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-   -   Script - Refreshloadout - weapon/fuel (https://www.subsim.com/radioroom/showthread.php?t=105842)

Scipio 02-16-07 01:19 PM

Script - Refreshloadout - weapon/fuel
 
(DW-Version-german: 104 Build 0378)

Hi everybody,

I have a short question. After a battle, my OHP had no more weapons (no SM-2 nor Harpoons). Are these weapons reloadable during gameplay?

The documentation of the "appendix c: script" shows an option "Refreshloadout - Refresh the weapon/fuel loadout of a given ship ". Is this option limited to AI platforms?

I tried scripts like "Add Effect" and "Send Message" in conjunction with triggers or waypoints - all works well. The effects are visible and they send me a predefined message. But when I try Refreshloadout nothing happens? The weaponload on my FFG (controllable platform) is unchanged. What's my problem?

Thanks to all
Scipio

kage 02-16-07 06:42 PM

I remember there being some discussion of this earlier, a search might be able to find them. AFAIR it works for the p3 and helo only, that are supposed to be able to refill during a mission (by landing) anyway.


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