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-   -   Question? Dead in the Water Mod? Too Tired to Fight, Suggestions what I Missed? (https://www.subsim.com/radioroom/showthread.php?t=230725)

mikey117us 04-07-17 09:12 PM

Question? Dead in the Water Mod? Too Tired to Fight, Suggestions what I Missed?
 
I am behind in starting WIP treads, I am very behind in any Releases!!!
There is a Method to my Madness. The Playable Type IIb is nearly complete, ( 4 Turms left to Customize ) and the Black Sea needs a little Attention I feel. Long Lost Patrols with very Little, or no Influence by BDU, as the U-Boats were delegated to local Command and Control are my favorite Patrols. The Underdog of the Underdogs. So moving at a fast pace I took a week off to make this Vessel ( more of these small important types will be coming ) But in Beta Tests , I messed up in the .Sim, or something. Just sits there in a Single Mission, No Motion of being in the water, engines are running but no movement, weapons lifeless, engaging with Flak Guns do nothing. Ramming it causes CTD. I know it is simple but I need a break from every file involved in this mod!!! P.S. many details yet to add. Ship Type: Patrol Craft of the Project 1124 Armed River Gunboats. Armed with Two T-34/76 Turrets, and one T-28/MG Turret wit Twin 12.7mm Dshka's. Crew 10. Mission Types: River Patrol, Coastal Patrol, Special Warfare Ops ( Bridge and Installation Destruction, Landing Small Parties behind enemy lines with Silent Exhaust routed to underwater ) Harassment and Interdiction. Top Speed 18 knots. Currently Top Speed = 0 Still very much a Wip ( some parts are place holders until actual parts are ready ) :k_confused:
http://i1298.photobucket.com/albums/...psmoviiflu.jpg

the_frog 04-08-17 05:29 AM

There are several possible causes for that behaviour. Send the files and I'll have a look into them.

What was the parent unit you used to create tihis new one?

mikey117us 04-08-17 10:07 AM

It was NMSR r boat

mikey117us 04-08-17 11:44 PM

@ the_frog I fixed it. The question you asked and my answer made me just restart with an all new folder NMSR. I ad some .zon issue. so now I can do some fine tuning and add the rest of the parts and finish this and go back to other projects! :Kaleun_Salute:
http://i1298.photobucket.com/albums/...psmenwugjl.jpg
http://i1298.photobucket.com/albums/...psegrspxk3.jpg
http://i1298.photobucket.com/albums/...psziqrdets.jpg
http://i1298.photobucket.com/albums/...ps0l8zzsec.jpg
http://i1298.photobucket.com/albums/...psysvqdbew.jpg
http://i1298.photobucket.com/albums/...psmw4h68ax.jpg
http://i1298.photobucket.com/albums/...psenn4ohmt.jpg
note: 4 WIP Project 1124 vs 6 S-Boot

Kendras 04-09-17 04:01 AM

Funny little boat ! :lol:

No more so funny when we will encounter them with our Type II submarine ! :o

 
ALAAAAAAAAAAAAAAAAAAAARRRRMMMMMMM !!!!!!!!!!!!!!!!!!!!!!!!!!!!

Where is the Luftwaffe when you need it ?

the_frog 04-09-17 05:51 AM

So, the files work now. Very good.

Gun boat vs. torpedo boat fights in SH3 tend to be a bit one-sided since there are no working surface combatant torpedos.




Quote:

Originally Posted by mikey117us (Post 2477799)
@ the_frog I fixed it. The question you asked and my answer made me just restart with an all new folder NMSR. I ad some .zon issue. so now I can do some fine tuning and add the rest of the parts and finish this and go back to other projects! :Kaleun_Salute:
note: 4 WIP Project 1124 vs 6 S-Boot



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