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-   -   [REL] KillerSub - Bring the Hell back to Earth! (https://www.subsim.com/radioroom/showthread.php?t=115333)

Lagger123987 06-09-07 07:52 PM

Quote:

Originally Posted by MaxT.dk
EDIT 9th June, 2007 : Version 0.2 uploaded, readme and the main post updated. Changes are in the bottom of the readme (or in the 1st post in this thread)


Have fun :)

CAN I HAVE JUST THE ARMOR PART OF YOUR MOD?

MaxT.dk 06-10-07 02:48 AM

Yes.
  1. Download the mod
  2. Exctract it from ZIP
  3. Go to folder KillerSub_02
  4. Go to subfolder Data
  5. Delete subsubfolder Submarine
  6. Activate the mod (in whatever way you like)
  7. Have fun

Lagger123987 06-10-07 05:02 PM

Quote:

Originally Posted by MaxT.dk
Yes.
  1. Download the mod
  2. Exctract it from ZIP
  3. Go to folder KillerSub_02
  4. Go to subfolder Data
  5. Delete subsubfolder Submarine
  6. Activate the mod (in whatever way you like)
  7. Have fun

Thanks, and can u make a realism version of this?:lol:

MaxT.dk 06-10-07 05:05 PM

Realism version of 100% totally unrealistic MOD? :rotfl::rotfl::rotfl::rotfl::rotfl:

Argus00 06-11-07 05:54 AM

Quote:

Originally Posted by MaxT.dk
Realism version of 100% totally unrealistic MOD? :rotfl::rotfl::rotfl::rotfl::rotfl:

:rotfl: :rotfl: :rotfl: and then someone is gonna make a totally unrealistic mod of your realism version of your unrealistic MOD :rotfl: :rotfl: :rotfl:

kiwi_2005 06-29-07 07:47 PM

Quote:

Originally Posted by Lagger123987
This is an ANTI-REALSIM mod! Don't download it!

What is wrong with that mate:hmm:

After all Silent Hunter is just a game.:yep:

Lagger123987 06-29-07 08:06 PM

Quote:

Originally Posted by kiwi_2005
Quote:

Originally Posted by Lagger123987
This is an ANTI-REALSIM mod! Don't download it!

What is wrong with that mate:hmm:

After all Silent Hunter is just a game.:yep:

Nothing is wrong with it, I didn't post all of that crap in, my kids did it.

MaxT.dk 07-06-07 08:39 AM

Quote:

Originally Posted by Lagger123987
Quote:

Originally Posted by kiwi_2005
Quote:

Originally Posted by Lagger123987
This is an ANTI-REALSIM mod! Don't download it!

What is wrong with that mate:hmm:

After all Silent Hunter is just a game.:yep:

Nothing is wrong with it, I didn't post all of that crap in, my kids did it.

I don't want to be rude, but when you've first joined this forum, me and some other guys thought you was max 12-14 y.o. or so... :roll:

Oh well :)

Teho 07-06-07 09:33 AM

Quote:

Quote:

godt arbejde MaxDk ... har selv fumlet lidt med diverse tweaks men kunne ikke finde de rigtige indstillinger til dybden på sub :hmm:

så ka man gå amok på de riskogere hahaha :rock:

What's that? English please.
Oh shut up you...you Dutch! :/\\chop

Webster 07-06-07 05:36 PM

Quote:

Originally Posted by Lagger123987
Quote:

Originally Posted by MaxT.dk
EDIT 9th June, 2007 : Version 0.2 uploaded, readme and the main post updated. Changes are in the bottom of the readme (or in the 1st post in this thread)


Have fun :)

CAN I HAVE JUST THE ARMOR PART OF YOUR MOD?


Quote:
Originally Posted by MaxT.dk
Yes.
  1. Download the mod
  2. Exctract it from ZIP
  3. Go to folder KillerSub_02
  4. Go to subfolder Data
  5. Delete subsubfolder Submarine
  6. Activate the mod (in whatever way you like)
  7. Have fun



i dont understand, if all you say to keep is the library folder that only contains the shells, guns, and torpedo files then where is the increased armor? is your mod just more powerfull ammo and keeps stock armor levels?

CaptainHaplo 07-07-07 12:14 PM

The scope of the mod does not include armor changes. The mod is designed to allow you to wreak maximum havoc really quickly. Most folks who enjoy the mod won't need an armor change - as the enemy has little or no time to react.

Armor changes alone won't do much to increase survivability if thats what your looking for.

MaxT.dk 07-08-07 02:09 AM

Quote:

Originally Posted by WEBSTER
i dont understand, if all you say to keep is the library folder that only contains the shells, guns, and torpedo files then where is the increased armor? is your mod just more powerfull ammo and keeps stock armor levels?

Yes, that's true. The armor level isn't changed at all... As CaptainHaplo said, there's no need for it at all... Also there's no way to increase the armor level... I mean... You can increase the hull strength, but that won't help at all if you meet a pair of mad DDs 2-3 km away from you... They'll blow you up in no time (the insside of the sub will be vaporized, but the hull won't be damaged at all (or only a little)). :roll:

Koks 07-28-07 12:02 PM

neat mod, lots of fun.

i did experience some problem which may be related to it.

my crew refuses to fire the deck gun constantly complaining about being unable to fire with this angle, even if the target is neatly positioned. did anyone else expierince the crew being unable to fire the guns? would love to see the target when a barrage of shells hits it...
im using 1.3 btw.

sqk7744 07-28-07 01:13 PM

Woohooooo!

Saturday Morning Cartoons!!!

Nothing with a Rising Sun or Meatball that floats is safe :arrgh!::arrgh!::arrgh!:

After all, "Every Ship can be a Submarine Once!"

davidc2 10-26-07 04:58 PM

Question about KillerSub mod and V1.3
 
Does this mod work with version 1.3? I've installed it, but see no differance :)


Dave


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