What's a good water mod that goes well with TMO?
I love TMO but hate that floruscent blue color for the ocean it has.
Is there any mod that's confirmed to work well with TMO that makes the water look better, or at least more like vanilla SH4? |
I use TMO 2.5 + improved stock environment v3 and realistic colors.
Works nicely |
Quote:
|
This pic is with TMO 2.5 without extra mods
http://i1100.photobucket.com/albums/...ps5f31f52f.png These 2 are with the 2 mods i mentioned earlier http://i1100.photobucket.com/albums/...psf1de76d8.png http://i1100.photobucket.com/albums/...ps07f48b6d.png |
Hi,
I use the same mods as listed above with TMO 2.5; See the mod's "release thread" for Screenies!! :up: http://www.subsim.com/radioroom/showthread.php?t=194657 Kaleun |
I still search right mod for water color, even realistic colors are too "donald duck" look :( (least in my high quality/calibrated ips monitor)
Stock look is better with its green/blue water color but other things suck. So i need to learn to edit water colors my self :) |
Quote:
If you like stock water colors, just copy those number values, go to the env file, open it with the S3D editor and open the env atl file and it's rather easy to figure out. |
Thanks for the INFO, didn't know which file to change.
|
Quote:
Now i just need get grain back :hmmm: |
After quik try i must say that its not so simple, many colors to adjust etc..
Stock settings result over bright and over green sea, must find balance :D:D:D |
Quote:
You'll find 3 weather types, 1st one is for no clouds, 2 for clouds and 3rd is for overcast. For the most part most use same water colors for 1 and 2 weather type. They're also a light/dark water setting in the scene.dat. Best I could figure it uses those colors when you load up, but they will cycle out in a day. Not sure why you would have a grain issue, the files for that are elsewhere. The best thing you could do is make a small mod, just copy the env atl file from TMO and make your changes, course using the correct path/folder structure for your mod. Much easier to test this way loading one file, rather than changing TMO itself and having to activate/deactivate it to test your changes.. |
Quote:
My only issue with grain/noise is that i cant get it back, mods remove it ? I like stock noise effect in (post processing effect) I miss it more than water colors , so im 90% happy if some one tells me how to enable it :timeout::timeout::timeout: |
Quote:
Regards. Fitzcarraldo :salute: |
Quote:
Must dig harder :timeout: Im in limbo, there is always some mod or thing that i want to try and thats means new campaing .. can't get even one played to the end :haha::haha: I hope that this modding sicknees will go off soon :subsim: |
Found IT!!
And what miracle it makes, looks so immersive :rock: http://s4.postimg.org/lv1coof25/Film_Grain2.jpg http://s4.postimg.org/xivej8471/Film_Grain1.jpg Full SIZE: http://postimg.org/image/do9cx3ozd/full/ and http://postimg.org/image/cn947z7zt/full/ |
All times are GMT -5. The time now is 10:07 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.