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-   -   SH3 Commander-The Complete Super Deluxe Thallium Commander's Special Ultimate Edition (https://www.subsim.com/radioroom/showthread.php?t=147237)

Robin40 02-05-11 12:55 PM

Quote:

Originally Posted by frau kaleun (Post 1591194)
Commander only reports what the game says you sank, so if you're getting credit for sinking neutral tonnage, it's SH3 that's doing it and not Commander. :DL

Nope...SH3 give me negative credits, and that is right

SH3Commander gives me positive credits in the Captain's Log, Tonnage and U-Boat Aces...and this is wrong

uhmmm....I say in the u.Boat Aces list

Kaleun Wilhelm Eder

U-BOAT ACES : 09DEC40
NameTonnage*Arthur Wörbach238964Otto Kretschmer194973Günther Prien175608Joachim Schepke136511Heinrich Liebe123405Hans Jenisch120914Herbert Schultze109074Victor Oehrn104846Wilhelm Rollmann99311Viktor Schütze91953Werner Hartmann78560Wolfgang Lüth78454Heinrich Bleichrodt77524**Wilhelm Eder45118Erich Topp36861*Kuno Dresschel22530Jürgen Oesten19668Ernst Bauer16434*Horst Fischer0

CAPTAIN'S LOG
Date and Time
Location
Occurrences
1.10.40.1454Patrol 1
U-98, 7th/13th Flotilla
Left at: October 1, 1940, 14:54
From: St. Nazaire
Mission Orders: Patrol grid BE996.10.40.1720Grid BE 88Ship sunk! SS Antonia (Tanker 18), 4426 tons. Cargo: Aviation Fuel. Crew: 25. Crew lost: 614.10.40.0830Grid AM 54Ship sunk! SS Wilhelmina (Empire-type Freighter), 6780 tons. Cargo: Coal. Crew: 78. Crew lost: 1617.10.40.0249Grid BF 15Ship sunk! MV Peder Bogen (Large Tanker), 11880 tons. Cargo: Crude Oil. Crew: 80. Crew lost: 400312Grid BF 15Ship sunk! MV Sea Witch (Medium Cargo), 5076 tons. Cargo: General Cargo. Crew: 55. Crew lost: 130315Grid BF 15Ship sunk! MV Barendrecht (Large Tanker), 11879 tons. Cargo: Crude Oil. Crew: 77. Crew lost: 560349Grid BF 15Ship sunk! MV Mormacswan (Medium Cargo), 5077 tons. Cargo: Wine/Spirits. Crew: 58. Crew lost: 5619.10.40.1012Patrol results
Crew losses: 0
Ships sunk: 6
Aircraft destroyed: 0
Patrol tonnage: 45118 tons
BACK
BAC
Ship sunk on 17.10.40 are neutral

marv1 02-05-11 04:28 PM

Just coming back to SH3 from a long break. I have downloaded the GWX3 mod and really want the SH3 commander 3.2 but when I click on the two links in the OP they are not working. Does anyone know how I would be able to get this please

Thanks

Plissken_04 02-05-11 04:32 PM

Quote:

Originally Posted by marv1 (Post 1591330)
Just coming back to SH3 from a long break. I have downloaded the GWX3 mod and really want the SH3 commander 3.2 but when I click on the two links in the OP they are not working. Does anyone know how I would be able to get this please

Thanks


SH3 Commander 3.2
ftp://hartmuthaas.no-ip.org/Volume_1...AESEN%20JONES/


Username & Password can be found in my Signature ;)


So Long

Maik

JScones 02-05-11 06:31 PM

Quote:

Originally Posted by Robin40 (Post 1591219)
Nope...SH3 give me negative credits, and that is right

SH3Commander gives me positive credits in the Captain's Log, Tonnage and U-Boat Aces...and this is wrong

Ummm, try again. Frau Kaleun is right. The ships appear in your log and aces list BECAUSE SH3 RECORDS THEM...NOT SH3CMDR. SH3Cmdr couldn't care less - it simply reads what SH3 has recorded.

So you are wrong.

rowi58 02-05-11 07:36 PM

Exactly JScones,

SH3_Cmdr works perfectly. I can not think to use SH3 without SH3_Cmdr. With the great work of JScones, i can simulate different items by time, by flotilla and by U-Boat type. And – what I ever want to have – the “Mangelwirtschaft” (economy of scarcity; as http://dict.leo.org/. says). That means new equipment is announced, but not available when you are back in port. Terrible – but real.

Greetings
rowi58

frau kaleun 02-06-11 12:54 AM

Quote:

Originally Posted by JScones (Post 1591395)
Ummm, try again. Frau Kaleun is right. The ships appear in your log and aces list BECAUSE SH3 RECORDS THEM...NOT SH3CMDR. SH3Cmdr couldn't care less - it simply reads what SH3 has recorded.

So you are wrong.

After looking at the personnel file from my latest test patrol, I think the "issue" insofar as there is one is that Commander doesn't appear to differentiate between your neutral tonnage and Allied tonnage when it creates the U-Boat Aces list for a particular month. If you sank 50000 tons it inserts you in the list with 50000 tons, it doesn't tally up just the Allied tonnage that was sunk and adjust your place in the list accordingly.

I sank 54730 tons on the test patrol, 8530 of that was confimed neutral by the game (it was a lighted US ship in 1939, no doubts about its neutrality). I still show up in the Aces list from that patrol with the full 54730 tons.

