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-   -   [REL] Environmental MOD for Silent Hunter 5 (https://www.subsim.com/radioroom/showthread.php?t=166178)

SiggeMan 01-19-17 03:13 PM

Looks real nice, so im wondering, is this compatible with TWOS?

Silent Steel 02-07-17 03:11 PM

Quote:

Originally Posted by SiggeMan (Post 2459202)
Looks real nice, so im wondering, is this compatible with TWOS?


Sorry about the late reply mate.
It should be.

/SS

vdr1981 02-07-17 06:30 PM

Quote:

Originally Posted by Silent Steel (Post 2464258)
Sorry about the late reply mate.
It should be.

/SS

It is not...

Silent Steel 02-08-17 01:27 PM

Quote:

Originally Posted by vdr1981 (Post 2464315)
It is not...

Soo good to see that you're still around!! :Kaleun_Salute:

Remon 03-30-17 04:14 AM

Hello!
WoS v1.6 + Environment 15 MOD.
The shadows and reflections of objects shake very strongly.
How to get rid of this effect, otherwise I do not know what to do.
Thank you in advance!

fire-fox 04-02-17 10:59 AM

Quote:

Originally Posted by vdr1981 (Post 2464315)
It is not...

Sorry new back, but isn't this called "Environmental mod for Wolfs of Steel". But it's not compatable with The Wolfs of Steel mod....?!

Or am I missing something?

Remon 04-03-17 10:21 AM

I like the wake trail left by the submarine in the Envirment 15 MOD. I do not install the entire MOD, only the "Submarine" folder. The effect of flicker of reflection from objects is caused by smoke from the submarine, or splashes, because if I am between the submarine and the object it does not appear.
Unfortunately I'm not a programmer, so I asked the council where in the file it can be fixed.

fire-fox 04-04-17 12:29 PM

Quote:

Originally Posted by Remon (Post 2476546)
I like the wake trail left by the submarine in the Envirment 15 MOD. I do not install the entire MOD, only the "Submarine" folder. The effect of flicker of reflection from objects is caused by smoke from the submarine, or splashes, because if I am between the submarine and the object it does not appear.
Unfortunately I'm not a programmer, so I asked the council where in the file it can be fixed.

So has this been added to TWoS now?

Thought I saw that sub smoke was add in one of the last updates.

W_clear 04-05-17 04:27 AM

Quote:

Originally Posted by Remon (Post 2476546)
I like the wake trail left by the submarine in the Envirment 15 MOD. I do not install the entire MOD, only the "Submarine" folder. The effect of flicker of reflection from objects is caused by smoke from the submarine, or splashes, because if I am between the submarine and the object it does not appear.
Unfortunately I'm not a programmer, so I asked the council where in the file it can be fixed.

You don‘t install the entire MOD, only the "Submarine" folder. You are wrong. Because there is no submarine 【Splash】 and realistic 【wake】。So "Submarine" folder. is sure to install it。



http://i64.tinypic.com/qporad.jpg


New results. Dynamic wake
http://i65.tinypic.com/167362f.jpg


Delareon 04-13-17 10:07 AM

Hey folks,

sorry im confused now.
Is that Mod compatible with Wolfes of Steel Megamod or not?

vdr1981 seems to be part of the megamod Team i assume and he says, no its not.
The creators of the Mod Call it "Environment For The Wolves of Steel - SH5 Megamod"

Please clarify this and if its really not compatible please dont call that Mod "For the Wolves of Steel"...

hauangua 04-13-17 10:57 AM

Quote:

Originally Posted by Delareon (Post 2478691)
Hey folks,

sorry im confused now.
Is that Mod compatible with Wolfes of Steel Megamod or not?

vdr1981 seems to be part of the megamod Team i assume and he says, no its not.
The creators of the Mod Call it "Environment For The Wolves of Steel - SH5 Megamod"

Please clarify this and if its really not compatible please dont call that Mod "For the Wolves of Steel"...

If Vecko say "it's not" probably this mod no more compatible with the latest versions of TWoS

fitzcarraldo 04-13-17 11:43 AM

TWoS 2 includes part of this mod, mixed with Dynamic Environment.

Best regards and Happy Easter/Passover.

Fitzcarraldo :Kaleun_Salute:

Delareon 04-13-17 12:08 PM

Ah Thanks Guys, then it makes sense why its not compatible if TWoS uses allready some kind of a customized Version of this Mod.

But please change the Name of the Mod. i allready downloaded it and put it into the Mods folder then i just took a look at Page 109 and found a info which should be prominent on Page 1 at the first Post.

fire-fox 04-14-17 07:57 AM

Quote:

Originally Posted by Delareon (Post 2478710)
Ah Thanks Guys, then it makes sense why its not compatible if TWoS uses allready some kind of a customized Version of this Mod.

But please change the Name of the Mod. i allready downloaded it and put it into the Mods folder then i just took a look at Page 109 and found a info which should be prominent on Page 1 at the first Post.

it'll still work - I did the same and ran it fine.

Its just that it will replace the other weather / water effect and transparency mods that ARE in TWoS already.

vdr1981 05-25-17 05:16 AM

Quote:

Originally Posted by fire-fox (Post 2478794)
Its just that it will replace the other weather / water effect and transparency mods that ARE in TWoS already.

This is not true since Environmental 15 MOD also deals with some files which are totally unrelated with env settings (like submarines sim files ect). Those files are not compatible with TWoS ... http://www.subsim.com/radioroom/showthread.php?t=229090


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