Ejecting/Bailout Pilots, sunk ship survivors?
Dunno' if anyone still uses these forums, but worth a try!
Ok, I'm trying to attach a rubber raft to my ships and aircraft, so if they go down I can simulate survivors. I add an attached trigger to create a dynamic group, but the POSITION it's created at is not relative to the ship/aircraft destroyed... (It makes the rubber raft appear at the same point each time, not at the last location of the destroyed asset...) How do I tie the survivor location to their "parent" unit's location? |
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