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-   -   Torpedo damage (https://www.subsim.com/radioroom/showthread.php?t=237567)

Berserker 05-19-18 07:01 PM

Torpedo damage
 
In TMO when a torpedo explodes it will leave a large hole (decal) showing where you hit...What I want to do is replace that decal with the ruptured seam ripped hull decal from SH5...How would I do it??:hmmm:

propbeanie 05-19-18 08:16 PM

Each ship ~should~ have a DAT file, and an associate ZON file, in the Sea folder for damage, along with a DMG node in the DAT... each individual ship is set-up "uniquely", as they say, with an imbedded image file, such as

https://i.imgur.com/vSfg7nW.jpg
from the Mogami dat file in FotRSU

However, dependent upon the mod or stock, you might have imported SH3-style ships, or you might have SH4 ships, or modified SH4 ships, or you might have imported SH5 ships, or a mix or all of the above. Not all ships that "play" in the game comply with the SH4 "damage" paradigm, so some ships show nothing when hit by torpedoes. Some show an incorrect image, and others are OK. Also, some ships have one spot on the hull set to show a torpedo hit, others might have several. Above all else, I only know how to find these things somewhat, and only in SH3 and SH4, not in SH5, nor do I know how to work on them (unless you like CTDs). However, one of the fellows that actually knows something beyond that will come along... :salute:

Berserker 05-19-18 09:47 PM

Thank you P.B..

torpedobait 05-20-18 08:06 AM

Quote:

Originally Posted by propbeanie (Post 2553685)
Each ship ~should~ have a DAT file, and an associate ZON file, in the Sea folder for damage, along with a DMG node in the DAT... each individual ship is set-up "uniquely", as they say, with an imbedded image file, such as

https://i.imgur.com/vSfg7nW.jpg
from the Mogami dat file in FotRSU

However, dependent upon the mod or stock, you might have imported SH3-style ships, or you might have SH4 ships, or modified SH4 ships, or you might have imported SH5 ships, or a mix or all of the above. Not all ships that "play" in the game comply with the SH4 "damage" paradigm, so some ships show nothing when hit by torpedoes. Some show an incorrect image, and others are OK. Also, some ships have one spot on the hull set to show a torpedo hit, others might have several. Above all else, I only know how to find these things somewhat, and only in SH3 and SH4, not in SH5, nor do I know how to work on them (unless you like CTDs). However, one of the fellows that actually knows something beyond that will come along... :salute:

I've seen the "no damage shown" effect, notably on the 3-stack Large Old Passenger Liner. Hit it with 9 torpedoes before finally sinking it, but there was no noticeable damage to the hull. There were fires above the main deck, but no holes below the water line. No big deal. 41k tons in one ship makes up for that, as does evading the escorts to get back to base and enjoy the win.

propbeanie 05-20-18 03:43 PM

Lots of water-tight integrity then... :O:

It might well be an "import" from SH3 then...

Berserker 05-11-19 02:12 AM

What I want to do is make the decal longer in height in order to be a ripped hole as seen in cold waters....


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