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-   -   Shore based artillery ranges? (https://www.subsim.com/radioroom/showthread.php?t=238632)

Ghayth203 09-17-18 05:50 AM

Shore based artillery ranges?
 
Ahoy skippers, I was just wondering, do anyone of you know the range of shore based artillery in Yokohoma/Tokyo/Yokosuka Gulf? Anytime I pass there surfaced at night I say "Well, I'm away enough", increase time compression, then the I hear sudden explosion with the chief engineer "we're taking damage, sir!"

I was just asking, so I know the exact range, no intention of modding it, to stay safe next time :Kaleun_Salute:

mikesn9 09-17-18 07:55 AM

When hoping to sneak into a bay, I give myself 9 miles from the nearest land. If I need to pass closer, it's under water (and ALWAYS) at night

Webster 09-18-18 01:40 PM

Quote:

Originally Posted by Ghayth203 (Post 2569010)
Ahoy skippers, I was just wondering, do anyone of you know the range of shore based artillery in Yokohoma/Tokyo/Yokosuka Gulf? Anytime I pass there surfaced at night I say "Well, I'm away enough", increase time compression, then the I hear sudden explosion with the chief engineer "we're taking damage, sir!"

I was just asking, so I know the exact range, no intention of modding it, to stay safe next time :Kaleun_Salute:

not sure the range but they have totally unrealistic sniper like accuracy at night or day and even in total zero visibility weather, its like a built in game cheat to destroy you if you arent submerged

torpedobait 09-19-18 09:21 PM

Quote:

Originally Posted by Ghayth203 (Post 2569010)
Ahoy skippers, I was just wondering, do anyone of you know the range of shore based artillery in Yokohoma/Tokyo/Yokosuka Gulf? Anytime I pass there surfaced at night I say "Well, I'm away enough", increase time compression, then the I hear sudden explosion with the chief engineer "we're taking damage, sir!"

I was just asking, so I know the exact range, no intention of modding it, to stay safe next time :Kaleun_Salute:

My experience shows after numerous penetrations of the bay proper is that you need to stay 6NM away from the guns. On the left side of the entrance, there is a small island with a gun on the Easternmost point. There is another one East of that on the mainland, on the first point of land before the land turns northward. On the opposite side, the point closest to the approach, almost directly across from the Island gun site, there are two guns, one facing the sea and the other facing the channel entrance. I always use the compass to draw 6NM circles from those points, and never travel on the surface once inside the drawn arcs. Maybe in the dark and heavy rain, maybe...


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