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-   -   [REL] NewInteriors V2.0... (https://www.subsim.com/radioroom/showthread.php?t=201502)

astvitaliy1982 08-01-21 10:54 AM

Quote:

Originally Posted by flakmonkey (Post 1995111)
FM_NewInteriors v2.1D

Here is the latest version of the NewInteriors mod, i hope ive managed to keep that cosy/claustrophobic feeling the original Ubisoft interior models had, there is still some work to do, notably the aft torpedo room, as with any mod it is an ever evolving thing.

I have included the comprehensive readme pdf from interiors v1.0 since very little has changed.
Key commands remain the same and still include commands from DivingDucks open hatch (OH) mod.

SHIFT+F2 for free camera
SHIFT+E for dymanic free camera
SHIFT+H to open hatches
Ctrl+H to close hatches
SHIFT+O to raise observation scope (while sonar man is at station)
Ctrl+O to lower observation scope (while sonar man is at station)

As with interiors V1.0, the system requirements are higher than the stock game.
For a steady 60fps i would recommend a minimum spec of:
Win7 64bit
8Gb system ram
Any modern dx10/11 card with 1Gb ram or more.
Additionally the use of the 4Gb patch is STRONGLY advised.

changes in v2.1D
more bug fixes
corrected some of the CEs animations since i moved him when i added the bench seat.
includes damo`s atmospheric interior lighting (hence 2.1D)

changes in v2.1
numerous bug fixes
added engine room crew
added correct crew "bench" seat in control room
added helmsman

Changes in v2.0
Added forward torpedo room
fixed forward crew quarters (no more corner sofa)
added static crew
added collisions, prevents free camera from floating outside the interiors.
tweaked diesel sounds

Still to come,
aft torpedo room!

Feel free to modify as you see fit!
Happy modding!

In addition to the credits from the original interiors (see pdf),
this mod also uses textures from the Das Boot crew clothes mod (lafeeverted).
Also includes work by Damo (lighting settings for that cosy atmospheric feel)

This mod should be enabled with JSGME.

Download,

http://www.mediafire.com/download.php?4lt6p44ig6dqv44

Lots of Pics...

http://s8.postimage.org/j3yu963th/shot1.jpg
http://s8.postimage.org/mozb64xqt/shot2.jpg
http://s8.postimage.org/y55q46bx1/shot3.jpg
http://s8.postimage.org/pcorghqs5/shot5.jpg
http://s8.postimage.org/qhitlvd91/shot6.jpg
http://s8.postimage.org/z127jmllh/shot7.jpg
http://s8.postimage.org/8u10no3bp/shot8.jpg
http://s8.postimage.org/5ol0b7a39/shot9.jpg
http://s8.postimage.org/6s54n5uqd/shot10.jpg
http://s8.postimage.org/6gnoaeead/shot11.jpg

класс!!!:Kaleun_Applaud:

Malhard 03-07-24 01:42 PM

I love this mod but it is causing some problems in GWX. When I use it, I can't use some shortcuts and some icons are unusable. Example: Shift + U, Shift + D, icon on the left, for the radio, icon below to submerge, among many others. Any solution?

Aktungbby 03-07-24 03:32 PM

Welcome back!
 
Malhard!:Kaleun_Salute:...'silent running' since 2017; the infamous :subsim: seven-year-itch strikes again!:yeah::arrgh!:

FUBAR295 03-07-24 05:39 PM

Try removing the Commands_en.cfg included in the mod and just utilize the one already in use.

Malhard 03-08-24 04:28 PM

Quote:

Originally Posted by Aktungbby (Post 2905245)
Malhard!:Kaleun_Salute:...'silent running' since 2017; the infamous :subsim: seven-year-itch strikes again!:yeah::arrgh!:

Thank you my friend. A long time in silent running :D

Malhard 03-08-24 04:30 PM

Quote:

Originally Posted by FUBAR295 (Post 2905260)
Try removing the Commands_en.cfg included in the mod and just utilize the one already in use.

Thank you very much! Solved!!! Thank you! :salute:


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