SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [WIP] MEGA-mod for CREW MEMBERS (https://www.subsim.com/radioroom/showthread.php?t=198394)

Captain73 09-14-12 06:41 AM

Quote:

Originally Posted by limkol (Post 1934021)
Give this lad a medal:salute:. 14 years old, modding and posting in English. Good luck to you, all the best of luck with your project and school. I think it is very impressive that you are making this mod. It's even more impressive that you ask for our opinions in such a mature way.
keep up the good work:up:

:Kaleun_Salute:From the command of the U-Bootwaffe!!!:Kaleun_Applaud:
Here is the reward! The cross will be later!!!

http://s45.radikal.ru/i110/1003/89/c75f1f591406.jpg

silentmichal 09-14-12 08:08 AM

Oh, easy easy, It's very easy for me! I love doing it, so:D...

desperado100 09-14-12 02:24 PM

Quote:

Originally Posted by silentmichal (Post 1933667)
I'm only 14 years old, and I go to school every day (not in Saturday and Sunday). I haven't got much time for developing this mod, but I'll do it in my free time.


Salute, Michal.:Kaleun_Salute:

You rather got to school than work on silent hunter??? Thats it!! I am telling your mother!!!:Kaleun_Mad:

silentmichal 09-14-12 02:52 PM

You know, I do my homework, and then I make my mod. "Responsibilities first, then pleasure.":)

Targor Avelany 09-14-12 02:57 PM

Quote:

Originally Posted by silentmichal (Post 1934312)
You know, I do my homework, and then I make my mod. "Responsibilities first, then pleasure.":)

WHO ARE YOU!!!!????:timeout:

ARE YOU SURE YOU ARE ONLY 14????!!! :06:

Good on you, bud. The above obviously is a joke. :yeah:

Gotmilk 09-14-12 03:17 PM

Quote:

Originally Posted by silentmichal (Post 1934312)
You know, I do my homework, and then I make my mod. "Responsibilities first, then pleasure.":)

The irony is that you are developing your young brain much more by doing the modding than by doing the homework. I bet its harder and the experience u gain from it will have more uses in real life. Modding should be ur homework. Sadly our educational system still thinks its better to give boring tasks to young children so they could become mindless robots in their adult life.

Congrats. You are breaking out of the system and educating yourself.

U rock :rock:

silentmichal 09-14-12 05:20 PM

Quote:

Originally Posted by Targor Avelany (Post 1934313)
WHO ARE YOU!!!!????:timeout:

ARE YOU SURE YOU ARE ONLY 14????!!! :06:

Good on you, bud. The above obviously is a joke. :yeah:



I'm boy, I'm 14 years old, I'm from Poland and it isn't joke. I like modding SH5. Any questions?

Kalleblom 09-14-12 06:50 PM

:salute:
silentmichal

I think it should be a selectable category in the next Best of subsim election for the youngest modder or something like the "Newcomer" of the year.:up:

Anyway, Great work mate
:Kaleun_Thumbs_Up:

GT182 09-14-12 08:05 PM

Quote:

Originally Posted by Kalleblom (Post 1934428)
:salute:
silentmichal

I think it should be a selectable category in the next Best of subsim election for the youngest modder or something like the "Newcomer" of the year.:up:

Anyway, Great work mate
:Kaleun_Thumbs_Up:

I agree with that 100%.

DrJones 09-14-12 08:10 PM

Quote:

Originally Posted by Kalleblom (Post 1934428)
:salute:
silentmichal

I think it should be a selectable category in the next Best of subsim election for the youngest modder or something like the "Newcomer" of the year.:up:

Anyway, Great work mate
:Kaleun_Thumbs_Up:

Hey mates,

i also agree with this. Something like that must be supported from all of us....

Best Regards

DrJones:salute:

silentmichal 09-15-12 02:57 AM

Hi! :salute:

In addition to this modification, I too tried to import FlakMonkey's interior (fore quaters) to SH5. Everythink was OK, but: I know, GR2 E/E/V can import *.obj files:rock:. But... how to add new material or new meshes? My version of GR2 E/E/V is 1.265.1. Any person can help me? Please...

BIGREG 09-15-12 03:53 AM

Hi :salute:

What have you for 3D moddeling : 3DsMax or Wings3D :06:

For add materials you need to make :

-Add the textures (textures menu)
-Create the materials (materials menu:No Maps with texture) for each use: Diffuse,self-Illumination(AO/shadow), bump can not be created...
-Create the "Texture Menu" (No texture with Maps) add the diffuse and self illumination you have created
- After that get a little more complicated :
- If your mesh have only one subset get in meshes menu
->add material binding-> add your new material-> go on subset and assign the new-> go on mesh and remove the old
-If you mesh have more subsets you need to respect the order of the subsets (subset1->mat1-subset2->mat2 etc...)

- We can't add new meshes :-?,but you can add subsets :yep:
(but,only one by one,other that make an error when importing...)

Voila...

silentmichal 09-15-12 04:15 AM

Thank you!!!! So, I'll import FlakMonkey's interior to SH5 :know:.

EDIT

For 3D modelling I'm using 3dsMAX Autodesk 2013.

BIGREG 09-15-12 04:31 AM

I wish you a lot of courage :yep: is not an easy work :O:

Pay attention to the "Normals" :03:

silentmichal 09-15-12 04:44 AM

Yes, I know, it's awful lot of work, but I like doing it! I'll try.

PS. I don't unsersteand this in 100%:

Quote:

for each use: Diffuse,self-Illumination(AO/shadow), bump can not be created...
And where is this "Texture Menu" in 3rd line?

And what does it means:

Quote:

- If your mesh have only one subset get in meshes menu
->add material binding-> add your new material-> go on subset and assign the new-> go on mesh and remove the old
-If you mesh have more subsets you need to respect the order of the subsets (subset1->mat1-subset2->mat2 etc...)
Please explain me that...
Salute, Micha³:Kaleun_Salute:


All times are GMT -5. The time now is 01:43 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.