[REL] M.E.P v3 ( ManosEnvironmentPro -version3)
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:rock::salute::yeah::up::yeah::salute::rock:
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Wow fantastic :yeah: :salute::rock:
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Hello makman !
Absolutely wonderful MOD !!! :rock: Many, many thanks for the great "early Christmas present", makman ! :yeah: Best regards, Magic :salute: |
glad you like it guys ! :up:
enjoy |
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Hello makman ! One question: Is the RealWeatherFix from your post above in M.E.P. v3 included ? Best regards, Magic |
What a treat, what a treat :yeah: Love to see it finished :salute:
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Best regards, Magic |
Has anyone looked at the first picture...just to the right of the bow, on the horizon.....at first I thought it was some crud on my monitor and tried to scratch it of....but no....look real close....its a SMOKE STACK!!!!!
Absolutely brilliant work Mr Makman94, consider yerself prmoted to Mr Makman100! :up: |
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In NYGM the older coal powered merchants have a darker, denser smoke, and doing an end-around overhauling a convoy or enemy ship seeing only the smoke column on the horizon, as it was done in real life is .... priceless! The 20km environment with hull-down effect is as realistic as it gets in SH3, and allows using real life tactics that were until now much more difficult :yeah: |
thats right Umber Gruber ...it is smoke ...
as Hitman says now you can use the real tactics...you can see the ship vanishing completely its hull and its smoke is fading till the distance of 20km at NYGM is much better this effect exactly for the reasons that Hitman pointed here is how this ship you see in first pic looks through binoculars .the ship is about 12km away on gwx: http://i545.photobucket.com/albums/h...mepv3-bino.jpg |
I am just wondering how you managed to place the Clouds in the sky a Nori00 TGA perhaps how did you produce it ??. :hmmm:
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Seawolf , you have an 'eagle eye ' ! :up: |
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