Mind you I'm not complaining that Commander doesn't deduct neutral/friendly tonnage from the total in creating the list, and in fact there may not be any way that it can - but I think that's what Robin40 is looking at, and maybe we're confusing the issue because of the difference between credit and renown.

Getting credit for tonnage sunk is, in this case, just recognition of the fact that you sank 'X' thousand tons of shipping. If you sink a ship, you sank it - the kill and the tonnage are yours. That's what's reflected in Commander.

Renown is different, it's something the game gives you (or takes away) based on the value of the tonnage you've been credited with. For sinking enemy ships, you gain renown, because those sinkings are something of value to the war effort. But if you're credited with sinking a neutral or friendly ship, you lose renown instead because those sinkings have no value (the way the game figures it) or may even be detrimental to the cause.

The U-Boat Aces list in Commander doesn't care about renown, that's something the game keeps track of; all it shows is how many tons your kaleun and those other dudes sank that month, and where your total tonnage puts you on the totem pole. :yep:

JScones 02-06-11 12:58 AM

Sh3Cmdr can't differentiate because SH3 doesn't record any detail beyond that of a ship being sunk. That is, SH3 does not record nationality, either enemy, friendly or neutral. If it did, we wouldn't have any problems with allocating correct ship names to sunken ships, for example.

The problem/issue/limitation is within SH3, not SH3Cmdr.

frau kaleun 02-06-11 01:07 AM

Quote:

Originally Posted by JScones (Post 1591499)
Sh3Cmdr can't differentiate because SH3 doesn't record any detail beyond that of a ship being sunk. That is, SH3 does not record nationality, either enemy, friendly or neutral.

That's what I figured, otherwise it would've been worked into Commander somehow.

@ Robin40 - sorry I didn't quite get what you were talking about at first, but I hope this clears things up a bit. Separate neutral/Allied/Axis tonnage totals are something that have to be kept track of based on what you see when you look at your career info while you're in the game, since SH3 doesn't provide that info in a way that can be read by Commander and incorporated into your personnel files there. What you see in the Aces list is a reflection of total tonnage sunk, not what the tonnage was worth in terms of renown.

Robin40 02-06-11 03:47 AM

Quote:

Originally Posted by frau kaleun (Post 1591501)
That's what I figured, otherwise it would've been worked into Commander somehow.

@ Robin40 - sorry I didn't quite get what you were talking about at first, but I hope this clears things up a bit. Separate neutral/Allied/Axis tonnage totals are something that have to be kept track of based on what you see when you look at your career info while you're in the game, since SH3 doesn't provide that info in a way that can be read by Commander and incorporated into your personnel files there. What you see in the Aces list is a reflection of total tonnage sunk, not what the tonnage was worth in terms of renown.

It's strange that SH3 gives negative renown for sinking neutral ships and doesn't record neutrality

The only possible way is that SH3 updates renown at the very moment you sink the ship

So it looks like that SH3 records ship, type, tons, cargo type, ecc....and NOT neutrality

although when you save and exit a patrol you get the

Mission Summary
Allied Tonnage Sunk
Axis Tonnage Sunk
Neutral Tonnage Sunk
Allied Units Lost
Axis Units Lost
Neutral Units Lost


Pits that UBoat Aces list is incorrect:down:

Robin40 02-06-11 04:00 AM

Quote:

Originally Posted by JScones (Post 1591395)
Ummm, try again. Frau Kaleun is right. The ships appear in your log and aces list BECAUSE SH3 RECORDS THEM...NOT SH3CMDR. SH3Cmdr couldn't care less - it simply reads what SH3 has recorded.

So you are wrong.

Quote:

Originally Posted by rowi58 (Post 1591417)
Exactly JScones,

SH3_Cmdr works perfectly. I can not think to use SH3 without SH3_Cmdr. With the great work of JScones, i can simulate different items by time, by flotilla and by U-Boat type. And – what I ever want to have – the “Mangelwirtschaft” (economy of scarcity; as http://dict.leo.org/. says). That means new equipment is announced, but not available when you are back in port. Terrible – but real.

Greetings
rowi58

I want to signify my feeling...I'm sure that I'm wrong...anyway...

I would like to know if it is possible in this forum to make observations to be considered as a contribution and not a personal affront

I have no problem not to make any observation from now on

I'm more than satisfied to use SH3Commander as it is

I appreciate the works of JScones, like all other modders, who contributed to make SH3 the (almost) perfect subsim

Greetings

marv1 02-06-11 05:14 AM

Quote:

Originally Posted by Plissken_04 (Post 1591334)
SH3 Commander 3.2
ftp://hartmuthaas.no-ip.org/Volume_1...AESEN%20JONES/


Username & Password can be found in my Signature ;)


So Long

Maik

Thanks a lot for your help, much appreciated

Plissken_04 02-06-11 09:02 AM

Quote:

Originally Posted by marv1 (Post 1591563)
Thanks a lot for your help, much appreciated


No Problem :up:


So Long

Maik

Captain Wreckless 02-14-11 04:44 PM

Where can I get this? I can't find my copy any more and the links at the beginning of the thread no longer work.

Thanks.

CW :arrgh!:

frau kaleun 02-14-11 05:26 PM

In the downloads section here:

http://www.subsim.com/radioroom/down...o=file&id=2923

Or in Maik's archive, use the link/info in Plissken_04's signature in the post above yours.

Robin40 02-15-11 12:33 AM

Quote:

Originally Posted by Plissken_04 (Post 1591669)
No Problem :up:


So Long

Maik

Why is there in the directory Iambecomelife only the MFMInterimBeta and not the full MFM?


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