SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   German U-Boats Compilation 2 (only VIIB & VIIC models by WISE) (https://www.subsim.com/radioroom/showthread.php?t=221986)

JCWolf 10-08-15 05:47 PM

:arrgh!::rock:

Awesome work matey !

Beqanyc 10-08-15 11:29 PM

Question
 
Thanks again to the people who are working on this amazing mods! :)

I found some unusual effects after installing this mod. I play GWX 3 and the models look absolutely fantastic. I wanted to start a fresh career and I encountered that my crew does not get fatigued at all (I know there is an option in silent hunter commander to turn it on or off but I dont have shc installed). The second thing is that when I was selecting my crew in careers barracks , I was out of renown and suddenly renown went minus :D which is not a bad thing , but its kind of unusual ( taking a credit out of bank I guess ) the third is that crew medals changed back to stock silent hunter system . My modding knowledge is limnited so I want to ask you if I can change base.cfg file back to gwx original one , without effecting on this amazing mods functionality?

I will be thankful if anyone can help me :salute:

Magic1111 10-09-15 03:47 AM

Quote:

Originally Posted by JCWolf (Post 2349885)
:arrgh!::rock:

Awesome work matey !

2nd this!!! :woot::yeah:

jaxa 10-11-15 03:53 AM

Guys, is it possible to describe how to install this pack properly, step by step? There is no readme.txt inside, I don't know should I use previous version German U-Boats compilation or not, there is AI U-Boats pack for use and skin addon for SH3Commander etc.
I wanna do it safely, because my SH3/GWX installation is heavy modified and includes many additional mods.

Anvar1061 10-11-15 08:03 AM

Quote:

Originally Posted by jaxa (Post 2350289)
Guys, is it possible to describe how to install this pack properly, step by step? There is no readme.txt inside, I don't know should I use previous version German U-Boats compilation or not, there is AI U-Boats pack for use and skin addon for SH3Commander etc.
I wanna do it safely, because my SH3/GWX installation is heavy modified and includes many additional mods.

SSS
To work correctly you need to install:
http://www.subsim.com/radioroom/imag...aleun_Wink.gif
TKSS18_German_U-Boats_Compilation 1
TKSS18_German_U-Boats_Compilation 2
German U-Boats Compilation 2
Ai German U-Boats Collection
http://www.subsim.com/radioroom/imag...Kaleun_Los.gif
Skins or Skin Pack (1&2) for Commander install at your discretion.

jaxa 10-11-15 08:03 AM

Thanks Anvar :up:
I've read somewhere (probably in thread about AI U-Boats) that FixAllSubGWX is included in Compilation 2. Should I install it as first part?

Anvar1061 10-11-15 08:15 AM

Quote:

Originally Posted by jaxa (Post 2350325)
Thanks Anvar :up:
I've read somewhere (probably in thread about AI U-Boats) that FixAllSubGWX is includes in Compilation 2. Should I installation it at all as first part?

SSS
Yes, this includes.

Viciostereo 10-12-15 11:01 AM

Quote:

Originally Posted by Anvar1061 (Post 2350324)

Hello!

I use that combination, but the hull of the Type VIIC its still seen black. The FixAllSubGWX patch shows the same problem...

The type IX shows black food boxes, and the UZO of the type XXI doesn't appear when i activate it.

In all models the radar doesn't work.

There are a way to fix this?

Viciostereo

PD: Sorry for my bad english...

Beqanyc 10-12-15 09:07 PM

I have Type VIIC/41 and Type VIIC/42 upper hull all black , the rest Is working fine as far is I know!

Anvar1061 10-12-15 09:27 PM

Quote:

Originally Posted by Beqanyc (Post 2350588)
I have Type VIIC/41 and Type VIIC/42 upper hull all black , the rest Is working fine as far is I know!

SSS
Alberich skin

Beqanyc 10-13-15 03:46 PM

Quote:

Originally Posted by Anvar1061 (Post 2350594)
SSS
Alberich skin


I'm sorry , I think I gave a wrong description of the problem , I don't think it is a skin issue , I think it is a 3D model problem , here is the image!


http://s15.postimg.org/f3h5d8son/121...59138612_n.jpg

The entire top deck is pitch black

Anvar1061 10-14-15 12:31 AM

Quote:

Originally Posted by Beqanyc (Post 2350788)
I'm sorry , I think I gave a wrong description of the problem , I don't think it is a skin issue , I think it is a 3D model problem , here is
The entire top deck is pitch black

SSS
Turm 2 & 3 are not yet ready.

HanSolo78 10-14-15 06:29 AM

The wise uboats have another new 3d model type, so all old skins do not work. Also because of the not finished towers 2,3 and 4 you get this black deck problem. But only for txpe VIIc and the connings.

Beqanyc 10-14-15 09:09 AM

Quote:

Originally Posted by HanSolo78 (Post 2350871)
The wise uboats have another new 3d model type, so all old skins do not work. Also because of the not finished towers 2,3 and 4 you get this black deck problem. But only for txpe VIIc and the connings.

Quote:

Originally Posted by Anvar1061 (Post 2350842)
SSS
Turm 2 & 3 are not yet ready.

Thank you both for answer! I was concerned that I put something in wrong order in JSGME :up:

Viciostereo 10-14-15 02:01 PM

Hello!

Thanks for the answer. The early models are working fine :up:


All times are GMT -5. The time now is 11:48 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.