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-   -   [REL] Digital UI Clock (https://www.subsim.com/radioroom/showthread.php?t=165545)

skwasjer 03-19-10 09:17 PM

[REL] Digital UI Clock
 
Digital UI Clock for SH5 – v1.2 - by skwas
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Developed in 2010 by skwas, a game enthusiast and ubergeek :o)
http://sh4.skwas.net
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IMPORTANT

Use with SH5 patch 1.2 only!

DESCRIPTION

This mod adds a small digital clock next to the time compression controls.

http://s3d.skwas.com/downloads/digital_clock.jpg
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INSTALLATION INSTRUCTIONS

Install as any other mod using JSGME, and simply run the game.

NOTE: Likely NOT compatible with other UI mods …!
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VERSION HISTORY


v1.2 - 19-05-2010
  • Made compatible with SH5 patch 1.2.
  • The tooltip now displays the date/time in natural format (including day of week), more specifically in the format your computer uses for full date/time display.
v1.1 - 21-03-2010
Moved the ‘Warnings group’ a bit to the left. The drag handle and icons no longer cover the clock.
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INTEGRATION WITH OTHER UI MODS

Only three files are changed with this mod, but they are likely also changed by other UI mods. To merge this mod with others do the following:

From Page Default Hud.ini copy the group Digital Clock (item id 0xA3A0000) and it’s children.
In Page layout.ini, the position of item id 0x3F0C0000 has changed.
From Page Default Hud.py do a search for ‘skwas’, and find the bits of new code.
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PERMISSIONS

Do not redistribute or reuse this mod without my permission.
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DOWNLOAD FOR SH5 PATCH 1.2 !

http://sh4.skwas.net/download.aspx?i...5-8a1ab6806fc8

DOWNLOAD FOR SH5 PATCH 1.1 !

http://sh4.skwas.net/download.aspx?i...4-9fc780776e74

Ducimus 03-19-10 09:19 PM

Sweet. :up:

cougar642 03-19-10 09:42 PM

:ping: awesome!!

Safe-Keeper 03-19-10 09:47 PM

Looks far too modern for my taste, but still sorely needed.
Could you stop that hugely annoying stopwatch from popping up like a porn ad whenever I got to TC 1500, too? I hated that in SH4, and I hate it equally in SH5:03:.
Excellent. Thank you, I needed a laugh. Never thought it'd be possible to squeeze that many cliches into one little cip.

skwasjer 03-19-10 09:55 PM

Quote:

Originally Posted by Safe-Keeper (Post 1324739)
Looks far too modern for my taste, but still sorely needed.
Could you stop that hugely annoying stopwatch from popping up like a porn ad whenever I got to TC 1500, too? I hated that in SH4, and I hate it equally in SH5:03:.

The thread title clearly states 'digital' so yea, it's modern... It fits the UI theme perfectly fine imo. I will also release an analog clock in a few days so perhaps that fits you better (downside is it takes up way more space).

As far as your TC question, I'm basically not touching existing stuff, nor will I be fixing bugs at this point of time (I rather wait for patches). I will only create new stuff that's easily pluggable after patches (or can be reused by other modders). And I hope others can learn from these small minimods (how they are done).

That's my only interest ;)

Jeevz 03-19-10 09:58 PM

Excellent! Fits great with the new interface. :up:

Safe-Keeper 03-19-10 10:02 PM

Quote:

The thread title clearly states 'digital' so yea, it's modern...
It's not the fact that it's digital, it's more the black-and-yellow colour scheme. Then again, it fits the rest of the UI, so an "older" one wouldn't fit in. So I can't complain.

skwasjer 03-19-10 10:30 PM

ok

All the black/grey stuff is just reused from existing UI. I don't know why I chose yellow for the text, but full white was way to much in your face I guess. Anyway, anyone can change it with menu editor :yeah:

Safe-Keeper 03-19-10 10:34 PM

Yeah, I was thinking more like a kind of wooden background and black letters or something. There's the glow, too, that makes it look really modern.

Quote:

Anyway, anyone can change it with menu editor :yeah:
There'll probably be a full-blown mod out someday that changes the UI to a WWII-style top to bottom. Until then, it's okay :) .

etheberge 03-19-10 11:38 PM

I was really missing that digital clock from SHIV. It's one of those little things you don't realize you'll miss until they're gone.

Thank you skwas for bringing it back :salute:

sergei 03-20-10 04:44 AM

Very useful :up:

piri_reis 03-20-10 05:10 AM

A useful and much needed addition.
Thanks :up:

Coldcall 03-20-10 05:17 AM

very useful mod, thank you!

rededge 03-20-10 05:51 AM

Nice little mod thanks!

Sorry, I'm being rather thick here, but can you elaborate a bit on how to merge this mod so it doesn't interfere with others?

I have the "Less Annoying TAI map" and the "Player Guidance Icons Removed" mods already installed.
I backed these out through JGSME and then tried re-enabling with your digi-clock mod first up but no joy, as you've already said.

Any pointers would be welcome, I would really like to have the clock on screen all the time. I'm surprised it was missed off in development originally.

Thanks again.

Junglist 03-20-10 07:00 AM

Quote:

Originally Posted by rededge (Post 1325030)

Sorry, I'm being rather thick here, but can you elaborate a bit on how to merge this mod so it doesn't interfere with others?

From the first post (!!!):
Quote:

INTEGRATION WITH OTHER UI MODS

Only two files are changed with this mod, but they are likely also changed by other UI mods. To merge this mod with others do the following:

From Page Default Hud.ini copy the group Digital Clock (item id 0xA3A0000) and it’s children.
From Page Default Hud.py do a search for ‘skwas’, and find the bits of new code.
Thanks, looks very nice, but i'll wait for your analog version.
Now, when i need to watch time, i'm actually don't experiencing any troubles to hit the shortcut key for my chronometer.


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