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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] Improved SH5 HMS Nelson class battleship for SH3 (https://www.subsim.com/radioroom/showthread.php?t=229585)

propbeanie 02-22-17 01:21 PM

Double- and Triple-check your sprelling and frolder stucture... :03: be sure (like I have done) you don't have an EL "l" for a ONE "1", OH "O" for ZERO "0"... ?? not to insult your intelligence or anything like that, just that I've done all of that and more, and then sat there and stared at the screen for quite a while before it registered in my brain...

kibeldede 02-23-17 04:54 AM

Sorry, where is the D/L link for this ship?

Kendras 02-23-17 05:00 AM

Quote:

Originally Posted by kibeldede (Post 2468210)
Sorry, where is the D/L link for this ship?

See post #93.

Kendras 02-23-17 05:09 AM

Quote:

Originally Posted by propbeanie (Post 2468115)
Double- and Triple-check your sprelling and frolder stucture... :03: be sure (like I have done) you don't have an EL "l" for a ONE "1", OH "O" for ZERO "0"... ?? not to insult your intelligence or anything like that, just that I've done all of that and more, and then sat there and stared at the screen for quite a while before it registered in my brain...

There is really a problem with SH3. See this thread : http://www.subsim.com/radioroom/showthread.php?t=229836

kibeldede 02-23-17 05:13 AM

Quote:

Originally Posted by Kendras (Post 2468213)
See post #93.

Ready but not released yet? Ok. I can wait.

nik112 02-23-17 04:39 PM

Also i want to ask when the camo skin will be released

chears:Kaleun_Wink:

Kendras 02-23-17 06:06 PM

Quote:

Originally Posted by nik112 (Post 2468380)
Also i want to ask when the camo skin will be released

chears:Kaleun_Wink:

Monday

Fubar2Niner 02-27-17 12:18 PM

Quote:

Originally Posted by Kendras (Post 2468393)
Monday


Sooooo where is it ;) Only kidding mate, looking forward to it whenever you're ready :Kaleun_Cheers:

Best regards.

Fubar

Kendras 02-27-17 01:14 PM

Quote:

Originally Posted by Fubar2Niner (Post 2469084)
Sooooo where is it ;)

OK, never mind, no platforms and no Bofors guns. Sea first post for the D/L link. Please read the README in the "mods docs" folder.

Best ! :up:

Fubar2Niner 02-27-17 01:55 PM

Quote:

Originally Posted by Kendras (Post 2469105)
OK, never mind, no platforms and no Bofors guns. Sea first post for the D/L link. Please read the README in the "mods docs" folder.

Best ! :up:

Thanks mate :yeah: Who knows maybe one day for the platforms and guns :03:

Best regards.

Fubar

Jeff-Groves 02-27-17 02:36 PM

Octals with a platform is easy to do. All I need is a good view of the platform you want.

I'll cut the stock Octals out of the guns.* files and make a stand alone.
The Bofors I can do a version based off my 12 pounder files.

Jeff-Groves 02-27-17 03:00 PM

Quote:

Originally Posted by Kendras (Post 2467598)
Hi,


Finally, I tried to modify the 3D model to correct the stairs. I managed to do this, but as I expected, the AO map is no more correct : :k_confused:

http://i.imgur.com/LS1cM82.png

You can do the ladder without remapping everything.

Export the 3D models and delete that ladder in both obj files then re-import them.

Take the original obj files you exported and delete everything BUT the ladder.

Add a node to the ship where the ladder goes and import the new ladder files. Rotate that node to get the ladder where you want it.
No re-uv work needs to be done once you adjust things.
:03:

VonDos 02-27-17 03:23 PM

Easy but sooooo smart!

Quote:

Originally Posted by Jeff-Groves (Post 2469131)
You can do the ladder without remapping everything.

Export the 3D models and delete that ladder in both obj files then re-import them.

Take the original obj files you exported and delete everything BUT the ladder.

Add a node to the ship where the ladder goes and import the new ladder files. Rotate that node to get the ladder where you want it.
No re-uv work needs to be done once you adjust things.
:03:


Jeff-Groves 02-27-17 03:28 PM

Quote:

Originally Posted by VonDos (Post 2469139)
Easy but sooooo smart!

:D Work the files. Don't let them work you.

Kendras 02-27-17 03:46 PM

Quote:

Originally Posted by Jeff-Groves (Post 2469126)
Octals with a platform is easy to do. All I need is a good view of the platform you want.

I'll cut the stock Octals out of the guns.* files and make a stand alone.
The Bofors I can do a version based off my 12 pounder files.

OK.

1. Octuple pom pom platform :



2. Quadruple Bofors platform :



You can see the details on this video :

http://www.subsim.com/radioroom/show...3&postcount=64


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