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-   -   [TEC] .50 call machine gun (https://www.subsim.com/radioroom/showthread.php?t=232271)

Bubblehead1980 07-01-17 07:03 PM

.50 call machine gun
 
Trying to make the .50 machine gun standard AA mount in early war (as it was) , so can upgrade to 20mm later. README for the browning .50 was not super clear. How do I do this? lost

s7rikeback 07-28-17 05:27 PM

Quote:

Originally Posted by Bubblehead1980 (Post 2496669)
Trying to make the .50 machine gun standard AA mount in early war (as it was) , so can upgrade to 20mm later. README for the browning .50 was not super clear. How do I do this? lost

You would need to edit each units EQP with the correct gun type, and years of service..

DAT = Equipment type / Cargo / Sailors & their placements on units.

EQP = Equipment / Sailors / Cargo to be used for those nodes & dates to be used.

Bubblehead1980 07-29-17 01:50 PM

Quote:

Originally Posted by s7rikeback (Post 2503362)
You would need to edit each units EQP with the correct gun type, and years of service..

DAT = Equipment type / Cargo / Sailors & their placements on units.

EQP = Equipment / Sailors / Cargo to be used for those nodes & dates to be used.

i did that and didnt work, there is something else esp to upgrade. UPC?

s7rikeback 07-29-17 05:43 PM

Quote:

Originally Posted by Bubblehead1980 (Post 2503524)
i did that and didnt work, there is something else esp to upgrade. UPC?

In your original question, you never mentioned what you have tried so far!!!

So my next question is thus, are you asking for AI or human controlled units ?

I mention AI or human because you have raised the UPC question, which is human control...

Please provide details to your questions, what do you want, what have you tried...

Or else we can bounce around all day, with "i did that and didnt work" replies and just waste both our times.

regards,
s7rikeback


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