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-   -   Fotrsu mast / lenght ship (https://www.subsim.com/radioroom/showthread.php?t=240456)

hauangua 03-28-19 09:18 AM

Fotrsu mast / lenght ship
 
HI
I wanted to ask if I want to copy the "Mast values contained in" Optical Target Correction Mod "of all the ships, in my sea.cfg folder, maybe I won't have perfection but at least I will have more appropriate values, is it correct?
- To do it I have to open all the files.cfg one by one for each ship or is there a
"tool" that simplifies the work?(i suspect one by one)
- Do the new ships included in the Fotrsu game have more realistic values?
-And last question how do I get "Length" to appear on the recognition manual?
:hmmm:

Thanks :salute:

propbeanie 03-28-19 11:12 AM

You could study lurker_hlb3's Operation Monsun mod. Since he didn't use auto-targeting at all, he put the length in the Speed slot in the cfg files. Presto-change-oh, the info he wanted in the RecMan. It does goof-up things if you do use auto-targeting though...

hauangua 03-29-19 02:38 AM

Quote:

Originally Posted by propbeanie (Post 2599954)
You could study lurker_hlb3's Operation Monsun mod. Since he didn't use auto-targeting at all, he put the length in the Speed slot in the cfg files. Presto-change-oh, the info he wanted in the RecMan. It does goof-up things if you do use auto-targeting though...

Thanks propbeanie

hauangua 03-31-19 04:27 PM

https://i.ibb.co/1X1t1RJ/sh4-2019-03-31-23-10-50-93.png

inserted length, but I have to align it better

Fifi 04-01-19 01:41 AM

That’s good idea to have ship’s length to calculate speed without TDC using chronometer.

Length divided by seconds multiplied by 2 = speed in knot :yep:


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