Ok got a issue! I dont no if its me or something im doing wrong! I am on 94% realism and have my weapon officer identify and get my solution! i no more torpedos are on target as i watch them on my TDC. I am not sure if its becuase the sea is a little stormy and i got a lot of waves or what?
So heres my issue, i have tested this a few times, i shot two fish at a large merchant they went underneath him and i couldnt be bothered to continue the attack so broke contact. Ran into a second large merchant and the same happened two fish underneath and out the other side! So i gave it a test! i set all 4 tubes to 1M and on magnetic and Fast speed! 600M submerged shot, easy right. well as i saw them all line up perfectly for the engine rooms with only 100 or so meters left i thought i got him! but no the first 3 go under and the 4th explodes premature! is there something im doing wrong i mean the fish are set a 1M and shot off with about a second puase inbetween each shot to make sure i hit the ship no matter how much it is bobbing! Anyhelp thanks! Jonny:salute: |
Sorry for the late reply. No time at all ATM. There have been some mod requests in the past. Some of them found their way into my todo-list for the (uncertain) future.
@sharkbit: I think 10 hours of gametime are not unrealistic for a wolfpack to assemble. Try the "Wolfpk less contact report" Option if you prefer not to wait such a long time. @Luno: Did you change the hsie.ini? Please find out whether the patched CameraBehavior.act found its way into your SH3 installation. In principle it's compatible to SH3-Cmdr with malfunctions, provided your RandomizedEvents.cfg is okay. @Wolfstriked: Still problems with your install? @Jonny: Please read the manual about the Torpedo Failure Fix. @Victor_Schutze: Cite: "Aaaahhhh the joys of modding... appending... modifying... altering... a true dream come true...".......I admit that the installation process is not easy. But you can optimise it. Feel free to program a little tool that automates the install. Are you interested? |
Hsie,did you mean to change _Append_to_de_menu.txt to just de_menu.txt.The mod is working but the messages seem missing.
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@Wolfstriked: BBW is right. If you play in english, you need to place all messages contained in _Append_to_en_menu.txt after the last line of en_menu.txt.
If you play in german language, use _Append_to_de_menu.txt resp. de_menu.txt instead. If you do that work described above in the Supplement-Mod instead of your Sh3-Installation, you don't risk to corrupt your installation, because you can easily disable the Supplement-Mod if something went wrong. Good luck. If you don't get it to run until weekend, I could help you. |
It worked thanks guys.I think better instructions would read...
put the _Append_to_en_menu.txt into the empty DATA/MENU/folder of the mod. Then copy the original en_menu.txt contents into the _Append_to_en_menu.txt. When thats doneyou now must change the mods _Append_to_en_menu.txt to en_menu.txt Should we change the MaxStrings=5000 to higher number? Or just use NYGM mod as I will most likely do soon.:03: |
I love the torpedo failure mode.
After some testing, I finally started a new career out of St Nazaire in 9/40 with the patch enabled. Set up a perfect shot north of Scotland using impact pistols on a medium freighter. Weather was stormy with 13 m/s winds. Sure enough, both eels go under the target(I use external camera for eye candy purposes). I love the fact that there is no more mindless setting of the torpedo depth. Now there are other factors to consider in making a torpedo attack. Later I ran across a coastal tanker. Once I id'd the target, I decided to pass on the shot due to the high seas. It was not worth a eel and I couldn't gun it under due to the high seas. Any mod that makes you think and act like a real submarine commander is a huge plus. :up: Keep up the good work h.sie. I'm looking forward to experiencing other aspects of your patch. :) |
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I must admit i was wrong! the torpedo failure mod was causing my problem. Now i dont attack in stormy sees and i just did partrol 2 and came back with 28000 T so im well happy! great mod realism is arwsome, playing 100% realism and its so rewarding!
Jonny:salute: |
@Victor_Schutze: Cite: "Aaaahhhh the joys of modding... appending... modifying... altering... a true dream come true...".......I admit that the installation process is not easy. But you can optimise it. Feel free to program a little tool that automates the install. Are you interested?[/QUOTE]
Of course I am interested hsie! :yep: how do you program this tool to automate the install? :06: |
mediafire.com not working. Please upload files --> inofficial Patch v1.6 for Silent Hunter 3 to gamefront. Very thanks.
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mediafire.com is working well....
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I think he wants you to do the programming. :03: :) |
Most people use GWX/NGYM or stock.Very easy to "append":O: those three and just enable the folder.
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