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-   -   [REL] Environmental MOD for Silent Hunter 5 (https://www.subsim.com/radioroom/showthread.php?t=166178)

PL_Andrev 10-24-10 04:28 AM

Quote:

Originally Posted by W_clear (Post 1520694)
Did you have never met in heavy fog weather in SH5?

Sure I met.
But for me these conditions (heavy fog) are not playable in multiplayer games. This is connected with fog condition of SH3/4/5: fog has only three phases.

Of course heavy fog looks good but is unplayable. This is not criticism, but observation only.


Quote:

Originally Posted by W_clear (Post 1520694)
Rain must be accompanied by heavy fog.

You don't understand me - we have different fog, but I think about three different rains:
little rain, medium and heavy rain = rain + different fogs

Little rain:
http://www.top-ten-glasgow-guide.com...asgow-rain.jpg

Heavy rain:
http://topnews.in/law/files/Heavy-rains_1.jpg

W_clear 10-24-10 05:07 AM

Quote:

Originally Posted by Magnum (Post 1520695)
The stock bug is back, see the sun and moon:

http://farm2.static.flickr.com/1426/...dd8db17d_b.jpg

Tbh, I start to have problems in making a difference between ingame shots and real ones, is that how good is this mod :D So when you will release 4.1 ?

This error occurs in some time. I have not found a solution。

PL_Andrev 10-24-10 06:58 AM

Solution exists, but maybe TDW can help how to implement it:

1) Check the sun location with X, Y,
2) Check the moon location,
3) Rotate moon textures by angle, caluted with sun and moon locations.
or
3) Prepare 36 rotated textures of moon (light source changes by each 10°) and choose correct one.

Effect:
http://img576.imageshack.us/img576/4499/moonq.jpg

But unfortunately I have no idea how to implement it into game.

W_clear 10-24-10 07:17 AM

Quote:

Originally Posted by Antar (Post 1520751)
Solution exists, but maybe TDW can help how to implement it:

1) Check the sun location with X, Y,
2) Check the moon location,
3) Rotate moon textures by angle, caluted with sun and moon locations.
or
3) Prepare 36 rotated textures of moon (light source changes by each 10°) and choose correct one.

Effect:
http://img576.imageshack.us/img576/4499/moonq.jpg

But unfortunately I have no idea how to implement it into game.

The problem is that some of the time is right, some time is reversed

PL_Andrev 10-24-10 07:38 AM

On this screen it does not look as "reversed".
To "correct but reversed" view the sun should be two-three times above over visible horizon.

http://farm2.static.flickr.com/1426/...dd8db17d_b.jpg

NONONO 10-25-10 11:25 AM

4.1 when release?

PL_Andrev 10-25-10 12:06 PM

Quote:

Originally Posted by NONONO (Post 1521442)
4.1 when release?

Be patient.
:|\\

MLF 10-25-10 02:33 PM

Hi W-Clear

Thank you for this great mod:rock:. I have one question. I took off all mods and loaded as follows:-

Wordsee's Actual Footage Menu V2
Environment 4.0 Mod
Sobers base wave mechanics for SH5 V4
Free cam tweak 1.1 - regular
Mightyfine Crew Mod 1.2.1 alt w beards
More Crew Commands dialog v1.02 ENG MFCM Compatible
No Damn Bubbles, No damn Halo Mod
Sobers multi color mod V2

I am now getting banded sea as shown in attached screenshots. Do you know of this problem and if so you have any solution please?


http://img835.imageshack.us/img835/1444/lines3.jpg

http://img829.imageshack.us/img829/4757/lines2.jpg

regards

MLF

PL_Andrev 10-25-10 04:04 PM

Quote:

Originally Posted by MLF (Post 1521558)
Wordsee's Actual Footage Menu V2
Environment 4.0 Mod
Sobers base wave mechanics for SH5 V4

Did you try uninstall one of these mods?
I remember that W_Clear made a better wave mechanics for his Env mod...
Nobody reported similar problem so maybe "Sobers base wave mechanics" made a conflict with this strange effect...

W_clear 10-25-10 10:40 PM

Quote:

Originally Posted by MLF (Post 1521558)
Hi W-Clear

Thank you for this great mod:rock:. I have one question. I took off all mods and loaded as follows:-

Wordsee's Actual Footage Menu V2
Environment 4.0 Mod
Sobers base wave mechanics for SH5 V4
Free cam tweak 1.1 - regular
Mightyfine Crew Mod 1.2.1 alt w beards
More Crew Commands dialog v1.02 ENG MFCM Compatible
No Damn Bubbles, No damn Halo Mod
Sobers multi color mod V2

I am now getting banded sea as shown in attached screenshots. Do you know of this problem and if so you have any solution please?


http://img835.imageshack.us/img835/1444/lines3.jpg

http://img829.imageshack.us/img829/4757/lines2.jpg

regards

MLF

Environment MOD must be the last into。

W_clear 10-26-10 01:19 AM

Coastal sea color video
http://www.tudou.com/programs/view/FbYmrElFJzw/

http://tinypic.com/usermedia.php?uo=...Cphoh4l5k2TGxc

http://i54.tinypic.com/212yrr.jpg

Defiance 10-26-10 02:42 AM

Looks fantastic :-)

Looking forward to using it :yeah:

W_clear 10-26-10 03:40 AM

Environmental 4.1 MOD for SH5_1.2

1.Adjusted the sky in Heavy Fog weather. move the cover in the sky when the Heavy Fog Weather.
2.New "ClimateZones.tga" file thanks for @ACSoft to corrected.
3.Environmental Sounds.
4.Further improve the color to the real.
5.Adjustment UnderwaterColor darker in the evening 0:00
6.Put the“ lightfog”. Very suitable for fighting

THE_MASK 10-26-10 03:49 AM

http://img821.imageshack.us/img821/6395/happycat.jpg

Capt Sinbad 10-26-10 04:25 AM

I have looked at the first post and the imgaes look great but i am unsure as to what to download. is this one large mod that covers all the environment? or is it lots of individual mods?

cheers guys

Defiance 10-26-10 05:28 AM

Hiya,

DL the new version 4.1

Now what i'd do is unrar/zip to desktop so you don't lose the folder lol

You will see a folder called Environment 4.1 MOD

In this is a folder called MOD

In this folder you have three folders to choose to add and a readme

Or ........... go the usual route with jsgme (jsgme, not heard of it, search will help you better than me trying to explain with so little time)

Hope this helps

W_clear 10-26-10 06:56 AM

Quote:

Originally Posted by Capt Sinbad (Post 1521822)
I have looked at the first post and the imgaes look great but i am unsure as to what to download. is this one large mod that covers all the environment? or is it lots of individual mods?

cheers guys

4.1Mod that covers all the environment

ACSoft 10-26-10 09:00 AM

Two "anomaly" I have detected while checking your new 4.1 mod:

In "data\env", file "Weather_Temperate.cfg" can be removed, because it is identical to the original file.

In "data\Shaders\Wakes", I suppose the file "ShipWakePS_SH5.fx.txt" is an error and can be deleted ?

ACS

Will-Rommel 10-26-10 09:02 AM

Quote:

Originally Posted by W_clear (Post 1521896)
4.1Mod that covers all the environment

Yes, best way to go W_Clear ! :up:

No confusion with this method, and thats good because this mod is a must have !

ACSoft 10-26-10 10:03 AM

In your 4.1, you added reworked "Conning_wave.dds" & "water_splash.dds". I suppose they are here to correct the bow foam color problem, like TDW suggested not long ago ?

Now, your files are different from those of TDW, can-you tell us why ?

ACS


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