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-   -   @Julhelm: Seawolf red hull skin request (https://www.subsim.com/radioroom/showthread.php?t=237697)

Skwabie 06-03-18 11:42 AM

@Julhelm: Seawolf red hull skin request
 
1 Attachment(s)
Hi Julhelm,
In the Seawolf previews you made a red hulled Seawolf skin. I seem to prefer that over the current black skin in game. Would appreciate it if you can share!
TIA:Kaleun_Salute:

Skwabie 06-05-18 04:49 AM

1 Attachment(s)
did me own for now.. it ain't perfect but works!

If anyone wanna give it a go
http://www.mediafire.com/view/fft3zp...lf_tx.png/file

C-Wolf 06-23-18 06:53 AM

Your UV map looks good! The only non-realistic detail (from the original UV map) is the rescue marking cues around the hatches - these are only painted during sea trials or rescue training. Real boats wear black. The devs think it looks better, but after all the realism they work hard to code into the game, this glaring fau paux is a huge no-no.

Wanna make it even more realistic? Lightly paint a greenish, furry scum line along the water line. The warm waters of the Pac (when sitting in port) encourage this growth in a short period and hulls need to be cleaned by divers regularly to eliminate it - cleaning also adds a knot or two.

Skwabie 07-15-18 05:03 PM

Quote:

Originally Posted by C-Wolf (Post 2558447)
...

I know it's not realistic but my aesthetics prevailed. These things well, very much each to his own.


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