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Yes.
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Realism version of 100% totally unrealistic MOD? :rotfl::rotfl::rotfl::rotfl::rotfl:
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After all Silent Hunter is just a game.:yep: |
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Oh well :) |
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Quote: Originally Posted by MaxT.dk Yes.
i dont understand, if all you say to keep is the library folder that only contains the shells, guns, and torpedo files then where is the increased armor? is your mod just more powerfull ammo and keeps stock armor levels? |
The scope of the mod does not include armor changes. The mod is designed to allow you to wreak maximum havoc really quickly. Most folks who enjoy the mod won't need an armor change - as the enemy has little or no time to react.
Armor changes alone won't do much to increase survivability if thats what your looking for. |
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neat mod, lots of fun.
i did experience some problem which may be related to it. my crew refuses to fire the deck gun constantly complaining about being unable to fire with this angle, even if the target is neatly positioned. did anyone else expierince the crew being unable to fire the guns? would love to see the target when a barrage of shells hits it... im using 1.3 btw. |
Woohooooo!
Saturday Morning Cartoons!!! Nothing with a Rising Sun or Meatball that floats is safe :arrgh!::arrgh!::arrgh!: After all, "Every Ship can be a Submarine Once!" |
Question about KillerSub mod and V1.3
Does this mod work with version 1.3? I've installed it, but see no differance :)
Dave |
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