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There are 4 air units. They are very easy to place together (500 meters between them, and 200 meters in altitude from one to another). They are flying at low altitude (average of 2500 meters).
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@ Gap : I think it's not necessary to simplify the 3D model, the game is still smooth. I have been able to create a complete model and a reworked texture. So, no need for a simplified model and new textures anymore.
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OK. I've added some smoke trails to some B17s (not to all, else the game is too much slowed down), and created a brand new sound for these huge formations of bombers.
The effect is good. I've tried with 18 units (= 360 bombers). Now, the same thing could be done with Ju88 and He111 ... and we have the Battle of Britain ! :03: |
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Now, I have to remap the files, since this squadron is replacing the lonely B17 unit. :lol: |
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Today, I've improved the smoke trail effect and reduced the number of particles by more than 3 times. All B17s have smoke trails now. http://i.imgur.com/EE25IzA.png |
And where ESCORT FIGHTER?
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If you ask me, the one tweak I would propose, is making the distal end of each trail thinner and/or lesser opaque |
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About the escort, I have to find documents to learn how Mustangs were flying together, and beside the bombers. :hmmm: |
Now you know you'll have to have "The Red Tails" done correctly don't you?
:D |
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https://en.wikipedia.org/wiki/Tuskegee_Airmen |
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