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-   SH4 U-Boat Missions Add On (https://www.subsim.com/radioroom/forumdisplay.php?f=232)
-   -   spread angle (https://www.subsim.com/radioroom/showthread.php?t=154360)

tracker 07-31-09 04:10 PM

spread angle
 
I am using sh4/1.5 ubm/tmo/rsrd manuel targeting US boats,Can you pre set the spread angle on the torps .as I can only set the one I am about to fire.so have to reset for each shot :hmmm:

karamazovnew 08-01-09 04:30 AM

Yeap. That the only way to do it :damn: You could however send the last range to the PK not centered on the boat but at exactly the spot you want the first torp to hit. After you fire it, turn pk off, then fire the rest of the torpedoes as the other juicy parts line up with the center line. Works for me :yeah:

tracker 08-01-09 08:39 AM

Thanks Karamazovnew will try that next game :salute:
I tried that way it work well ,only slight problem to remember to drop below prie/depth to set scope as sh4 is up or down only ,tried in school mode and to sink a uboat as there is ID for the sub.

Rockin Robbins 08-01-09 10:28 AM

karamazovnew's method of targeting just ahead and turning off the PK works wonderfully. I've also used it if my speed was off and I didn't have much time to correct things. Just go to the attack screen, turn off the PK and wait until the target is showing it will be hit, turn the PK back on.

You now have a short time during which you'll have a valid solution again. If that length of time is longer than the torpedo run time you'll get a hit.

Kloef 08-01-09 11:41 AM

Quote:

You now have a short time during which you'll have a valid solution again. If that length of time is longer than the torpedo run time you'll get a hit.
Hmm...never knew that will try it out tonight,thanks!:yeah:

green_abobo 08-14-09 10:16 PM

he never ceases to amaze does he?

although i can say i have tried something similar to that.

from the attack map, i mean.


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