

Ok, I'm trying to attach a rubber raft to my ships and aircraft, so if they go down I can simulate survivors. I add an attached trigger to create a dynamic group, but the POSITION it's created at is not relative to the ship/aircraft destroyed... (It makes the rubber raft appear at the same point each time, not at the last location of the destroyed asset...)

How do I tie the survivor location to their "parent" unit's location?

Molon Labe 06-25-09 05:41 PM

Quote:

Originally Posted by Caseck (Post 1123588)
Dunno' if anyone still uses these forums, but worth a try!

Ok, I'm trying to attach a rubber raft to my ships and aircraft, so if they go down I can simulate survivors. I add an attached trigger to create a dynamic group, but the POSITION it's created at is not relative to the ship/aircraft destroyed... (It makes the rubber raft appear at the same point each time, not at the last location of the destroyed asset...)

How do I tie the survivor location to their "parent" unit's location?

Make a whole lot of them, and only spawn the one that is inside a relative position trigger closest to the raft when the platform dies.


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