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-   -   ALFA / Projekt 705 Lira SSN US and German Campaign Standalone (https://www.subsim.com/radioroom/showthread.php?t=191198)

jhapprich 01-04-12 07:59 PM

ALFA / Projekt 705 Lira SSN US and German Campaign Standalone
 
Hello and Happy New Year!

During the holidays, I have reworked the Alfa of my CWSS mod.Originally, I wanted to combine the Models of Hotmanandre and the Dangerous Waters RA-Mod, but in the end I had to recreate the entire model, the conning etc. There is now a pressure hull model as well as animated flaps and new extensibles. The mod is designed like the Oscar II - refit and is campaign playable for both sides.


http://img13.imageshack.us/img13/5989/lira5.pnghttp://img33.imageshack.us/img33/5808/lira4.pnghttp://img809.imageshack.us/img809/6154/lira3.pnghttp://img515.imageshack.us/img515/5939/lira2.pnghttp://img528.imageshack.us/img528/1659/lira6.pnghttp://img267.imageshack.us/img267/4329/lira7.png

http://img72.imageshack.us/img72/5348/lira.png


LINK :

http://www.gamefront.com/files/21152569/Alfa_US_GE.zip

Klaus 01-04-12 08:05 PM

link, please :)
Happy new year!
Thank you!

Yamato_NF 01-05-12 02:54 PM

ALL HAIL JHAPPRICH!!

:sign_yeah:

Hotmanandre 01-05-12 06:07 PM

Beautiful submarine! The good fellow and how about the project 685? There is almost finished boat will undertake to eat both drawings and a photo if that:arrgh!:

TorpexXIII 01-05-12 08:22 PM

Legend
 
Thats all I have to say about the man....legend.

:up:

Klaus 01-05-12 08:52 PM

SLBM is going from Mark 10? you let range at 3500 yards and i don't want autodestroy my own ship :)

osteo 01-06-12 02:41 AM

This alfa is too beautiful.:up::up:

colonelCJ 01-06-12 03:59 AM

WOW
 
This is amazing. :rock::rock:

I have tested in depth :haha:
and its simply breathtakingly awesome.

How about an Ohio class with USN Ballistic Missiles? :D


Respect to you JH. :salute:

jhapprich 01-09-12 04:30 PM

Custom Interior
 
Some shots of the ALFA`s Command Room i´ve been working on recently.At the moment, i am stuck on figuring out how to create Ambient Occlusion maps, so what you are seeing here still looks like crap:

http://img194.imageshack.us/img194/7998/91069495.jpghttp://img710.imageshack.us/img710/9213/20168510.jpghttp://img202.imageshack.us/img202/6051/41899921.jpghttp://img714.imageshack.us/img714/5899/61469338.jpghttp://img36.imageshack.us/img36/342/33077898.jpghttp://img607.imageshack.us/img607/39/94540039.jpghttp://img820.imageshack.us/img820/9553/17338771.jpghttp://img194.imageshack.us/img194/9822/12082866.jpghttp://img861.imageshack.us/img861/9386/94997880.jpghttp://img600.imageshack.us/img600/2286/11102590.jpghttp://img545.imageshack.us/img545/5995/69865776.jpg

Yamato_NF 01-09-12 04:44 PM

WOW
 
Quote:

Originally Posted by jhapprich (Post 1818377)

L-E-G-E-N-D! :up:
looks good so far mate!:arrgh!:

osteo 01-09-12 10:21 PM

[QUOTE=jhapprich;1818377]Some shots of the ALFA`s Command Room i´ve been working on recently.At the moment, i am stuck on figuring out how to create Ambient Occlusion maps, so what you are seeing here still looks like crap:

QUOTE]


Looking forward to seeing this module. :yeah::yeah:

Good Job :salute::salute::salute:

Marka Ragnos 01-10-12 02:26 PM

woow good to have you back working on those submarines ;)

thanks alot for keeping this game alive :up:

Julhelm 01-12-12 05:38 AM

Baking AO is easy. You just need a 2nd uv channel and then use render-to-texture with a skylight.

Soviet Creeper 01-12-12 08:21 AM

Nice sub here, happy to add it too my "collection" but can I ask for a version that isnt in russian?

jhapprich 01-12-12 08:30 AM

>Quote: Baking AO is easy. You just need a 2nd uv channel and then use render-to-texture with a skylight.<

yap, the AO-Maps are underway thanks to my 3dsmax2011.needed some time to figure it out since i do my models with milkshape.

what do you mean with russian?

Soviet Creeper 01-13-12 08:31 AM

It probably isnt in russian, heh, but the text (main menu, stuff on map ect) isnt in english. Its still playable, just annoying.

Klaus 01-13-12 08:57 AM

Quote:

Originally Posted by Soviet Creeper (Post 1820510)
It probably isnt in russian, heh, but the text (main menu, stuff on map ect) isnt in english. Its still playable, just annoying.

go to mods/alfa us_ge/ data/menu/, rename ment.txt in menu_ge.txt, and menu_US.txt in menu.txt, so you will have english menu instead of the german one

jhapprich 01-13-12 02:36 PM

yap, klaus, you got it! besides, mistaking German for Russain...THATS A NO-GO!!!!!!!

yamatowar 01-19-12 09:00 PM

duuh, no radar :ping:, f%"), i need a damn radar!, those damn destroyers appears from nothing

jhapprich 01-20-12 03:54 AM

there is an advanced radar and sonar.make sure you do not have any other mods enabled


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