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Here is the reward! The cross will be later!!! http://s45.radikal.ru/i110/1003/89/c75f1f591406.jpg |
Oh, easy easy, It's very easy for me! I love doing it, so:D...
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You know, I do my homework, and then I make my mod. "Responsibilities first, then pleasure.":)
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ARE YOU SURE YOU ARE ONLY 14????!!! :06: Good on you, bud. The above obviously is a joke. :yeah: |
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Congrats. You are breaking out of the system and educating yourself. U rock :rock: |
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I'm boy, I'm 14 years old, I'm from Poland and it isn't joke. I like modding SH5. Any questions? |
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silentmichal I think it should be a selectable category in the next Best of subsim election for the youngest modder or something like the "Newcomer" of the year.:up: Anyway, Great work mate :Kaleun_Thumbs_Up: |
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i also agree with this. Something like that must be supported from all of us.... Best Regards DrJones:salute: |
Hi! :salute:
In addition to this modification, I too tried to import FlakMonkey's interior (fore quaters) to SH5. Everythink was OK, but: I know, GR2 E/E/V can import *.obj files:rock:. But... how to add new material or new meshes? My version of GR2 E/E/V is 1.265.1. Any person can help me? Please... |
Hi :salute:
What have you for 3D moddeling : 3DsMax or Wings3D :06: For add materials you need to make : -Add the textures (textures menu) -Create the materials (materials menu:No Maps with texture) for each use: Diffuse,self-Illumination(AO/shadow), bump can not be created... -Create the "Texture Menu" (No texture with Maps) add the diffuse and self illumination you have created - After that get a little more complicated : - If your mesh have only one subset get in meshes menu ->add material binding-> add your new material-> go on subset and assign the new-> go on mesh and remove the old -If you mesh have more subsets you need to respect the order of the subsets (subset1->mat1-subset2->mat2 etc...) - We can't add new meshes :-?,but you can add subsets :yep: (but,only one by one,other that make an error when importing...) Voila... |
Thank you!!!! So, I'll import FlakMonkey's interior to SH5 :know:.
EDIT For 3D modelling I'm using 3dsMAX Autodesk 2013. |
I wish you a lot of courage :yep: is not an easy work :O:
Pay attention to the "Normals" :03: |
Yes, I know, it's awful lot of work, but I like doing it! I'll try.
PS. I don't unsersteand this in 100%: Quote:
And what does it means: Quote:
Salute, Micha³:Kaleun_Salute: |
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