SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] gap - Sonar Sound Collection (https://www.subsim.com/radioroom/showthread.php?t=199416)

gap 10-27-12 01:06 PM

[REL] gap - Sonar Sound Collection
 
https://i.imgur.com/r0Z5epX.pnghttps://i.imgur.com/llNIk9H.gifhttps://i.imgur.com/Z1vTzoO.png
https://i.imgur.com/3ekzmA8.png

  • Description: Sonar Sound Collection v 1.0 for SH 5

  • Author: gap

  • About this mod:
    Regrettably, I’ve never been pinged by a British destroyer in my life, but according to some accounts by former U-boatmen, the sound of a sonar ping -as heard inside a submarine- could be alternatively described as “a hammer hitting the hull”, “gravel or pebbles bouncing off the hull” or even “the sound of steel cables being dragged against the hull (!)”. Confused by these partly contrasting descriptions, I’ve decided to collect some sound samples available on the web that seemed to match one or more of the above descriptions, letting players to chose the one they like most. The mod is thus available in four versions:

    - “Distorted”: a gloomy, somehow disturbing sound, taken from a vintage recording;
    - “Booming”: another grim sound with a lot of reverb that will make you to jump on your seat;
    - “High-pitched”: a piercing and quite irritating sound that will make you to hate your pursuers;
    - “Das Boot”: the (stereo)typical ping as heard in many movies, captured from the film by Wolfgang Petersen in this case. Probably not very realistic, yet highly evocative.

  • What is new:
    - New Sonar.wav (main ping sound);
    - New Sonar_Coat.wav and Sonar_Coat_imp.wav (ping sounds heard after selecting anechoic coatings as sub upgrade).

  • Compatibility:
    - compatible with any version of Silent Hunter 5 and any major sound mega mod;
    - it should be compatible with previous issues of the Silent Hunter series as well.

  • Known bugs:
    none, as far as I know, but NOTICE that some of the sounds featured in this mod might contain frequencies harmful for your auditory system. Should you sustain prolonged pinging or feel any discomfort during it, PROTECT YOUR EARS OR REDUCE THE GAME VOLUME.

  • Installation:
    - install JoneSoft Generic Mod Enabler if you have not done it yet, and configure it to the SH5 installation path (detailed instructions on how to configure it found here);
    - look into your main <Silent Hunter 5> installation folder for a subfolder called <MODS> and create if it is not there;
    - unzip any version of the mod and drop it as it is into the <MODS> folder;
    - enable it after any other sound mod affecting the above mentioned files, using JoneSoft Generic Mod Enabler.

  • Acknowledgements:
    - volodya61 for suggestions and beta testing;
    - Sailor Steve and Ktl_Kurtz for reporting on this thread of subsim’s forum the above mentioned descriptions of the real sonar sound as heard by U-boat veterans.

  • Disclaimer:
    - this package is not related to or supported by UBISOFT© nor it is intended for any commercial use;
    - the author of this package takes no responsibility for any damage occurred to the data in your computer due to its use.
    - feel free to redistribute this package for free as long as you do not alter it in any part, including this readme;
    - feel free to use this package -as a whole or in part- for your own freely distributed mod, as far as you acknowledge its author.
Get it HERE :sunny:

volodya61 10-27-12 01:50 PM

:yeah:

Cool label at the top.. or trade mark?? :D

HUNterkarabiner 10-27-12 02:04 PM

Professional work. :up:

vlad29 10-27-12 02:06 PM

Thanks a lot Gap, thats really the wanted thing :Kaleun_Applaud:
Quote:

Originally Posted by gap (Post 1953351)


NOTICE that some of the sounds featured in this mod might contain frequencies harmful for your auditory system. Should you sustain prolonged pinging or feel any discomfort during it, PROTECT YOUR EARS OR REDUCE THE GAME VOLUME.OTHERWISE CONNECT ON TO DOLBY SURROUND SOUND SYSTEM, SWITCH VOL. TO 'MAX' LEVEL AND ENJOY THE GAME WITH YOUR NEIGBOURS. DON'T FORGET TO PUT ON HELMET ON HEAD AND PLACE THE CHAMBER POT SOMEWHERE CLOSE TO YOU BEFORE.

I suggest to something like in green to Your mod presentation:oops:

volodya61 10-27-12 02:13 PM

Quote:

OTHERWISE CONNECT ON TO DOLBY SURROUND SOUND SYSTEM, SWITCH VOL. TO 'MAX' LEVEL AND ENJOY THE GAME WITH YOUR NEIGBOURS. DON'T FORGET TO PUT ON HELMET ON HEAD AND PLACE THE CHAMBER POT SOMEWHERE CLOSE TO YOU BEFORE.
:har::rotfl2:

Trevally. 10-27-12 02:27 PM

Nice work Gap

:Kaleun_Thumbs_Up:

LemonA 10-27-12 03:56 PM

Quote:

Originally Posted by volodya61 (Post 1953364)
:yeah:

Cool label at the top.. or trade mark?? :D

The label is splitted quasi accidentally.
Because of the thermocline layer sonars have to deal with?


Downloading.

Paco 10-27-12 05:16 PM

Thanks, Gap. :up:

flostt 10-27-12 07:08 PM

:yeah:

naights 10-27-12 07:10 PM

Hi:

Thx Gap, good sounds :rock:

THE_MASK 10-27-12 09:06 PM

Do you have permission to use something that is green and spins :timeout:
PS nice mod .

LemonA 10-28-12 05:03 AM

The label is nice but it is not be displayed correctly.
That's maybe due to my pc-screen resolution.
http://img.xrmb2.net/images/171277.jpeg

raymond6751 10-28-12 05:18 AM

Wonderbah
 
Thanks

Long overdue that someone did this. Great work.

:up::salute:

zwindel 10-28-12 06:20 AM

Verry nice work Gab, at last someone did it, cheers mate. On te net are more "pings" to find, but i'm happy with this mod. Now i go to play SH5 so let see what it does.

Thx Gab.

Greatings from Holland,

Jan

stoianm 10-28-12 07:10 AM

hi
 
Very well presented and a nice mod... well made mate.. in one word: profesional work:up:


All times are GMT -5. The time now is 01:16 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.