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-   -   Silent Hunter 4: UBM Modifications (Updated February 12th 2015) (https://www.subsim.com/radioroom/showthread.php?t=135994)

Kapitan_Phillips 04-29-08 05:54 AM

Silent Hunter 4: UBM Modifications (Updated February 12th 2015)
 
Here's a list of mods for use with the expansion, (i.e. one's made for the U-Boats specifically. 1.5 compatible mods for Fleet Boats can be found in the SH4 Mods Workshop )

This list is under construction, and will take some time to be complete, I imagine, so if I miss anything off, please feel free to PM me with a link to a release that can be put here. Thanks! :up:

Please remember, only mods specifically to do with the U-Boats or the U-Boat Campaign will be posted here. :up:

_______________________________________

SINGLE MISSIONS

Syxx_Killer's U-Boat Missions Pack

_______________________________________

GRAPHICS MODS


John Hamm's old U-Boat Crew Uniforms mod has long since been replaced by
John Hamm's R.U.I.M. Mod
Regular
Hi-Res

___________________________________

SOUND MODS

This updated version has all additions by Spax and ATR-42

Spax's German Voices Mod (JGSME Recommended)

Newly added:
Das Boot Sound Mod
DBSM Speech Fixes

___________________________________

GAMEPLAY MODS

bratwurstdimsum's U-Boat Torpedo Loadout Editor (WIP)
Tomi_099's VIIC/41 Mod (BETA)
Zantham's XVIII at start of career mod
Mikhayl's Kriegsmarine AOB Finder
Type IIB For SH4 UBM (NOT COMPATIBLE WITH SUPERMODS)

FIREWALL 12-31-08 02:49 PM

WOW !!! This is a big thread. :p

Why aren't the Super Mods for SH4 UBM here ?

Elder-Pirate 02-20-09 01:02 AM

Since I am now running a German U-Boat I would indeed like to get rid of the "Klaxon" horn. Jeez that's creepy on a U-Boat.:damn:

Is there a mod for the "Alarm"?





Never mind I broke that loud noise maker and D/L a German sound patch. Much better now.

das numnutz 03-31-09 12:22 PM

Quote:

Originally Posted by FIREWALL (Post 1016592)
WOW !!! This is a big thread. :p

Why aren't the Super Mods for SH4 UBM here ?

Is Super Mods a seperate U-Boat Missions only mod for SH4?

Currently I'm playing the American campaign (TMO+RSRDC) but I wouldn't mind jumping in some German hardware and sink away. If so where can I find it?

Sailor Steve 06-10-09 11:13 AM

Since it's 'updated' you might want to add Operation Monsun and the several new mods created since this was last posted.

ShoCkwaVe 08-29-09 08:39 PM

Quote:

Originally Posted by Sailor Steve (Post 1115344)
Since it's 'updated' you might want to add Operation Monsun and the several new mods created since this was last posted.

sailor steve.. I no longer trust any links in this forum as they all take you to old posts that have dead or non existing links can you kindly point to this mod? I will give it a try as I hear all uboats are available & I prefur the VIIb
& C

I am also hoping there is a way I can delete every japanese related material out of the game completely as its a complete waste of gcard load time.

until gwx4 comes out even though i bought sh4 & the uboat missions
addon I cant stand it & am sticking to sh3 because well lets face it the pacific sucks and nothing compares to the sh3 German Campaigns.

yes I am an American & I cant stand the pacific war *gags*

Sailor Steve 08-31-09 12:11 PM

http://www.subsim.com/radioroom/down...o=file&id=1097

I totally disagree about the Pacific, though that's probably because I was born just after the war ended and grew up watching movies like Run Silent, Run Deep and Destination Tokyo; and absolutely loved Silent Service and Silent Hunter 1.

Catfish 12-10-09 06:39 PM

Hello,
thanks, well it all becomes a bit complicated - another list of U-Boat Mission Mods (1.5 patch) is here:

http://www.subsim.com/radioroom/showthread.php?t=143000

I am still trying to find out what to install - have been 2 years in sleep mode sub-wise ;)

Thanks and greetings,
Catfish

Captain J. Borne 10-08-11 09:01 AM

You should put a link to my post in the ATO mods section, where you can play as U-Boats on multiplayer missions :)

Sailor Steve 10-08-11 12:04 PM

Umm...this thread is almost two years old.

Captain J. Borne 10-08-11 01:48 PM

Quote:

Originally Posted by Sailor Steve (Post 1763388)
Umm...this thread is almost two years old.

So? Its a sticky, and gets new views about everyday. Stop following me around! :P

Sailor Steve 10-08-11 03:07 PM

Quote:

Originally Posted by Captain J. Borne (Post 1763491)
So? Its a sticky, and gets new views about everyday. Stop following me around! :P

Good point, and I apologize. And I'm not.

Captain J. Borne 10-09-11 06:43 AM

ROFL its ok brotha im just messing with ya :)

jayo 08-31-12 05:15 AM

So i downloaded JSGME.7z and extracted it to C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific folder, as described on the ubisoft forum and copied in the operation monsun (3x folders worth) enabling each in the correct order. However when starting SH4-Uboat missions there is no change to the menu screen, same original pacific campaign.
The only thing that i can see that may be the cause is that it states in the forum that JSGME puts the MODS folder into the C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific folder, whereas mine is still in the JSGME folder which itself is in the C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific folder.
Is this the reason perhaps?
cheers

Sailor Steve 08-31-12 08:57 AM

Without being able to see your computer screen I can't say for certain exactly what you have vs what you need, but it sounds like you found it. Yes, the MODS folder should appear in the main SH4 folder.


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