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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Realism- and gameplay-related hardcode fixes for SH3.EXE (https://www.subsim.com/radioroom/showthread.php?t=174225)

shadow_wxh 03-25-20 03:11 AM

I am afraid some the MOD option is not as generic as it is hoped be be. It feels like it is more fine tuned to work on NYGM as for other MODS we just have to test and see.My guess is this CAM-Ship feature has something to with the ship modelling as well I 'll make a new thread post if I find a solution.

N0_Name 05-29-20 08:18 PM

Help
 
I've been having issues installing this mod I think the problem is coming from the wolfpacks but i'm just not sure anymore if anyone could help me out that would be great.

John Pancoast 05-29-20 08:35 PM

Quote:

Originally Posted by N0_Name (Post 2673854)
I've been having issues installing this mod I think the problem is coming from the wolfpacks but i'm just not sure anymore if anyone could help me out that would be great.


Be glad to help. What's the problem(s) ?

N0_Name 05-31-20 07:46 PM

The issue appears to be that the mod isn't installing correctly I've gone through the mod installation instructions multiple times but I can't figure out what exactly is causing the problem.

John Pancoast 05-31-20 08:19 PM

Quote:

Originally Posted by N0_Name (Post 2674328)
The issue appears to be that the mod isn't installing correctly I've gone through the mod installation instructions multiple times but I can't figure out what exactly is causing the problem.

What kind of error are you getting when you try to use it ?

N0_Name 05-31-20 09:15 PM

I'm not getting any sort of error message but rather it simply fails to load even when activated in JSGME.

John Pancoast 05-31-20 09:17 PM

Quote:

Originally Posted by N0_Name (Post 2674339)
I'm not getting any sort of error message but rather it simply fails to load even when activated in JSGME.

Ok. You put your Sh3.exe in the Supplemental folder, and put that folder into JSGME ?
Post your mod list when you can.

Olamagato 06-01-20 07:20 AM

Remember that if you bought SH3 in the Uplay or Steam service, then after installing the game always run it once being online, and then deactivate Uplay/Steam - enable offline mode. Then you can and should make a copy of the SH3 catalog, and it's best to install a supermod and any other mods on the copy.
The UPLAY service controls the content of files in the game directory and corrupts all attempts by JSGME and independent mod installers.
Always treat the original SH3 directory as a copy you have no control over.

Haesig 09-01-20 06:38 PM

Hey everyone, I'm playing with GWX 3.0 and this patch, only problem is I'm receiving empty messages from BdU and my CE. I followed the instructions to edit the en_menu and de_menu, but no luck. I've tried it as part of the "Supplement to V16B1" mod as well as directly editing the SH3 files to no avail. Is there something I need to do besides just copying and pasting the additional lines? Any help is much appreciated.

Anvar1061 09-02-20 02:06 AM

Quote:

Originally Posted by Haesig (Post 2693226)
Hey everyone, I'm playing with GWX 3.0 and this patch, only problem is I'm receiving empty messages from BdU and my CE. I followed the instructions to edit the en_menu and de_menu, but no luck. I've tried it as part of the "Supplement to V16B1" mod as well as directly editing the SH3 files to no avail. Is there something I need to do besides just copying and pasting the additional lines? Any help is much appreciated.

I suppose you are using the Commander, which in turn can overwrite your en_menu and de_menu files. Then you do it
https://www.subsim.com/radioroom/ima...aleun_Wink.gif
https://www.subsim.com/radioroom/sho...1&postcount=72

marcelw93 11-23-20 07:34 AM

Just a short question
 
Should I use the torpedo fix from the hardcore fix and the torpedo dud setting in the realism settings of silent hunter both or just only the hardcore fix?

Marcel

John Pancoast 11-23-20 08:41 AM

Quote:

Originally Posted by marcelw93 (Post 2708804)
Should I use the torpedo fix from the hardcore fix and the torpedo dud setting in the realism settings of silent hunter both or just only the hardcore fix?

Marcel

Both.

marcelw93 11-23-20 09:50 AM

Quote:

Originally Posted by John Pancoast (Post 2708813)
Both.

Thanks

John Pancoast 11-23-20 10:52 AM

Quote:

Originally Posted by marcelw93 (Post 2708828)
Thanks

:salute:

marcelw93 11-29-20 02:04 PM

Empty Messages
 
https://youtu.be/T6q51fYy7M0?list=PL...JDiOs-mH&t=433
I saw many empty messages from the CE at 7:13 . I modified the en_menu because of the H.sie patch and have the same empty messages mostly while taking damage . Has anyone an idea? Is it a feature from gwx to hide some unrealistic informations for the player? I have the problem without using the Commander, too.

My modlist:
GWX - Captain America's Officer Icons=1
GWX - No Medals on Crew=2
Thomsen's Sound Pack V3.2cg=3
Rbs1_SH4_Effects_GWX_30_71=4
Rapt0r's Uniforms V2.0 [Grey]=5
Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch=6
M.E.P v6=7
Optional - ShipVanishingHull for MEP v6=8
Optional - FSF for MEP v6=9
TKSS18 German U-Boats Compilation=10
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)=11
FixAllSubGWX=12
GermanUboatCompilation_Sensors_for_GWX=13
ARB WideGui 1920x1080=14
English & Deutsch=15
ARB WideGui 1920x1080 v0.3.1=16
ARB WideGui NoSwastikaFix=17
Sh3_volumetric_clouds&fog_V2.2=18
Ricks_GWX_Rec_Man_Final=19
M.E.P v6- VisualSensors for GWX3=20
Supplement to V16B1 (JSGME)=21


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