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-   -   German U-Boats Compilation (https://www.subsim.com/radioroom/showthread.php?t=214215)

Jeff-Groves 12-13-21 06:06 PM

:o
Your kidding me right?
flag.dat equaling 30+ megabytes????

mungojerry311 12-13-21 07:11 PM

Quote:

Originally Posted by Mad Mardigan (Post 2782731)
See post # 688.... :shucks:


And now it's in the MODS folder as TKSS18 German U-Boats Compilation, so I think I'm good to go. Thanks!

irishskysail 02-19-22 04:30 PM

Glitch's and Bugs
 
Though this mod is incredibly refreshing compared to the rusted / low quality skins with other mods of which this mod fulfills this purpose massively.

However, there are two (of which I've found) issues that plague this mod from being nearly flawless. The first issue is that the Hull of the Submarines can become black and leaving the conning tower textured without Issue. So far I have not found any indicative fix for this issue.

Secondly, the Deck Gun, a fairly important weapon in your arsenal but for some reason is rendered useless as this mod seems to break it. As a result directly effecting the games game play. So far I haven't found a direct solution to this either.

And somewhat thirdly, the library/flag.dat when extracting the files also seems to be an issues I haven't seen a properly formatted solution to yet.

If anyone knows the solutions to these issues that be quite nice.

FUBAR295 02-19-22 05:43 PM

Might help ;

https://www.subsim.com/radioroom/sho...d.php?t=242094

Fifi did some fixes for deck guns for GUC depending on the Supermod being used.

Post your mod list.

Good hunting,
FUBAR295

irishskysail 02-19-22 05:51 PM

Quote:

Originally Posted by FUBAR295 (Post 2794182)
Might help ;

https://www.subsim.com/radioroom/sho...d.php?t=242094

Fifi did some fixes for deck guns for GUC depending on the Supermod being used.

Post your mod list.

Good hunting,
FUBAR295

Yah Sure, here it is:

LSH3-2020_Patch HSIE
LSH3-2020_ATM GreenWater
LSH3-2020_SLS Special Effects
AbGUI_1920x 1080 for LSH3
M.E.P v6 Visual Sensors for LSH3
M.E.P v6
German U-boats Compilation FuMO_fix
TKSS18 German U-boats Compilation No Eagle
Rubins Underwater dust&Plankton
Zoomable Free Camera
FM_NewInteriors v2

FUBAR295 02-19-22 07:08 PM

Not sure you can run GUC in LSH3. I tried GUC out in CCoM (Commanders Choice of Mods) but had lots of issues, and LSH3 uses the same Ship and Uboat models as CCoM. The Uboat skins in both CCoM and LSH3 do not look all that bad, imho, so did not spend a lot of time trying to make it work, fwiw.

That would very well be the cause for both of your issues of black hull and non functional deck gun.

Your loading order for you mod list for GUC in not correct. You would need to load TKSS18 German U-boats Compilation No Eagle first, then GUC 2 (only VIIB & VIIC by Wise, followed by GUC FUMO fix, GUC guns fixed for German Uboat Compilation, and a GUC Senor fix. Not sure if there is a senor fix for LSH3, however.

ivanov.ruslan 02-19-22 08:18 PM

FixallsubGWX.rar

irishskysail 02-20-22 06:02 AM

Quote:

Originally Posted by FUBAR295 (Post 2794191)
Not sure you can run GUC in LSH3. I tried GUC out in CCoM (Commanders Choice of Mods) but had lots of issues, and LSH3 uses the same Ship and Uboat models as CCoM. The Uboat skins in both CCoM and LSH3 do not look all that bad, imho, so did not spend a lot of time trying to make it work, fwiw.

That would very well be the cause for both of your issues of black hull and non functional deck gun.

Your loading order for you mod list for GUC in not correct. You would need to load TKSS18 German U-boats Compilation No Eagle first, then GUC 2 (only VIIB & VIIC by Wise, followed by GUC FUMO fix, GUC guns fixed for German Uboat Compilation, and a GUC Senor fix. Not sure if there is a senor fix for LSH3, however.

So far after trying that configuration, its resulted in CTD. Which is strange.
Also, is the dat.Flag actually causing issues for the mod because that still persists after each extract.

irishskysail 02-20-22 06:03 AM

Quote:

Originally Posted by ivanov.ruslan (Post 2794197)
FixallsubGWX.rar

Tried that too, sometimes it works but causes crashes. Idk if its compatible with any other mod other then GWX, but I will try using it again regardless.

FUBAR295 02-20-22 08:30 AM

As I indicated earlier, I do not think it is compatible with LSH3, at least not without some major tinkering. I did not get it to work properly in LSH3. I can live with the models that comes with the LSH3 mod.

You can try to remove the flag.dat file and utilize the one in the files already to see if that at least keeps you from a CTD.

Some of this is trial and error.

John Pancoast 02-20-22 09:32 AM

You probably already have it but the 4gb patch is a requirement for this mod to even have a chance to work.

irishskysail 02-20-22 09:52 AM

Quote:

Originally Posted by John Pancoast (Post 2794267)
You probably already have it but the 4gb patch is a requirement for this mod to even have a chance to work.

Yah I have it. But yah it's handy

irishskysail 02-20-22 10:54 AM

Quote:

Originally Posted by FUBAR295 (Post 2794248)
As I indicated earlier, I do not think it is compatible with LSH3, at least not without some major tinkering. I did not get it to work properly in LSH3. I can live with the models that comes with the LSH3 mod.

You can try to remove the flag.dat file and utilize the one in the files already to see if that at least keeps you from a CTD.

Some of this is trial and error.

Ah fair enough. Thanks anyway

Jhanz 02-21-22 08:53 AM

Conning Tower
 
Hello! My TypeVIIC(41)'s conning tower doesn't seem to be affected by shadow?

(using this mod's U-boat VIIC 41)

Jhanz 02-21-22 11:37 AM

Conning Tower
 
The U-boat VIIC and the model from wise shouldn't be together. I'm stupid. It's all good now.:k_confused::Kaleun_Cheers:


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