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-   -   Multiplayer match-up MOD (https://www.subsim.com/radioroom/showthread.php?t=156222)

Nexus7 09-15-09 06:42 AM

Multiplayer match-up MOD
 
Even in the SH Forum, sometimes you can read of people suggesting ways to enlarge the community of sub-simmers (that would have multiple obvious benefits for us).

I like to play BattleField 2 online quite regularly.
In the SH forum i made a parallelism between BF and Dangerous Waters in a not-so-serious attempt to get some of them try DW. (DW meant as Naval Field as comparison to the existing and very successfull Battle Field).

Going on with the comparison, i see this significant difference:

In BF2, if I want to play i follow this procedure:
1. Log in to a central server with username/pw
2. Choose one of the servers where BF2 is running
3. Double click and I am into the action :rock:

The procedure I have to follow if I want to play DW online:
1. Look for someone willing to play (Who?/How?/Where? ...)
2. Exchange the IP address and have someone put up a game room
3. Cross fingers and hope to have the same patch/mod and correct ports open and and and... :yawn:

All this, prevents me from playing anymore and i bet many others as well :nope:

It would be (IMO) an enormous improvement to have a match-up system similar to BF2.
If feasable, I could see to put at disposal a machine (if necessary)

What do you think ???

Molon Labe 09-15-09 08:20 AM

HyperLobby?

Nexus7 09-15-09 08:54 AM

Quote:

Originally Posted by Molon Labe (Post 1172395)
HyperLobby?

Yup, there's one ??

EDIT: I wonder what percentage of DW purchasers ever get to know of the existance of mods (even less of hyperlobbys). My wild guess is not more than 30% know of the mods but i might be totally wrong... Like someone posted before, Sonalyst should have released at least another patch inplementing some kind of hyperlobby... :(


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