I keep getting CTD whenever I click on the quick mission and american career in the main main. I've not tried the rest, but I'm pretty sure they will be the same. This might be a result of some of the meddling I've done trying to work out the VLS system, but thats not active right now, so I'm left wondering if maybe this is not compatable with 1.5 just yet? Or is there something else I might be doing wrong?
Thanks, Greg |
Are you running RFB and/or RSRDC? So far I've only made this compatible for stock SH4 V 1.5. What, if any, other mods are you running with this mod?
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Good to hear! Keep the feedback coming guys.
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Thanks, Greg |
I've started work on my RFB+RSRDC compatibility. Step 1 disable the RUIM mod in RFB. That thing is a resource hog! I've also got the list of files I need to make changes to so hopefully I'll have this out in a couple of weeks. :up:
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Great mod so far! One small problem, though: the propeller's rotation/pitch looks backward relative to the skew of the blades and the pitch seems a bit steep... Here are a couple pics of model Los Angeles props I found. The ringed version is supposedly the 688i version, perhaps to guard against ice damage?
http://www.ralphratcliffemodels.com/..._ringed_lg.jpg http://www.ralphratcliffemodels.com/...rop_688_lg.jpg Oh, and would it be possible to combine the radar warning antenna into the obs scope, in lieu of an actual ESM system? |
Yeah I noticed that as well. I haven't made any attempts to change it because
1. I have yet to enter the world of 3D modeling, and 2. Given my background I'm not so sure I should be the one making the model. As for the ESM bit though, I've already thought about that but haven't gotten around to playing with it to see if it will work. |
Hi all.
Im truley a noob. I dont know how I can change the steam engines to the "normal" 688i engine. Can I do it ingame or is it a config file somwhere? No clue how to do it.:wah: |
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Alright then, modeling issues aside, I've noticed a couple playability problems.
First off, the sonar seems strangely worthless on the couple patrols I've done so far. On more than one occasion I've made visual contact with a moving target with no word from sonar and when I tell him to report contacts he says he's got nothing. On other occasions, however, the sonar works fine and I end up with dozens of contacts out to the advertised ~30 nm radius. Secondly, acceleration seems a bit sluggish for a boat with 35,000 hp. I know the game engine has a different interpretation of engine power than the rest of us and that might be part of the problem... Keep up the good work! PS: Anyone willing to start on a proper control room??? |
jack!
when did you decide to join us again? |
ok, I admit it ...Im not worthy!:wah:
I still cant seem to find the "change to main engine" button. Could anyone post a small screenshot for me so I can finaly put this master piece of a sub to work?:cry: |
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Balmerical, the button to switch propulsion looks like a little red light alongside the red bar labeled "H202" right above the fuel, battery, co2 indicator bar. In other words, immediately left of the telegraph. |
Right now, its still just a bunch of playable nukes :D
but since I started making them campaignable, there was a big bang of SH4 nuke subs, hence, my sig :D |
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