SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] SH5 Liberty Ship for SH3 (https://www.subsim.com/radioroom/showthread.php?t=230517)

Kendras 03-24-17 03:10 AM

SH5 Liberty Ship for SH3
 
Hello,

After many hours of work and tests, I'm pleased to release this Liberty ship converted from SH5. It replaces the one you already have in your stock game files, so they will appear in your campaign !

Features :

- Very nice and detailed model from SH5 ! Strange light reflections corrected by the_frog.

- The ship can break in two parts.

- All guns' and searchlights' nodes fixed, traverse parameters all corrected.

- Reworked cargos : tanks and trucks correctly scaled, reworked textures, new aircrafts (Wildcats), biggest load of crates and oil barrels. The ship's deck is now fully loaded with special nodes. To change the cargo type, you have to change the "loadout definition", the "external storage" is no more working. By default, the deck is loaded with crates.

- Textures reworked by me.

- Detailed flag (by Testpilot).

http://i.imgur.com/J8lZbqw.png

D/L link : ........ http://www.mediafire.com/file/tlhmbe...ip_for_SH3.zip

.

VonDos 03-24-17 04:00 AM

Wow! You got it :-)

Kendras 03-24-17 04:17 AM

http://yoursmiles.org/tsmile/banana/t0250.gif

Anvar1061 03-24-17 04:27 AM

http://www.subsim.com/radioroom/imag...humbs_Up-1.gifhttp://www.subsim.com/radioroom/imag..._Applaud-1.gifhttp://www.subsim.com/radioroom/imag..._Applaud-1.gifhttp://www.subsim.com/radioroom/imag..._Applaud-1.gif

nik112 03-24-17 05:56 AM

Simply.. Wonderful.

cheers:Kaleun_Cheers:

Kendras 03-24-17 07:58 AM

Now, I'm trying to add weapons, but I have inexplicable CTD ... :damn::damn::damn::damn::damn::damn::damn::damn:

HanSolo78 03-24-17 08:01 AM

Great! I also have a bunch of more detailed units from SH5 and else that wait for a conversion.
Keep Up your good work!

You bring some new life to the SH3 Modder Scene :Kaleun_Thumbs_Up:

Kendras 03-24-17 08:08 AM

Quote:

Originally Posted by HanSolo78 (Post 2474670)
Great! I also have a bunch of more detailed units from SH5 and else that wait for a conversion.
Keep Up your good work!

You bring some new life to the SH3 Modder Scene

Could you tell me what SH5 ships you have converted ? I would not like to do the work again for nothing ! :lol:

HanSolo78 03-24-17 05:01 PM

Quote:

Originally Posted by Kendras (Post 2474672)
Could you tell me what SH5 ships you have converted ? I would not like to do the work again for nothing ! :lol:

Sure!

These Sh5 ships I have that were converted:

Bismarck
Tirpitz
King George
Hood
Nelson
Sovereign
Queen Elisabeth
Warspite
Gneisenau
Scharnhorst
Ark Royal
Glorious
Illustrious
Casablanca
Long Island
Fletcher
V&W destroyer
Schleswig Holstein
Tanker Ranger

Kendras 03-24-17 05:08 PM

Quote:

Originally Posted by HanSolo78 (Post 2474812)
Sure!

These Sh5 ships I have that were converted:

Bismarck
Tirpitz
King George
Hood
Nelson
Sovereign
Queen Elisabeth
Warspite
Gneisenau
Scharnhorst
Ark Royal
Glorious
Illustrious
Casablanca
Long Island
Fletcher
V&W destroyer
Schleswig Holstein
Tanker Ranger

Hahahaha ! I wanted to start conversion of KGV ! And it's already done ! :D

Did you convert these units yourself, or did you "find" them, and where ? I badly want the SH5 KGV for years ! :D

mikey117us 03-24-17 06:08 PM

The V&W I would love to do that ship. They filled an important role in the early war destroyer shortage as escort leaders for convoys. rowi58 and the_frog gave me permissions for the SHV import Flower Class Corvette, and they were attached at the hip in the early years to V&Ws as in "The Cruel Sea" Movie. ( I apologize for shameless promotion screenshot since I have yet to start several wip threads )
http://i1298.photobucket.com/albums/...psaykupxmd.jpg
http://i1298.photobucket.com/albums/...ps8ysie5si.jpg

Jeff-Groves 03-24-17 06:10 PM

Was Kovall the one who did the conversions or Rowi?

Kendras 03-24-17 06:29 PM

Quote:

Originally Posted by Kendras (Post 2474669)
Now, I'm trying to add weapons, but I have inexplicable CTD ... :damn::damn::damn::damn::damn::damn::damn::damn:

OK. Solved this. It appears that the M01 is not allowed for merchant ships. I have to write S01 instead. Good to know.

the_frog 03-24-17 07:02 PM

Quote:

Originally Posted by mikey117us (Post 2474824)
The V&W I would love to do that ship.

... the V&Ws had much in common with the Leader destroyers ...:03:

Meaning: I am thinking from time to time to prepare an all new V&W model. Unfortunately, there a plenty of options what to do: only the original V&Ws or also the modified 4.7" version, the WAIRs, the LREs, the SREs ... the ones I like best are the WAIRs ... so, probably only those ... :hmmm:

Let's see.

Kovall converted the SH5 model. It is basically an upgraded SH3 model, with still not fully correct hull and superstructures. And the camouflage on the AO map is an USN Ms. 31/32 scheme ...

the_frog 03-24-17 07:08 PM

Quote:

Originally Posted by Kendras (Post 2474837)
OK. Solved this. It appears that the M01 is not allowed for merchant ships. I have to write S01 instead. Good to know.

Most merchant ships have M01 nodes and they work well. Just check the equipment files ...

You use a rather vanilla version of SH3, right? Consider that the original gun library used textures of the ships (the "normal"--"complete" thing). That caused plenty of problems and has been eliminated in the modded versions of the gun libraries.

P.S.: The imported Liberty cargo looks fine. You did it :up:


All times are GMT -5. The time now is 05:20 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.