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-   -   [REL] Uboat Visual Damage mod (https://www.subsim.com/radioroom/showthread.php?t=167713)

wamphyri 04-13-10 08:03 PM

[REL] Uboat Visual Damage mod
 
As requested by Oscar19681

With Thanks to privateer for pointing me in the right direction

This adds sh4 like visual damage to the sub when you take hits from shells etc.

Link
(install with jsgme)
edit - I changed a file that I'm sure no other mod uses.. it should be compatible with all mods I know of

I tried to add damage how sh3 showed it also but sh5 can't use that controller with a granny file. In sh3 the flak/deck guns got damaged.. they had a separate model for the damaged state and sh5 doesn't have that.. I tried to add that also. The big thing is that even tho I didn't touch the conning tower files if a shell hits the conning tower it'll show a hole on the outside .. but be fine when your in the tower. Kinda strange and funneh looking. C'est la vie


http://i584.photobucket.com/albums/s...-13_185411.jpg

pythos 04-13-10 08:07 PM

Duuuuuuuuuuuuude
 
Dude, that is like some tubular damage bro.

Okay switching out of dumb surfer mode.

Those are some big holes in that them thar submarini.

LOL

wamphyri 04-13-10 08:13 PM

I didn't realize it when I took that pic but 2 seconds later it was game over screen.. and I was trying to get a pic with the damage and a destroyer above me.. maybe next time.

t0maz 04-13-10 08:21 PM

Looks great :up:

ddrgn 04-13-10 08:22 PM

Excellent, now I am off to get depth charged.

Thanks wamphyri!

Madox58 04-13-10 08:35 PM

Well,
I got the Name wrong and how long it would take for a release.
:DL
But nice to see someone actually did something.
:up:

Regards Mate!

ddrgn 04-13-10 08:50 PM

Hey guys,

Did you guys change anything else in the .zon files?

When I use this mod nothing gets damaged except the Radio Antenna.

When I turn it off I take all kinds of damage.

No mods conflict with the .zon files for subs so not sure how anything but this mod is making the change.

wamphyri 04-13-10 08:55 PM

Quote:

Originally Posted by ddrgn (Post 1358833)
Hey guys,

Did you guys change anything else in the .zon files?

When I use this mod nothing gets damaged except the Radio Antenna.

When I turn it off I take all kinds of damage.

No mods conflict with the .zon files for subs so not sure how anything but this mod is making the change.

No other changes were made. I only added the controller for the damage decals. Are you loading up a saved game? I don't know if this is save game compat as I only tested in historical missions.

ddrgn 04-13-10 08:58 PM

Quote:

Originally Posted by wamphyri (Post 1358837)
No other changes were made. I only added the controller for the damage decals. Are you loading up a saved game? I don't know if this is save game compat as I only tested in historical missions.

Nope testing in a single mission, one I uploaded earlier to test with.

Could be something on my end will keep trying and report of course.

http://www.subsim.com/radioroom/down...o=file&id=1738

Tried again 22:02 EST, same problem.

Did you test this underwater or get the damage above water from cannons?

Westbroek 04-13-10 08:58 PM

Now I have a great reason to die.
Fatalism...priceless.

wamphyri 04-13-10 09:15 PM

Quote:

Originally Posted by ddrgn (Post 1358840)
Nope testing in a single mission, one I uploaded earlier to test with.

Could be something on my end will keep trying and report of course.

http://www.subsim.com/radioroom/down...o=file&id=1738

Tried again 22:02 EST, same problem.

Did you test this underwater or get the damage above water from cannons?


Oh sorry. I forgot to mention I hadn't tested with DC's. I'm checking on that now. SH3/4 used controllers that in many instances don't work with the granny files and one of them is that damage displays on the sub based on damage taken. What I added was just a decal .. you take a direct hit .. you get a decal. Same as how the ships show damage where the torps hit. But dc's do splash damage same as bombs.

7thSeal 04-13-10 09:15 PM

When the damage is repaired will they also consider those holes in my sub?
Restored to normal automatically with the repairs?

:DL

ddrgn 04-13-10 09:16 PM

Ahh yes I see, I can take damage above water np and it shows the damage decals. When I submerge I take no damage and see no decals.

Perhaps why the controllers we're left alone by the devs, it seems broken.

wamphyri 04-13-10 09:25 PM

Quote:

Originally Posted by 7thSeal (Post 1358854)
When the damage is repaired will they also consider those holes in my sub?
Restored to normal automatically with the repairs?

:DL

Well if i'm not mistaken these are hull damage holes.. you can't repair hull damage until back in port. Then the holes will be fixed.

7thSeal 04-13-10 09:28 PM

Quote:

Originally Posted by wamphyri (Post 1358862)
Well if i'm not mistaken these are hull damage holes.. you can't repair hull damage until back in port. Then the holes will be fixed.

Yeah that's what I meant, when/if you make it back to port would it be fixed... thanks for the info. :up:


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